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 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 1 - 5 of 5  /   
Committee Date Time Place Paper Title / Authors Abstract Paper #
AIT, IIEEJ, AS 2016-03-09
15:15
Tokyo Tokyo Polytechnic Univ. CG Museum Capable of Automatic Exhibit of Favorite Images -- Toward the Automatic Generation of Customizable Virtual Museum --
Masaki Hayashi, Steven Bachelder, Masayuki Nakajima (Uppsala Univ.)
 [more] AIT2016-95
pp.181-182
AIT, IIEEJ, AS 2014-03-17
11:00
Tokyo   System Development Kit of T2V in the Unity -- T2V Engine Capable of Converting Script to CG Animation in the Unity Game Engine --
Masaki Hayashi, Steven Bachelder, Masayuki Nakajima (Uppsala Univ.), Takesato Nigorikawa (ProgMind, Inc.)
 [more] AIT2014-54
pp.91-94
HI, IEICE-MVE, VRSJ, HI-SIG-VR 2013-06-25
16:15
Tokyo Sanjo Conference Hall Virtual Museum on 4K Ultra-high Resolution Real-time CG System
Masaki Hayashi, Masayuki Nakajima, Steven Bachelder (Gotland Univ.), Akihiko Iguchi (Astrodesign), Satoshi Machida (Ambient Media)
 [more] HI2013-57
pp.39-44
AIT, IIEEJ, AS 2013-03-15
10:30
Kanagawa Keio Univ. Implementation of T2V: Text-To-Visio on Game Engine UNITY
Masaki Hayashi, Masayuki Nakajima, Steven Bachelder (Gotland Univ.), Takesato Nigorikawa (Progmind)
We have been developing T2V (Text-To-Vision) technology which enables to produce CG animation from given script. We have... [more] AIT2013-58
pp.91-92
AIT, IIEEJ, AS 2013-03-15
13:00
Kanagawa Keio Univ. 4K/8K Ultra High-resolution Interactive Display System for Museum Collections Providing Information and Context
Steven Bachelder, Masayuki Nakajima, Masaki Hayashi (Gotland Univ.)
Museums and their artefacts offer rich and deep sources of information with links to many other artefacts in and outside... [more] AIT2013-61
pp.101-102
 Results 1 - 5 of 5  /   
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