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 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 21 - 40 of 76 [Previous]  /  [Next]  
Committee Date Time Place Paper Title / Authors Abstract Paper #
AIT, IIEEJ, AS, CG-ARTS 2018-03-16
14:15
Tokyo Tokyo University of Technology A New Expression composed from 2D Animation and Cloth-shaped Generative Art
Syou Takino, Naoya Tsuruta, Kunio Kondou (TUT)
In recent years, generative art have become popular and used as motion graphics in many video contents including digital... [more] AIT2018-145
pp.369-372
AIT, IIEEJ, AS, CG-ARTS 2018-03-16
14:15
Tokyo Tokyo University of Technology Color Scheme Simulation for Idol Characters based on Song Impression
Mako Okegawa (TUT), Ryuta Motegi (TMU), Naoya Tsuruta, Akinori Ito, Kunio Kondo (TUT)
 [more] AIT2018-149
pp.385-388
AIT, IIEEJ, AS, CG-ARTS 2017-03-14
10:50
Tokyo Ochanomizu Univ. A Planning Support Method Based on Analysis of Character's Anger Emotions
Masashi Sekiguchi (TUT), Yoshihisa Kanematsu (TMU), Naoya Tsuruta, Koji Mikami, Kunio Kondo (TUT)
The director gives direction of characters’ emotions in the movies and the directions should be quickly shared among cre... [more] AIT2017-52
pp.29-32
AIT, IIEEJ, AS, CG-ARTS 2017-03-14
13:00
Tokyo Ochanomizu Univ. Combination of Facial Expressions and Visual Effects for Designing Character's Emotional Expressions
Yutaka yonekura (TUT), Ryuta Motegi (TMU), Naoya Tsuruta, Koji Mikami, Kunio Kondo (TUT)
 [more] AIT2017-98
pp.185-188
AIT, IIEEJ, AS, CG-ARTS 2017-03-14
13:00
Tokyo Ochanomizu Univ. Research about Character's Growth, Timing and Motivation in RPG
Natsumi Hirata, Yosuke Nakamura, Koji Mikami, Kunio Kondo (TUT)
In this research, we developed two kinds of games, "game including Boredom Avoidance Elements(BAE)" and "not included ga... [more] AIT2017-101
pp.197-200
AIT, IIEEJ, AS, CG-ARTS 2017-03-14
13:00
Tokyo Ochanomizu Univ. A Draft Creation System for 3D Super Deformed Characters
Kazuki Sato (TUT), Ryuta Motegi (TMU), Naoya Tsuruta, Koji Mikami, Kunio Kondo (TUT)
 [more] AIT2017-102
pp.201-204
AIT, IIEEJ, AS, CG-ARTS 2017-03-14
13:00
Tokyo Ochanomizu Univ. Story simulation method by narrative composition tool
Daisuke Kanno, Kiyotaka Kastumata, Koji Mikami, Kunio Kondo (TUT)
To create a scenario, a lot of ideas of stories are needed.However, ideas that depend on the experience and sensitivity ... [more] AIT2017-108
pp.223-225
AIT, IIEEJ, AS, CG-ARTS 2017-03-14
13:00
Tokyo Ochanomizu Univ. Support for ensemble cast production based on work analysis
Chiaki Ono (TUT), Yoshihisa Kanematsu, Ryuta Motegi (TMU), Naoya Tsuruta, Koji Mikami, Kunio Kondo (TUT)
 [more] AIT2017-109
pp.227-230
AIT, IIEEJ, AS, CG-ARTS 2017-03-14
13:00
Tokyo Ochanomizu Univ. A reserch on support method of foreshadowing arrangement for plot writing
Jun Hashidume (TUT), Yoshihisa Kanematsu (TMU), Koji Mikami, Kunio Kondo (TUT)
In this research we will support foreshadowing placement on story plot. For that reason, we extracted elements of foresh... [more] AIT2017-110
pp.231-234
AIT, IIEEJ, AS, CG-ARTS 2017-03-14
13:00
Tokyo Ochanomizu Univ. A Battle scene Production Support System for Robot Animation
Hikaru Yamaguchi (TUT), Ryuta Motegi (TMU), Naoya Tsuruta, Koji Mikami, Kunio Kondo (TUT)
 [more] AIT2017-112
pp.237-240
AIT, IIEEJ, AS, CG-ARTS 2017-03-14
13:00
Tokyo Ochanomizu Univ. Design support of scene in character joint struggle scene
Shouhei Miyagi (TUT), Yoshihisa Kanematsu (TMU), Koji Mikami, Kunio Kondo (TUT)
In this research, we develop a struggle scene design support system that accumulates the technology and know-how of exis... [more] AIT2017-113
pp.241-244
AIT, IIEEJ, AS, CG-ARTS 2017-03-14
13:00
Tokyo Ochanomizu Univ. Mondrian Puzzle -- A Puzzle Application for Color Distribution and Deployment --
Shogo Hashimoto, Koki Takeda, Masaki Yamamoto, Hyuga Watanabe, Yuriko Hara (TUT), Kengo Watanabe (WD), Akinori Ito, Kunio Kondo (TUT)
In this paper, we propose a puzzle application "Mondrian Puzzle". Prior to develop the application, we analyzed the segm... [more] AIT2017-118
pp.257-260
AIT, IIEEJ, AS 2016-03-09
10:40
Tokyo Tokyo Polytechnic Univ. Character Group Making based on an Analysis of Plot and Role
Hiroki Iinuma (TUT), Ryuta Motegi, Yoshihisa Kanematsu (TMU), Naoya Tsuruta, Koji Mikami, Kunio Kondo (TUT)
Previous studies about a design method for a cartoon character are focusing on the visual appearance. In this paper, we ... [more] AIT2016-72
pp.103-106
AIT, IIEEJ, AS 2016-03-09
10:40
Tokyo Tokyo Polytechnic Univ. A Scrapbook for Character's Facial Expression based on a Cut Analysis
Kohei Osawa (TUT), Ryuta Motegi, Yoshihisa Kanematsu (TMU), Naoya Tsuruta, Koji Mikami, Kunio Kondo (TUT)
In this paper, we propose a scrapbook to support drawing of facial expressions. Facial expressions of cartoon characters... [more] AIT2016-73
pp.107-110
AIT, IIEEJ, AS 2016-03-09
10:40
Tokyo Tokyo Polytechnic Univ. Key Pose Simulation System for the Robot Animation
Yuta Takemoto (TUT), Ryuta Motegi, Yoshihisa Kanematsu (TMU), Naoya Tsuruta, Kouji Mikami, Kunio Kondo (TUT)
Designing a pose of a character is important because a pose expresses an emotion and a personality. It is particularly i... [more] AIT2016-74
pp.111-114
AIT, IIEEJ, AS 2016-03-09
13:15
Tokyo Tokyo Polytechnic Univ. A Support System for Adaptive Color Replacement by the Preference from User Collected Digital Images
Yuriko Hara (TUT), Kengo Watanabe, Izumi Uchino (Watanabe-DENKI), Akinori Ito, Naoya Tsuruta, Kunio Kondo (TUT)
In this paper, we propose a support system of color correction and replacement from user collected digital images semi-a... [more] AIT2016-90
pp.163-164
AIT, IIEEJ, AS 2016-03-09
15:15
Tokyo Tokyo Polytechnic Univ. "The Performance Scrapbook" and its intuitive searching by Virtual Reality Device
Yuka Funada (TUT), Motonobu Kawashima (MomomoWorks Inc.), Daichi Hayakawa, Kouji Mikami, Kunio Kondo (TUT)
 [more] AIT2016-99
pp.195-198
AIT, IIEEJ, AS 2016-03-09
10:40
Tokyo Tokyo Polytechnic Univ. Automatic Generation of 3D Building Models Considering Roof Shape
Natsumi Hasegawa, Yosuke Nakamura, Koji Mikami, Kunio Kondo (TUT)
It costs a lot of money and time to create 3DCG models of a cluster of buildings in a residential area in order to repli... [more] AIT2016-114
pp.241-244
AIT, IIEEJ, AS 2016-03-09
10:40
Tokyo Tokyo Polytechnic Univ. Color Scheme Simulation for Character Groups
Miku Igarashi, Naoya Tsuruta (TUT), Ryuta Motegi, Yoshihisa Kanematsu (TMT), Kouji Mikami, Kunio Kondo (TUT)
 [more] AIT2016-115
pp.245-248
AIT, IIEEJ, AS 2016-03-09
10:40
Tokyo Tokyo Polytechnic Univ. A Design Support Technique for Gothic Lolita Fashion Character
Yuko Kayama (TUT), Ryuta Motegi, Yoshihisa Kanematsu (TMU), Naoya Tsuruta, Koji Mikami, Kunio Kondo (TUT)
 [more] AIT2016-117
pp.253-256
 Results 21 - 40 of 76 [Previous]  /  [Next]  
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