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All Technical Committee Conferences (Searched in: All Years)
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Search Results: Conference Papers |
Conference Papers (Available on Advance Programs) (Sort by: Date Descending) |
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Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
AIT, IIEEJ, AS, CG-ARTS |
2020-03-13 14:20 |
Tokyo |
Tokyo University of Technology (Cancelled) |
Representation of stretch, pieces and their transitions in real-time rendering of flames Sayaka Yamamoto, Yoshihisa Kanematsu, Masaki Abe, Taichi Watanabe, Koji Mikami (TUT) |
Real-time expression of flame is used in various contents such as games. However, there is no method capable of sufficie... [more] |
AIT2020-158 pp.357-360 |
AIT, IIEEJ, AS, CG-ARTS |
2019-03-12 11:30 |
Tokyo |
Waseda Univ. |
Dewarping Using Region Division of Document Image by FCN Yangbinn Lin, Xu Wang, Masaki Abe, Taichi Watanabe (TUT) |
[more] |
AIT2019-53 pp.13-16 |
AIT, IIEEJ, AS, CG-ARTS |
2019-03-12 11:45 |
Tokyo |
Waseda Univ. |
An Automatic Portrait Draft Generation Method Based on Layouts of Facial Parts Xudong Dai, Guangming An, Masaki Abe, Taichi Watanabe (TUT) |
We propose a method to automatically generate portrait drafts from face photographs. Prior approaches are methods of com... [more] |
AIT2019-54 pp.17-20 |
AIT, IIEEJ, AS, CG-ARTS |
2019-03-12 14:00 |
Tokyo |
Waseda Univ. |
Consideration on Pareto optimal strategy in multi-player digital game AI Mitsuhiko Hoshi, Masaki Abe, Taichi Watanabe (TUT) |
In recent years, many AIs of analog games such as shogi and poker have been studied and already reached the professional... [more] |
AIT2019-136 pp.305-306 |
AIT, IIEEJ, AS, CG-ARTS |
2019-03-12 14:00 |
Tokyo |
Waseda Univ. |
A Study on the Effectiveness of "Sub Line" on Puyo Puyo competing play Kazuhiro Kurihara, Masaki Abe, Taichi Watanabe (TUT) |
Puyo Puyo series is an action puzzle game with competing elements. Puyo Puyo AI is organized taking into account the str... [more] |
AIT2019-137 pp.307-310 |
AIT, IIEEJ, AS, CG-ARTS |
2019-03-12 14:00 |
Tokyo |
Waseda Univ. |
Generating of shades to clothes wrinkles in the character illustration Ayuka Aoki, Masaki Abe, Taichi Watanabe (TUT) |
In recent years, the number of people who draw illustrations using computers has increased, and from the development of ... [more] |
AIT2019-138 pp.311-314 |
AIT, IIEEJ, AS, CG-ARTS |
2019-03-12 14:00 |
Tokyo |
Waseda Univ. |
Crowd simulation with arbitrary shape group in high density field containing stenosed area Koya Shinozaki, Masaki Abe, Taichi Watanabe (TUT) |
[more] |
AIT2019-156 pp.373-376 |
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