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 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 1 - 20 of 21  /  [Next]  
Committee Date Time Place Paper Title / Authors Abstract Paper #
ME 2021-02-27
14:00
    A System for Joining Body Part Motions Using Reinforcement Learning
Takumu Matsushita, Asako Soga (Ryukoku Univ)
In this study, we developed a system for joining body-part motions using reinforcement learning with the aim of supporti... [more] ME2021-43
pp.57-58
ME 2021-02-27
14:15
    An Interface of Rolling out Image from Cultural Property for Exhibition in VR
Subaru Tanaka, Asako Soga (ryukoku Univ.)
 [more] ME2021-44
pp.59-60
ME 2021-02-27
14:30
    A System for Design and Try-on Experience of Japanese Kimono in VR
Akari Endo, Asako Soga (Ryukoku Univ.)
We developed a system to design and try on Japanese kimono by operating 3D characters in VR space with an HMD and contro... [more] ME2021-45
pp.61-62
ME 2020-02-08
10:30
Kanagawa Kanto Gakuin University A System to Experience Basic Action of Kendo Using VR and Body Movement
Takumi Tanaka, Asako Soga (RU)
 [more] ME2020-1
pp.1-4
ME 2020-02-08
10:45
Kanagawa Kanto Gakuin University Analysis of dance choreography combination using random forest
Ryosuke Kitai, Asako Soga (RU)
This study generates by machine learning dance choreographies that can be useful for choreographers. We analyzed using r... [more] ME2020-2
pp.5-6
ME 2020-02-08
11:00
Kanagawa Kanto Gakuin University Comparisons of Baseball Practice Swings by Motion Capture
Taichi Miyabe, Asako Soga (Ryukoku Univ.)
We compared baseball practice swings using motion data to clarify the features of unique practice swings. We measured th... [more] ME2020-3
pp.7-8
ME 2020-02-08
11:15
Kanagawa Kanto Gakuin University A System for Appreciating 3DCG and Rollout Image of Maki-e Fountain Pens Using VR
Rikuto Asao, Asako Soga (Ryukoku Univ.), Takuzi Suzuki (National Museum of Japanese History)
 [more] ME2020-4
pp.9-10
ME 2019-02-09
11:15
Kanagawa Kanto Gakuin University Shorinji Kempo’s Pair Performance Creation System Using Motion Data
Fumiya Kohmi, Asako Soga (Ryukoku Univ.)
 [more] ME2019-2
pp.3-4
ME 2019-02-09
11:30
Kanagawa Kanto Gakuin University VR Simulator for Learning First Aid
Keita Imuro, Asako Soga (Ryukoku Univ.)
 [more] ME2019-3
pp.5-6
ME 2018-02-24
10:45
Kanagawa Kanto Gakuin Univ. Road Bike Accident Simulator Using HMD and Sensor Technologies
Yutaro Hosoda, Asako Soga (Ryukoku Univ.)
We developed a road bike simulator with which bicyclists virtually experience traffic accidents. In this system, the use... [more] ME2018-45
pp.5-6
ME 2018-02-24
11:00
Kanagawa Kanto Gakuin Univ. Interactive contents of shari casket using motion data and AR
Hibiki Tanimukai, Asako Soga, Yoshihiro Okada (Ryukoku Univ.)
In this research, we developed interactive content using motion data and augmented reality (AR) to stimulate interest in... [more] ME2018-46
pp.7-8
ME 2017-02-18
11:00
Kanagawa Kanto Gakuin Univ. Motion analysis of windmill pitching in softball by motion capture
Sho Nakadaira, Asako Soga (Ryukoku Univ)
The purpose of this study is to verify the effect of raising the opposite side of the dominant arm of windmill pitching ... [more] ME2017-9
pp.33-34
ME 2017-02-18
11:15
Kanagawa Kanto Gakuin Univ. Development and Evaluation of the System for Supporting Creation of Contemporary Dance
Yuho Yazaki, Asako Soga (Ryukoku Univ), Bin Umino (Toyo Univ), Motoko Hirayama (Tsukuba Univ)
The purpose of this study is to support the creation of contemporary dance choreography using 3D motion data acquired by... [more] ME2017-10
pp.35-38
ME 2016-02-20
13:45
Kanagawa Kanto Gakuin Univ. Choreography synthesis system by inputting body-part motions using a Kinect
Tetsutoshi Nomura, Asako Soga (Ryukoku Univ)
In this study, we simply created three-dimensional animations of the human body at low cost to support dance creation. W... [more] ME2016-16
pp.61-62
ME 2016-02-20
14:00
Kanagawa Kanto Gakuin Univ. Simulation system of Buddhist Ceremonial Procession using VR Technologies
Keisuke Sumida, Asako Soga (Ryukoku Univ.)
A Buddhist ceremonial procession called Nerikuyo is difficult to accurately record and transmit because visible things c... [more] ME2016-17
pp.63-64
ME 2016-02-20
15:25
Kanagawa Kanto Gakuin Univ. Creation-and-play system of Shomyo musical scores using a tablet
Tomoko Nishijima, Asako Soga (Ryukoku Univ.)
This study supports understanding Shomyo scores and to stimulate interest in Shomyo by people who are unfamiliar with it... [more] ME2016-32
pp.121-124
ME 2015-02-28
14:45
Kanagawa Kanto Gakuin Univ. Visualization system of angle information for analyzing classical ballet motion
Misato Nishizawa, Asako Soga (Ryukoku Univ.), Kunihiko Oda (OECU)
We have developed a visualization system of angle information for classical ballet motion. The system calculates pelvic ... [more] ME2015-53
pp.69-72
ME 2015-02-28
15:00
Kanagawa Kanto Gakuin Univ. A retrieval system of motion data by human pose input using a Kinect
Mio Tokuda, Asako Soga (Ryukoku Univ.)
 [more] ME2015-54
pp.73-76
ME 2015-02-28
15:15
Kanagawa Kanto Gakuin Univ. A Walk-Through System in 3D Space using Kinect
Akiro Nakahigashi, Asako Soga (Ryukoku Univ.)
 [more] ME2015-55
pp.77-78
AIT, IIEEJ 2011-03-11
10:15
Tokyo Tokyo Denki Univ. Use of Motion Data and CG for Noh-style Stage Performance "A Spider's Thread"
Kentaro Fujita, Asako Soga (Ryukoku Univ.)
Noh motion data and CG movies were used in a Noh-style stage performance of “A Spider’s Thread.” CG characters with Noh ... [more] AIT2011-17
pp.17-20
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