ITE Technical Group Submission System
Advance Program
Online Proceedings
[Sign in]
 Go Top  Go Back   Prev IIEEJ Conf / Next IIEEJ Conf [HTML] / [HTML(simple)] / [TEXT]  [Japanese] / [English] 

===============================================
The Institute of Image Electronics Engineers of Japan (IIEEJ)


===============================================
Technical Group on Artistic Image Technology (AIT)
Chair: Tokiichiro Takahashi (TDU) Vice Chair: Nobuhiko Mukai (Tokyo Cisy Univ.)
Secretary: Hisaki Nate (Tokyo Polytechnic Univ.), Hiroyuki Kobayashi (Chiba Univ.), Takanori Nagae (Tokyo Polytechnic Univ.)

===============================================
The Society for Art and Science (AS)


DATE:
Mon, Mar 17, 2014 09:00 - 18:45

PLACE:


TOPICS:


----------------------------------------
Mon, Mar 17 AM (09:00 - 09:50)
----------------------------------------





----- Break ( 5 min. ) -----

----------------------------------------
Mon, Mar 17 AM (09:55 - 11:10)
----------------------------------------

(1) 09:55 - 10:10
Concave curved screen development to be able to enjoy on the big screen high realism. Future television system and video projector creation untold story
Koichi Takeuchi (UEC)

(2) 10:10 - 10:25
Projection Mapping at old city hall in Hakodate
Masayuki Kobayashi, Kazushi Mukaiyama (FUN)

(3) 10:25 - 10:40
A mask making for the projection mapping to the distorted cylindrical surface
Junko Sugimori, Shinji Ozawa (AUT)

(4) 10:40 - 10:55
A digital content viewing system using polymorphic visualization of relations between content as a visual interface
Hiroyo Ishikawa, Yamato Miyashita, Kunitake Kaneko, Hideo Saito, Takami Matsuda (Keio Univ.)

(5) 10:55 - 11:10
Consideration about Digital Wireless LED Visible Light Communication for Computer Generated Hologram
Masataka Tozuka (SIT), Kunihiko Takano (TMCIT), Makoto Ohki, Koki Sato (SIT)

----- Break ( 5 min. ) -----

----------------------------------------
Mon, Mar 17 AM (11:15 - 12:15)
----------------------------------------

(6) 11:15 - 11:16


(7) 11:15 - 11:30
Hand 3D Position Measuring Using Stereo Computer Vision for Virtual Space
Mutsuki Hiradate, Yasushi Hosokawa (HNCT), Akio Doi, Toyoo Takata (IPU)

(8) 11:30 - 11:45
Ornament Design System with AR Interface for 3D Printing
Hiroshi Aoki, Jun Mitani, Yoshihiro Kanamori, Yukio Fukui (Univ. of Tsukuba)

(9) 11:45 - 12:00
Generation Method of Augmented Reality Video Based on the Estimation of Real Light Sources
Yuta Ikeshima, Youngha Chang, Nobuhiko Mukai (Tokyo City Univ.)

(10) 12:00 - 12:15
A Game System for Creating and Playing Permutation Puzzles
Tomohiro Shimojo, Akihiro Matsuura (TDU)

----- Lunch Break ( 65 min. ) -----

----------------------------------------
Mon, Mar 17 PM (13:20 - 14:20)
----------------------------------------



----- Break ( 5 min. ) -----

----------------------------------------
Mon, Mar 17 PM (14:25 - 15:25)
----------------------------------------

(11) 14:25 - 14:40
Particle and Grid-based Waterfall Simulation by Considering Air Resistance
Yasuomi Sakai, Youngha Chang, Nobuhiko Mukai (Tokyo City Univ.)

(12) 14:40 - 14:55
Real-time screen-space liquid rendering with two-sided refractions
Takuya Imai, Yoshihiro Kanamori, Yukio Fukui, Jun Mitani (Univ. of Tsukuba)

(13) 14:55 - 15:10
Balloon inflation using non-linear mass-spring model
Takuma Kitano, Yukio Fukui, Jun Mitani, Yoshihiro Kanamori (Univ. of Tsukuba)

(14) 15:10 - 15:25
Swimming motion generation method of various fishes based on the correspondence between the stroke and shape
Daiki Satoi, Hisanao Nakadai, Junichi Hoshino (Univ. of Tsukuba)

----- Break ( 5 min. ) -----

----------------------------------------
Mon, Mar 17 PM (15:30 - 16:15)
----------------------------------------

(15) 15:30 - 15:45
Nail Chip Superposition Method for Virtual Nail Art System
Noriaki Fujishima, Kiyoshi Hoshino (Univ. of Tsukuba)

(16) 15:45 - 16:00
The special make-up composition system by estimation of virtual backbone
Ma Yinkai, Sun Qipu, Takuto Asaka, Sachi Urano, Junichi Hoshino (Univ.Tsukuba)

(17) 16:00 - 16:15
Flat-Foldable Axisymmetric Structures with Open Edges
Yuto Kase, Jun Mitani, Yukio Fukui, Yoshihiro Kanamori (Univ. Of Tsukuba)

----- Break ( 5 min. ) -----

----------------------------------------
Mon, Mar 17 PM (16:20 - 17:35)
----------------------------------------

(18) 16:20 - 16:35
A Fast Generation Method of Watercolor Painting Images Based on Hierarchical Poisson Disk Pre-Sampled
Shuhei Kodama, Yuki Morimoto, Tomoaki Moriya, Tokiichiro Takahashi (TDU)

(19) 16:35 - 16:50
The method of automatically generating tile pattern gradation for Pixel Art
Tatsuya Matsushima, Taichi Watanabe (Tokyo Univ. of Technology)

(20) 16:50 - 17:05
A Hair Painting Tool for Realistic Human Illustration Drawing
Takahiro Taguchi, Mikio Shinya, Michio Shiraishi (Toho Univ)

(21) 17:05 - 17:20
2-D Filtering based on Visual Resolution for Live-Action Compositing
Nobuo Takahashi, Kiyofumi Motoyama, Takami Yasuda (Nagoya Univ)

(22) 17:20 - 17:35
Evaluation of a Photo Using Esthetics Features for Framing Support System
Ryuhei Hamada, Maiya Hori, Hiroki Yoshimura, Yoshio Iwai (Tottori Univ.)

----- Break ( 5 min. ) -----

----------------------------------------
Mon, Mar 17 PM (17:40 - 18:16)
----------------------------------------

(23) 17:40 - 17:52
Hybrid deformable 3D kinetic typography by Maya
Yuta Taguchi, Yuki Morimoto, Tokiichirou Takahashi (TDU)

(24) 17:52 - 18:04
Rensa
Noboru Kasai (TPU)

(25) 18:04 - 18:16
INSIDIOUS SCARED
Kosuke Miyamoto (TPU)

----------------------------------------
Mon, Mar 17 PM (18:16 - 18:16)
----------------------------------------



----------------------------------------
Mon, Mar 17 AM (11:00 - 12:30)
----------------------------------------

(26) 11:00 - 12:30
Examining the production of an educational game for sustainable development
Steven Bachelder, Masaki Hayashi, Masayuki Nakajima (UU)

(27) 11:00 - 12:30
System Development Kit of T2V in the Unity
-- T2V Engine Capable of Converting Script to CG Animation in the Unity Game Engine --
Masaki Hayashi, Steven Bachelder, Masayuki Nakajima (Uppsala Univ.), Takesato Nigorikawa (ProgMind, Inc.)

(28) 11:00 - 12:30
A Generation Method of Rust Aging Texture Considering Rust Spreading
Ryoma Tanabe, Tomoaki Moriya, Yuki Morimoto, Tokiichiro Takahashi (Tokyo Denki Univ)

(29) 11:00 - 12:30
Visual Simulation Of Controllable Fireworks
Yutarou Arakawa, Kouki Itoh, Tsukasa Kikuchi (Takushoku Univ)

(30) 11:00 - 12:30
Facial expression recognition from incomplete information
Ryoichi Hirasawa (UEC)

(31) 11:00 - 12:30
Dynamic Coloring to Freehand Line Drawings in Online
Saori Kurata, Hiroshi Mori, Fubito Toyama, Kenji Shoji (Utsunomiya Univ.)

(32) 11:00 - 12:30
Automatic Generation of Pixel Art Images Based on Contours of 3DCG Models
Nobutoshi Shimizu, Tomoaki Moriya, Tokiichiro Takahashi (TDU)

(33) 11:00 - 12:30
Cartoon Face Generation based on Parts-by-Parts Morphing
Akiko Komatsu, Takayuki Ito (Ocha Univ.)

(34) 11:00 - 12:30
Picture image processing filter software for special effects
-- Fisheye effects, aperture and focal length --
Yudai Taniguchi, Sho Nakamura, Makoto J. Hirayama (O. I. T.)

(35) 11:00 - 12:30
What kind of expression is the Image of Japanese styleI ?
-- Comparison between realism expression and anime expression in the 3DCG picture --
Hiroko Uehara (Japan Electronics col.)

(36) 11:00 - 12:30
Study on Independent-view polygon simplification using Attention
AN Guangming, Taichi Watanabe, Masanori Kakimoto, Koji Mikami, Takafumi Kojima (TUT)

(37) 11:00 - 12:30
Development of the camera work scrapbook for CG animation production
Wang Chen, Yoshihisa Kanematsu, Ryuta Motegi, Koji Mikami, Kunio Kondo (TUT)

(38) 11:00 - 12:30
Robust estimation of finger positions with self-occlusion
Naoki Endo, Hiroki Takahashi (UEC)

(39) 11:00 - 12:30
Rendering foliage with curved leaves.
Takashi Kasamatsu, Mikio Shinya, Michio Shiraishi (Toho Univ.)

(40) 11:00 - 12:30
Editing support of actionline for the 3DCG animation
Gan Lin, Kunio Kondo, Koji Mikami (TUT)

----------------------------------------
Mon, Mar 17 PM (14:30 - 16:00)
----------------------------------------

(41) 14:30 - 16:00
Tai Chi Chuan CG video material for Smart Phones and Tablet PCs
Satoshi Nakajima, Mikio Shinya, Michio Shiraishi, Katsuragawa Hidetsufu (Toho Univ.), Motonobu Kawashima, kunio Kondo (TUT)

(42) 14:30 - 16:00
Advanced Maka Dai Shogi game
Kazuki Tamura, Satoshi Iida, Tomoyuki Takami (OECU)

(43) 14:30 - 16:00
Showa Nanjakorya
-- Game that focus on the things of the Showa era unfamiliar for the young, the elderly and the young can enjoy together --
Noriko kitao, Masafumi Muta, Toshiaki Uchiyama, Junichi Hoshino (Univ. of Tsukuba)

(44) 14:30 - 16:00
Prototyping of digital board game
Tomohito Kasai, Yoshiyuki Kosada, Takahiro Fujita, Tomoyuki Takami (OECU)

(45) 14:30 - 16:00
Work-Package Exemplified by Enchant.js for Game Education in Uppsala University
Steven Bachelder (UU), Ryo Shimizu, Brandon Mcinnis (UEI), Masaki Hayashi, masayuki nakajima (UU)

(46) 14:30 - 16:00
Wall of Mine: Visualizing Invisible Wall of Pantomime
Takuma Harada, Akihiro Matsuura (TDU)

(47) 14:30 - 16:00
Proposal of support tool for scenario analysis of motion picture
Takayuki Ohishi, Daisuke Kanno, Kai Lenz, Koji Mikami, Kunio Kondo (TUT)

(48) 14:30 - 16:00
The story display tool of multi-ending scenario using the scanning of a directed graph
Kai Lenz, Yuichi Adachi, Koji Mikami, Kunio Kondo (TUT)

(49) 14:30 - 16:00
The comparison between the Chinese horror movies and the Japanese ones
-- the analysis of excellence of Japanese‘s horror --
Qi Le, katuhiko hayasi, kazuo sasaki (University of Technology)

(50) 14:30 - 16:00
Comparative study of implementation in reality period drama production of China and Japan
Yu Xinzhu, Tatsuo Gunji, kazuo sasaki (Tokyo Univ. of Technology)

(51) 14:30 - 16:00
Development of camera applications that create a fantasy characters
Masahiro Koga, Kouki Itoh, Tukasa Kikuchi (Takushoku Univ)

(52) 14:30 - 16:00
Color simulation system using the character setting information database
Yuta Koike, Yoshihisa Kanematsu, Ryuta Motegi, Koji Mikami, Kunio Kondo (TUT)

(53) 14:30 - 16:00
3D super deformed character making system
Ken Murase, Ryuta Motegi, Yoshihisa Kanematsu, Koji Mikami, Kunio Kondo (TUT)

(54) 14:30 - 16:00
*
Yuta Wakamatsu, Yoshihisa Kanematsu, Ryuta Motegi, Koji Mikami, Kunio Kondo (TUT)

----------------------------------------
Mon, Mar 17 PM (16:30 - 18:45)
----------------------------------------

(55) 16:30 - 18:00
Development of Web Design support Application considering a Category of Characteristic
Ayaka Ogawa (Takushoku Univ.), Tomoya Itoh (HIT), Kouki Itoh, Tsukasa Kikuchi (Takushoku Univ.)

(56) 16:30 - 18:00
In seed
-- Developing the Application for iOS --
Saki Nakamura, HidekazuTsujiai (Univ of Toyama)

(57) 16:30 - 18:00
Augmented Reality System Using Package Design on Mobile Devices
-- Case of Yamada-Chou --
Genki Kasahara, Katsutsugu Matsuyama, Kouichi Konno, Takamitsu Tanaka (Iwate Univ.)

(58) 16:30 - 18:00
A research for the difference of UX while viewing final image and Pre-Viz using EEG
Koji Mikami, Shun Maruyama, Yosuke Nakamura, Kunio Kondo (TUT)

(59) 16:30 - 18:00
An Evaluation of demand bus for Urban Traffic flow Simulation in Virtual City Spaces
Keito Aoki, Kazunori Mizuno, Tsukasa Tsuboyama (Takushoku Univ.), Seiichi Nishihara (Tsukuba Univ.)

(60) 16:30 - 18:00
Generating Assembly Procedure of Block Artwork Focusing on It's Connectivity
Daiki Shibata, Youngha Chang, Nobuhiko Mukai (Tokyo City Univ.)

(61) 16:30 - 18:00
Visualization of the stream of people and energy consumption of building floors
Satoko Tanimoto, Takayuki Ito (Ochanomizu Univ.), Masato Kawano, Shuji Kutsuna, Takeshi Watanabe (NTT Facilities)

(62) 16:30 - 18:00
Support application development facilitator of LEGO SERIOUS PLAY
Nobuhito Arai, Kouki Itoh, Tsukasa Kikuchi (Takushoku Univ.)

(63) 16:30 - 18:00
Visualization of Travel Time by Trains
Aya Inoue, Michio Shiraishi, Mikio Shinya (Toho Univ.)

(64) 16:30 - 18:00
On support for adjusting parameters of formant synthesis by interactive evolutionary computing
Takuya Motohashi

(65) 16:30 - 18:00
Affective Audio System
-- Break a new Sound Field by the Scale of Perception derived from "Art x Science" --
Makoto Miyahara (HMLAB), Minoru Mitsui (iot), Masaki Hayashi (Uppsala University)

(66) 16:30 - 18:00
Generation of musical rhythm sequence using Markov chain model with downbeat and upbeat as parameter
Shota Nomura (Shobi Univ.)

(67) 16:30 - 18:00
Proposal of advertising by projection mapping using Amid screen
Kenta Yamamoto, Kouki Itoh, Tsukasa Kikuchi (Takushoku Univ.)

(68) 16:30 - 18:00
Depth detection by infrared sensors for making projection mapping easier
Tokimasa Fujimoto, Makoto J. Hirayama (O. I. T.)

(69) 16:30 - 18:00
[Technology Exhibit]
Bayer Photopolymer Film for use in Holographic Optical Elements
Masaro Kogure (BMS)



# Information for speakers
General Talk will have 12 minutes for presentation and 3 minutes for discussion.
Poster Presentation will have 90 minutes for presentation.


=== The Institute of Image Electronics Engineers of Japan (IIEEJ) ===

=== Technical Group on Artistic Image Technology (AIT) ===
# FUTURE SCHEDULE:

Mon, May 19, 2014: Kinki Daigaku Blossom Cafe Multi-purpose Hall [Fri, Apr 4], Topics: Media and Industry, Kansei Information Processing, Multimedia Techniques and others

=== The Society for Art and Science (AS) ===


Last modified: 2014-03-14 15:29:26


Notification: Mail addresses are partially hidden against SPAM.

[Download Paper's Information (in Japanese)] <-- Press download button after click here.
 
[Cover and Index of ITE Technical Report by Issue]
 

[Return to AIT Schedule Page]   /   [Return to IIEEJ Schedule Page]   /   [Return to AS Schedule Page]   /  
 
 Go Top  Go Back   Prev IIEEJ Conf / Next IIEEJ Conf [HTML] / [HTML(simple)] / [TEXT]  [Japanese] / [English] 


[Return to Top Page]

[Return to ITE Web Page]


The Institute of Image Information and Television Engineers (ITE), Japan