Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
IEICE-MRIS, MMS |
2021-06-10 14:20 |
Miyagi |
RIEC, Tohoku U. (Primary: On-site, Secondary: Online) |
A study of equalization for reproducing a double-layer magnetic recording medium Takuya Okada, Yasuaki Nakamura, Madoka Nishikawa (Ehime Univ.), Yasushi Kanai (Niigata Insit.), Yoshihiro Okamoto (Ehime Univ.) |
[more] |
|
AIT, IIEEJ, AS, CG-ARTS |
2021-03-08 11:15 |
Online |
Online |
Proposal of key input method in VR space using hand tracking Koya Abe, Hisashi Sato (Kanagawa Institute Of Tech) |
Head-mounted displays are becoming cheaper and various functions are being integrated. Among them, a function called han... [more] |
AIT2021-29 pp.1-4 |
AIT, IIEEJ, AS, CG-ARTS |
2021-03-08 11:15 |
Online |
Online |
Proposal of a method for improving the visibility of game visuals using impressionist techniques Natsuka Hasegawa, Motonobu Kawashima, Daichi Hayakawa (TUT) |
Visual expression in game contents in recent years has become more sophisticated. Realistic works are so realistic that ... [more] |
AIT2021-35 pp.25-28 |
AIT, IIEEJ, AS, CG-ARTS |
2021-03-08 12:15 |
Online |
Online |
Efficient techniques of live-action vfx compositing on TV commercials utilizing game engines Mizuho Baba, Motonobu Kawashima, Daichi Hayakawa (TUT) |
In recent years, there have been an increasing number of cases where game engines are used in video production sites. It... [more] |
AIT2021-39 pp.41-44 |
AIT, IIEEJ, AS, CG-ARTS |
2021-03-08 11:15 |
Online |
Online |
Mebo: a design of a message board of digital era Koichi Urimoto, Takashi Ohta (TUT) |
While smartphones allow us to communicate whenever or wherever we are, we could have a good experience with the old mess... [more] |
AIT2021-48 pp.77-78 |
AIT, IIEEJ, AS, CG-ARTS |
2021-03-08 11:15 |
Online |
Online |
Giant perspective : Comparison of height difference and size difference2 Masato Sekiguchi, Hisakazu Hada (TUT) |
This article focuses on the turning points where human vision changes when operating machines and experiencing entertain... [more] |
AIT2021-49 pp.79-82 |
AIT, IIEEJ, AS, CG-ARTS |
2021-03-08 11:15 |
Online |
Online |
The blooming flower when the video is posted Honoka Onishi, Hisakazu Hada (TUT) |
[more] |
AIT2021-50 pp.83-85 |
AIT, IIEEJ, AS, CG-ARTS |
2021-03-08 11:15 |
Online |
Online |
Carry bag type device for acquiring a feeling of running by adding vibration Tomoaki Masaki, Ryuichi Akiba, Yoshihito Yamada, Hisakazu Hada (Tokyo University of Technology) |
In VR experience, there is no continuous coordinate movement of the whole body, so it is difficult to obtain a sense of ... [more] |
AIT2021-52 pp.89-90 |
AIT, IIEEJ, AS, CG-ARTS |
2021-03-08 11:15 |
Online |
Online |
A System for Expressing Avatar Emotions on Smartphones Using 3D Touch Chenyi Han, Yoshihisa Kanematsu, Koji Mikami (TUT) |
In order to convey the user's emotions in communicating with others on smartphones, not only linguistic expressions but ... [more] |
AIT2021-55 pp.99-102 |
AIT, IIEEJ, AS, CG-ARTS |
2021-03-08 11:15 |
Online |
Online |
A method to increase the sense of immersion in Virtual Reality content with an underwater theme. Yuka Sunahara, Ikuko Tsubaki (Tokyo University of Technology) |
We propose a method of "fluttering kick while lying down" as a way to increase the immersive feeling of underwater VR co... [more] |
AIT2021-56 pp.103-104 |
AIT, IIEEJ, AS, CG-ARTS |
2021-03-08 11:15 |
Online |
Online |
Proposal of a pinyin vocal practice app in Chinese preschool education using voice recognition technology Xiaohan Sun, Kunio Kondo, Kazuo Sasaki (TUT) |
In China's preschool education, due to children's childhood dialect, pronunciation habits and other problems, can not cu... [more] |
AIT2021-57 pp.105-107 |
AIT, IIEEJ, AS, CG-ARTS |
2021-03-08 11:15 |
Online |
Online |
Proposal for an application to correct amblyopia using VR technology Bai Wanle, Kunio Kondo, Kazuo Sasaki (TUT) |
With the technological advances of the last few years, it could be a great potential in amblyopia recovery: the use of V... [more] |
AIT2021-58 pp.109-110 |
AIT, IIEEJ, AS, CG-ARTS |
2021-03-08 11:15 |
Online |
Online |
The proposal of an application by using ar technology to reduce the loneliness of the elderly ma long, Kunio Kondo, Kazuo Sasaki (TUT) |
According to a social survey, nearly 80% of the elderly feel "socially isolated" and "lonely." Accordingly, the number o... [more] |
AIT2021-59 pp.111-112 |
AIT, IIEEJ, AS, CG-ARTS |
2021-03-08 11:15 |
Online |
Online |
Proposal of shooting angle of view reproduction application on the stage of pilgrimage to sacred places using AR technology Nian Lian, Kunio Kondo, Kazuo Sasaki (TUT) |
Recently, along with the widespread use of ICT in the tourism field, the means of providing information have changed. In... [more] |
AIT2021-60 pp.113-114 |
AIT, IIEEJ, AS, CG-ARTS |
2021-03-08 11:15 |
Online |
Online |
Stress release using VR Hideaki Suda, Hisakuzu Hada (TUT) |
[more] |
AIT2021-61 pp.115-118 |
AIT, IIEEJ, AS, CG-ARTS |
2021-03-08 11:15 |
Online |
Online |
Effect of wind direction perception on redirected walking Haruka Toyoshima, Hisakazu Hada (TUT) |
[more] |
AIT2021-62 pp.119-122 |
AIT, IIEEJ, AS, CG-ARTS |
2021-03-08 11:15 |
Online |
Online |
Proposal of a method to improve VR sickness by using movies of ride on amusement devices Yuma Yamazaki, Oya Shintoro, Kaoruko Iwase, Hisakazu Hada (TUT) |
In recent years, due to the rapid expansion of the VR market, people who have never been interested in VR are increasing... [more] |
AIT2021-63 pp.123-124 |
AIT, IIEEJ, AS, CG-ARTS |
2021-03-08 11:15 |
Online |
Online |
Improve presence during game play using wind Saori Okamoto, Hisakazu Hada (TUT) |
[more] |
AIT2021-64 pp.125-128 |
AIT, IIEEJ, AS, CG-ARTS |
2021-03-08 11:15 |
Online |
Online |
A proposal for a new control method of light performances using a laser pointer Sumire Yokota, Hisakazu Hada (TUT) |
Moving light play an important role in live shows and concerts. Moving light consoles are more complicated and difficult... [more] |
AIT2021-65 pp.129-130 |
AIT, IIEEJ, AS, CG-ARTS |
2021-03-08 11:15 |
Online |
Online |
Induction of pseudo-discomfort using thermal stimulation and audiovisual stimulation Hiroto Yajima, Hisakazu Hada (TUT) |
[more] |
AIT2021-66 pp.131-134 |
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