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 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 1 - 10 of 10  /   
Committee Date Time Place Paper Title / Authors Abstract Paper #
AIT, IIEEJ, AS, CG-ARTS 2020-03-13
13:05
Tokyo Tokyo University of Technology
(Cancelled)
Use gameplay RPA as programming materials
Takahiro Matsumoto, Hiroshi Yokoyama (OECU), Masanori Fukui (Hiroshima Univ.), Yoshitatsu Mori, Tomoyuki Takami (OECU)
In recent years, the RPA technique has been widely used to automate office work. In this study, we applied RPA to digita... [more] AIT2020-131
pp.273-276
AIT, IIEEJ, AS, CG-ARTS 2019-03-12
11:15
Tokyo Waseda Univ. Reproduction of Maka Dai Shogi: Recent Developments -- Yin-Yang Wu-Xing in the Shogi --
Daiki Kojima, Taiga Kitada, Takahiro Matsumoto, Tomoyuki Takami (OECU)
 [more] AIT2019-112
pp.219-222
IEICE-SIS, BCT 2018-10-25
15:40
Kyoto Kyoto University Clock Tower Centennial Hall [Tutorial Lecture] Development and Application of Speech Interface for Device Operation with High Usability
Noboru Hayasaka (OECU)
 [more]
AIT, IIEEJ, AS 2016-03-09
13:15
Tokyo Tokyo Polytechnic Univ. Study of the order of appearance of large Shogi variants
Tomoyuki Takami, Yasuyuki Nakane, Hisako Hara (OECU)
It is known from several old documents that there were large shogi variants, Dai shogi, Dai dai shogi, Maka dai shogi in... [more] AIT2016-86
pp.147-150
AIT, IIEEJ, AS 2015-03-14
16:30
Tokyo   Design and Prototyping of Digital Board Games
Ayako Shintani, Tomotaka Hosomi, Tomoyuki Takami (OECU)
We use 3D printer to make a piece of digital board games. LPC1114FN28(ARM Cortex M0)and various types of sensors are emb... [more] AIT2015-84
pp.173-175
ME 2015-02-28
14:45
Kanagawa Kanto Gakuin Univ. Visualization system of angle information for analyzing classical ballet motion
Misato Nishizawa, Asako Soga (Ryukoku Univ.), Kunihiko Oda (OECU)
We have developed a visualization system of angle information for classical ballet motion. The system calculates pelvic ... [more] ME2015-53
pp.69-72
AIT, IIEEJ, AS 2014-03-17
14:30
Tokyo   Advanced Maka Dai Shogi game
Kazuki Tamura, Satoshi Iida, Tomoyuki Takami (OECU)
Maka Dai Shogi is difficult to play for beginners because it is much different from modern shogi in its rules and the nu... [more] AIT2014-69
pp.139-140
AIT, IIEEJ, AS 2014-03-17
14:30
Tokyo   Prototyping of digital board game
Tomohito Kasai, Yoshiyuki Kosada, Takahiro Fujita, Tomoyuki Takami (OECU)
We produced the external form and internal structure of board game pieces for digital board games with 3D printers. The ... [more] AIT2014-71
pp.145-146
AIT, IIEEJ, AS 2013-03-15
15:05
Kanagawa Keio Univ. Amusement for Theme Park with LED Tapes
Kenta Hamaguchi, Syunsuke Fukui, Atsushi Karino, Tomoyuki Takami (OECU)
In this study we used LED tapes and microcomputer ARM Cortex-M3 to produce game and media art application. The applicati... [more] AIT2013-81
pp.161-162
AIT, IIEEJ, AS 2013-03-15
15:05
Kanagawa Keio Univ. Reproduction of Maka Dai Shogi
Syun Ohno, Kazuki Tamura, Satoshi Iida, Seiya Kai, Tomoyuki Takami (OECU)
We reproduced Maka Dai Shogi by reading and analyzing old documents. Maka Dai Shogi seems to have been created in the Ka... [more] AIT2013-86
pp.171-174
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