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Search Results: Conference Papers
 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 1 - 18 of 18  /   
Committee Date Time Place Paper Title / Authors Abstract Paper #
AIT, IIEEJ, AS, CG-ARTS 2021-03-08
11:15
Online Online  [more] AIT2021-67
pp.135-138
AIT, IIEEJ, AS, CG-ARTS 2021-03-08
15:00
Online Online Research on Game Balance Maintenance by Cooperative Game Theory
Toshiya Suzuki, Masaki Abe, Taichi Watanabe (TUT)
In multiplayer games, some players have a great advantage, and one-sided development by that player may occur, making th... [more] AIT2021-114
pp.287-288
AIT, IIEEJ, AS, CG-ARTS 2021-03-08
15:00
Online Online Study on Route Graph Optimization Using Reduced Phase Manipulation in Route Search
Daiki Kosaka, Masaki Abe, Taichi Watanabe (TUT)
When performing a route search, a route graph that represents the route information in a graph structure is used. In the... [more] AIT2021-115
pp.289-290
AIT, IIEEJ, AS, CG-ARTS 2019-03-12
11:30
Tokyo Waseda Univ. A Research on the Writing support method of Foreshadowing in Video scenario production
Jun Hashidume, Yoshihisa Kanematsu, Naoya Tsuruta, Kunio Kondo, Koji Mikami (TUT)
 [more] AIT2019-60
pp.41-44
AIT, IIEEJ, AS, CG-ARTS 2018-03-16
14:15
Tokyo Tokyo University of Technology [Poster Presentation] Potential as a media content of Gothic and Lolita fashion
May Watanabe, Kazuo Sasaki (TUT), Meeko Kuwahara (Meisei Univ.)
In this research, we propose and evaluate the spatial expression that introduces the fashion of "Gothic & Lolita" which ... [more] AIT2018-128
pp.311-313
AIT, IIEEJ, AS, CG-ARTS 2018-03-16
14:15
Tokyo Tokyo University of Technology [Poster Presentation] The Research of classic content diffusion on MAD movies
LIU LU, Sasaki Kazuo, Tubaki Ikuko (TUT)
n this research, Utilizing the method of secondary creation by MAD animation, We propose and validate a method to use ol... [more] AIT2018-131
pp.321-324
AIT, IIEEJ, AS 2016-03-09
13:51
Tokyo Tokyo Polytechnic Univ. Automatic Generation of Cartoon Hair Animation
Takuya Mori, Taichi Watanabe (Tokyo University of Technology)
 [more] AIT2016-53
pp.45-48
AIT, IIEEJ, AS 2015-03-14
13:00
Tokyo   A study of real time pseudo afterimages using 3DCG
Bo DaCheng, Koji Mikami, Kunio Kondo (TUT)
 [more] AIT2015-57
pp.75-78
AIT, IIEEJ, AS 2014-03-17
16:35
Tokyo   The method of automatically generating tile pattern gradation for Pixel Art
Tatsuya Matsushima, Taichi Watanabe (Tokyo Univ. of Technology)
Pixel art is a description technique of the computer graphics. The artists produce the lusterware image to be able to re... [more] AIT2014-46
pp.63-66
AIT, IIEEJ, AS 2014-03-17
14:30
Tokyo   Proposal of support tool for scenario analysis of motion picture
Takayuki Ohishi, Daisuke Kanno, Kai Lenz, Koji Mikami, Kunio Kondo (TUT)
To reduce the risk in the motion picture production, there is a work of scenario analysis to analyze and evaluate the sc... [more] AIT2014-74
pp.153-154
AIT, IIEEJ, AS 2014-03-17
14:30
Tokyo   The story display tool of multi-ending scenario using the scanning of a directed graph
Kai Lenz, Yuichi Adachi, Koji Mikami, Kunio Kondo (TUT)
 [more] AIT2014-75
pp.155-156
HI 2014-03-04
14:35
Tokyo Tokyo University of Agriculture and Technology Analysis of brain activity during listening to music and expressing impression of them by drawing
Mayu Kakegawa (Grad. School of Bionics, Comp. and Media Sci.Tokyo univ. of Tech), Tetsuya Natori, Masayuki Kikuchi, Yuko Masakura, Tomoki Itamiya, Yukiko Nishino, Mitsuharu Ogiya, Koichi Sakao, Naoki Wakabayashi (Tokyo Univ. of Tech.)
This study attempted to examined of brain activity during listening to music and expressing impression of them by drawin... [more] HI2014-34
pp.25-28
AIT, IIEEJ, AS 2013-03-15
11:00
Kanagawa Keio Univ. The method of generating outline for character Pixel Art using 3D model
Tatsuya Matsushima (Tokyo Univ. of Technology Graduate School), Taichi Watanabe (Tokyo Univ. of Technology)
Pixel art is a description technique of the computer graphics. The artists produce the lusterware image to be able to re... [more] AIT2013-41
pp.31-34
AIT, IIEEJ, AS 2013-03-15
15:05
Kanagawa Keio Univ. Books of Hanoi
Kai Lenz, Kensho Ando, Daiki Kamiyama, Shinichi Hosokawa, Yusuke Hioki, Kengo Watanabe, Akinori Ito, Kunio Kondo (TUT)
 [more] AIT2013-85
pp.169-170
AIT, IIEEJ, AS 2013-03-15
15:05
Kanagawa Keio Univ. Proposal of PLOT configuration based on the scenario analysis
Fumitaka Matano, Daisuke Kanno, Kai Lenz, Koji Mikami, Kunio Kondo (TUT)
Grasp of the contents proposed the plot composition support template which becomes easy. Since brief grasp of the conten... [more] AIT2013-88
pp.177-178
AIT, IIEEJ, AS 2013-03-15
15:05
Kanagawa Keio Univ. Visualization of a main character situation by scenario analiysis
Fumika Yanagisawa, Daisuke Kanno, Kai Lenz, Koji Mikami, Kunio Kondo (TUT)
Research with the aim of clarifying the change of scenario. I took note of "the purpose of the main character" and "acti... [more] AIT2013-89
pp.179-180
AIT, IIEEJ, AS 2013-03-15
15:05
Kanagawa Keio Univ. Information management system for multi-ending scenario
Kai Lenz, Keiichi Ishikawa, Daisuke Kanno, Koji Mikami, Kunio Kondo (TUT)
 [more] AIT2013-90
pp.181-182
HI, 3DIT 2010-03-01
10:30
Tokyo Tokyo Univ. of Tech. Relation between perceptual position of contour and polarity of border-ownership
Masayuki Kikuchi, Maya Anshita (Tokyo Univ. of Tech.), Mahiro Yoshimine (Grad. Sch. of Bionics, Comp. and Media Sci. Tokyo Univ. of Tech.)
 [more] HI2010-51 3DIT2010-3
 Results 1 - 18 of 18  /   
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