Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 10:45 |
Tokyo |
Tokyo University of Technology |
Visualization of music preference among listeners Reiko Yoshihisa (Ocha Univ.), Hayato Oya (RecoChoku), Takayuki Itoh (Ocha Univ.), Kazuki Yamauchi (RecoChoku) |
Relationships between music and listeners are huge open data.
We can observe interesting trends what types of music lis... [more] |
AIT2018-92 pp.179-180 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 10:45 |
Tokyo |
Tokyo University of Technology |
Tourist Spot Recommendation Applying Generic Object Recognition with Travel Photos Risa Kitamura, Takayuki Itoh (Ochanomizu Univ.) |
Thanks to the recent spread of smartphones and tablets, people can take photos easily anytime, and anywhere. Therefore, ... [more] |
AIT2018-94 pp.185-188 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 12:30 |
Tokyo |
Tokyo University of Technology |
A User Interface for Digest Movie Creation Focusing on Specific Persons Using Face Recognition Saki Yamashita, Takayuki Itoh (Ocha Univ.) |
We are developing a new method to generate digest videos focusing on specific persons appearing in the video. This metho... [more] |
AIT2018-96 pp.193-195 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 12:30 |
Tokyo |
Tokyo University of Technology |
Data Collection and Visualization of Diffusion Patterns on Social Network Services Narumi Kuroko, Chisae Iwashina (Ochanomizu University), Mitsuo Yoshida (Toyohashi University of Technology), Takayuki Itoh (Ochanomizu University) |
(To be available after the conference date) [more] |
AIT2018-114 pp.259-260 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 12:30 |
Tokyo |
Tokyo University of Technology |
Prototype Development and Experiment of a Smartphone Application for Examining Size and Depth of Pigmentations Asuka Nakabayashi, Rio Sakamoto, Takayuki Itoh (Ochanomizu University), Hiroyuki Kawai (Skin Data Bank) |
(To be available after the conference date) [more] |
AIT2018-115 pp.261-264 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 14:15 |
Tokyo |
Tokyo University of Technology |
Acceleration of micro-geometry modeling of human skins Shiori Yasue, Takayuki Itoh (Ochanomizu Univ.), Naruhito Toyoda (Shiseido) |
We have been studying representation of micro-geometry of human skins applying computer graphics technologies. The techn... [more] |
AIT2018-123 pp.293-296 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 14:15 |
Tokyo |
Tokyo University of Technology |
Generative-Art-Like Representation of Movement of Human Hair Maya Atsuki, Takayuki Ito (Ochanomizu Univ.), Takashi Kanai (Tokyo Univ.) |
[more] |
AIT2018-137 pp.337-340 |
AIT, IIEEJ, AS, CG-ARTS |
2017-03-14 |
Tokyo |
Ochanomizu Univ. |
Experiments of texture coordinate calculation for displacement mapping micro-geometry of human skins Miki Imai, Takayuki Itoh (Ocha), Naruhito Toyoda (Shiseido) |
We have been studying representation of micro-geometry of human skins applying computer graphics technologies. The techn... [more] |
|
AIT, IIEEJ, AS, CG-ARTS |
2017-03-14 13:00 |
Tokyo |
Ochanomizu Univ. |
A Study on Voice Actor Recommendation for Game Characters Erika Sakai (Ocha Univ.), Akinori Ito (Tokyo Univ. of Technology), Takayuki Itoh (Ocha Univ.) |
Animation and game are very popular in Japan. Many works in animation and game have been released, and many characters h... [more] |
AIT2017-99 pp.189-192 |
AIT, IIEEJ, AS, CG-ARTS |
2017-03-14 14:45 |
Tokyo |
Ochanomizu Univ. |
A development of Web-based visualization system for analysis of walkers' behavior Maya Atsuki, Kaya Okada, Takayuki Itoh (Ocha), Takanori Ogata, Yuta Hinokuma (ABEJA) |
Analysis of walkers’ behavior of shops, offices and public spaces is important for marketing and urban development. Visu... [more] |
AIT2017-125 pp.275-276 |
AIT, IIEEJ, AS, CG-ARTS |
2017-03-14 14:45 |
Tokyo |
Ochanomizu Univ. |
A User Interface for creating digest videos focusing on specific persons Saki Yamashita, Takayuki Itoh (Ocha Univ.) |
This paper presents a user interface to assist creation of digest videos. This study aims to generate digest videos high... [more] |
AIT2017-127 pp.281-282 |
AIT, IIEEJ, AS, CG-ARTS |
2017-03-14 14:45 |
Tokyo |
Ochanomizu Univ. |
Area-based features for micro-geometry modeling of human skins Shiori Yasue, Takayuki Itoh (Ocha), Naruhito Toyoda (Shiseido) |
We have been studying representation of micro-geometry of human skins applying computer graphics technologies. The techn... [more] |
AIT2017-129 pp.289-290 |
AIT, IIEEJ, AS, CG-ARTS |
2017-03-14 14:45 |
Tokyo |
Ochanomizu Univ. |
An Interactive System for Light-Art-Like Representation of Human Silhouettes Momoko Tsuchiya, Takayuki Itoh (Ocha dai), Yoshihisa Nitta (Tsuda) |
Light art represents various objects by a light stroke drawn in the air. It takes about 10 to 30 seconds to create a lig... [more] |
AIT2017-136 pp.313-316 |
AIT, IIEEJ, AS, CG-ARTS |
2017-03-14 14:45 |
Tokyo |
Ochanomizu Univ. |
Tourist Spot Recommendation by Generic Object Recognition of Personal Travel Photography Risa Kitamura, Akihisa Kodate (Tsuda College), Takayuki Itoh (Ochanomizu Univ.) |
In recent years, due to the spread of smartphones and tablets, we can take photos anytime and anywhere and photo is beco... [more] |
AIT2017-145 pp.343-345 |
HI, VRPSY [detail] |
2016-11-05 16:55 |
Aichi |
Archie Shukutoku University |
Effect of subjective change in stimulus size modulated by amodal completion on vection induction Masaki Ogawa, Takeharu Seno, Hiroyuki Ito (Kyushu Univ.), Katsunori Okajima (YNU) |
We investigated whether strength of vection could be modulated by a change in subjective stimulus region with the physic... [more] |
HI2016-68 pp.15-17 |
AIT, IIEEJ, AS |
2016-03-09 10:40 |
Tokyo |
Tokyo Polytechnic Univ. |
Time-varying data visualization of ocean flow near Japan Midori Yano, Satsuki Kumatani (Ochanomizu Univ.), Yumi Inoue (JAMSTEC), Takayuki Itoh (Ochanomizu Univ.) |
We introduce a case study of heatmap-based time-varying data visualization technique to the time-varying visualization o... [more] |
AIT2016-70 pp.97-98 |
AIT, IIEEJ, AS |
2016-03-09 10:40 |
Tokyo |
Tokyo Polytechnic Univ. |
Analysis of a game character and voice quality Erika Sakai (Ocha Univ.), Akinori Ito (Tokyo Univ. of Technology), Takayuki Ito (Ocha Univ.) |
A lot of animations and games have been produced, and many characters have been designed every year. There have been rep... [more] |
AIT2016-78 pp.123-124 |
AIT, IIEEJ, AS |
2016-03-09 13:15 |
Tokyo |
Tokyo Polytechnic Univ. |
Face Cartoon Generation based on Parts-by-parts Morphing Akiko Komatsu, Takayuki Itoh (Ocha Univ.) |
Portrait icons have been increasingly used in various scenes including social networking services(SNS). Popular commerci... [more] |
AIT2016-82 pp.135-138 |
AIT, IIEEJ, AS |
2016-03-09 10:40 |
Tokyo |
Tokyo Polytechnic Univ. |
A study on polygon resolution for computer-generated micro-geometry of human skins Kaya Okada, Takayuki Itoh (Ochanomizu), Naruhito Toyoda, Kotaro Oda (Shiseido) |
We have studied on 3D modeling of micro-geometry of human skins, mainly for representation and impression analysis of va... [more] |
AIT2016-118 pp.257-260 |
AIT, IIEEJ, AS |
2015-03-14 14:45 |
Tokyo |
|
Cartoon Face Generation based on Parts-by-parts Morphing Akiko Komatsu, Takayuki Itoh (Ochanomizu Univ.) |
In this paper, we present a face cartoon generation technique that does not have any limitation of the number of sample ... [more] |
AIT2015-71 pp.127-130 |
|