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All Technical Committee Conferences (Searched in: All Years)
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Search Results: Conference Papers |
Conference Papers (Available on Advance Programs) (Sort by: Date Descending) |
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Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
AIT, IIEEJ, AS, CG-ARTS |
2020-03-13 13:05 |
Tokyo |
Tokyo University of Technology (Cancelled) |
Use gameplay RPA as programming materials Takahiro Matsumoto, Hiroshi Yokoyama (OECU), Masanori Fukui (Hiroshima Univ.), Yoshitatsu Mori, Tomoyuki Takami (OECU) |
In recent years, the RPA technique has been widely used to automate office work. In this study, we applied RPA to digita... [more] |
AIT2020-131 pp.273-276 |
AIT, IIEEJ, AS, CG-ARTS |
2019-03-12 11:15 |
Tokyo |
Waseda Univ. |
Reproduction of Maka Dai Shogi: Recent Developments
-- Yin-Yang Wu-Xing in the Shogi -- Daiki Kojima, Taiga Kitada, Takahiro Matsumoto, Tomoyuki Takami (OECU) |
[more] |
AIT2019-112 pp.219-222 |
AIT, IIEEJ, AS |
2016-03-09 13:15 |
Tokyo |
Tokyo Polytechnic Univ. |
Study of the order of appearance of large Shogi variants Tomoyuki Takami, Yasuyuki Nakane, Hisako Hara (OECU) |
It is known from several old documents that there were large shogi variants, Dai shogi, Dai dai shogi, Maka dai shogi in... [more] |
AIT2016-86 pp.147-150 |
AIT, IIEEJ, AS |
2015-03-14 16:30 |
Tokyo |
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Design and Prototyping of Digital Board Games Ayako Shintani, Tomotaka Hosomi, Tomoyuki Takami (OECU) |
We use 3D printer to make a piece of digital board games. LPC1114FN28(ARM Cortex M0)and various types of sensors are emb... [more] |
AIT2015-84 pp.173-175 |
AIT, IIEEJ, AS |
2014-03-17 14:30 |
Tokyo |
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Advanced Maka Dai Shogi game Kazuki Tamura, Satoshi Iida, Tomoyuki Takami (OECU) |
Maka Dai Shogi is difficult to play for beginners because it is much different from modern shogi in its rules and the nu... [more] |
AIT2014-69 pp.139-140 |
AIT, IIEEJ, AS |
2014-03-17 14:30 |
Tokyo |
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Prototyping of digital board game Tomohito Kasai, Yoshiyuki Kosada, Takahiro Fujita, Tomoyuki Takami (OECU) |
We produced the external form and internal structure of board game pieces for digital board games with 3D printers. The ... [more] |
AIT2014-71 pp.145-146 |
AIT, IIEEJ, AS |
2013-03-15 15:05 |
Kanagawa |
Keio Univ. |
Amusement for Theme Park with LED Tapes Kenta Hamaguchi, Syunsuke Fukui, Atsushi Karino, Tomoyuki Takami (OECU) |
In this study we used LED tapes and microcomputer ARM Cortex-M3 to produce game and media art application. The applicati... [more] |
AIT2013-81 pp.161-162 |
AIT, IIEEJ, AS |
2013-03-15 15:05 |
Kanagawa |
Keio Univ. |
Reproduction of Maka Dai Shogi Syun Ohno, Kazuki Tamura, Satoshi Iida, Seiya Kai, Tomoyuki Takami (OECU) |
We reproduced Maka Dai Shogi by reading and analyzing old documents. Maka Dai Shogi seems to have been created in the Ka... [more] |
AIT2013-86 pp.171-174 |
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