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 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 1 - 11 of 11  /   
Committee Date Time Place Paper Title / Authors Abstract Paper #
ME 2024-02-10
13:00
Online online Rhythm Performance by Drum Avatar Using Motion Capture System
Yuuta Ueno, Isao Miyagawa (SIT)
We aim to realize a rhythm performance using a drum avatar in the work of generating avatars that play musical instrumen... [more] ME2024-9
pp.32-35
ME, IEICE-EMM, IEICE-IE, IEICE-LOIS, IEE-CMN, IPSJ-AVM [detail] 2023-09-07
09:30
Osaka Osaka Metropolitan Univ.
(Primary: On-site, Secondary: Online)
An Automatic Generation of Guitar Playing Avatar using TDPT from Air Guitar Performance
Yuuta Ueno, Isao Miyagawa (SIT)
We aim to realize unique live music performances in a metaverse space with easy operation and low-cost equipment. It pro... [more] ME2023-89
pp.1-6
HI, VRPSY, JSKE 2022-11-26
10:30
Osaka Kindai Univ. Research of Interpersonal Interaction in the Metaverse Society(Phase1) -- Difference between face to face and non face to face, VR avatar and web conferencing communication --
Ryotaro Inoue (PERSOL), Tetsuzi Yamada, Takashi Omori (Tamagawa University)
Interpersonal communication through avatars in virtual space, as typified by the metaverse, is expected to be dissimilar... [more] HI2022-33
pp.39-42
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
09:54
Online Online Prototyping of a real-time sound effect tool for live streaming with CG avatar
Hikaru Murakami, Akinori Ito (TUT)
In this study, we created a prototype of a tool that plays sound effects in real time in response to the actions of a CG... [more] AIT2022-42
pp.17-20
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
10:30
Online Online A VRChat world where a virtual player blends in
Natsuki Itoh, Ryu Nakagawa (Nagoya City Univ.)
Abstract This artwork is a VRChat world that focuses on the amplified distrust in communication between avatars that may... [more] AIT2022-105
pp.261-264
AIT, IIEEJ, AS, CG-ARTS 2021-03-08
11:15
Online Online Eimoni
Kaito Kakiuchi, Ryu Nakagawa (Nagoya City Univ.)
This work is an avatar of VRChat(VRC) which focus on specifications, characteristic and grotesque expression about VRC a... [more] AIT2021-45
pp.65-68
AIT, IIEEJ, AS, CG-ARTS 2021-03-08
11:15
Online Online A System for Expressing Avatar Emotions on Smartphones Using 3D Touch
Chenyi Han, Yoshihisa Kanematsu, Koji Mikami (TUT)
In order to convey the user's emotions in communicating with others on smartphones, not only linguistic expressions but ... [more] AIT2021-55
pp.99-102
ME 2021-02-27
15:55
    Impact of Using Avatars in Distance Learning on Students' Attitude
Shunya Sugimori, Juna Manabe, Hiroyuki Nakamura (SIT)
Distance learning is being held at many universities during COVID-19 Crisis. In distance learning, various problems, fo... [more] ME2021-50
pp.79-82
AIT, IIEEJ, AS, CG-ARTS 2018-03-16
12:30
Tokyo Tokyo University of Technology A Generation Method of Avatar’s Facial Expressions with “Manpu (Comic Symbols)” by Emotion Recognition
Shu Gemba, Noa Funatsu (TDU), Tokiichiro Takahashi (TDU/ASTRODESIGN)
Recently,avatar systems have been developed that link human face motions taken by cameras to CG characters’ expression. ... [more] AIT2018-112
pp.253-256
HI, IEICE-MVE, VRSJ, HI-SIG-VR 2015-07-02
11:30
Tokyo Sanjo Conference Hall Basic Study of Telepresence Avatar Combining Both Direct and Averted Gaze Effect by Switching Shape of Eye
Yuki Kinoshita (Univ. of Tokyo), Masanori Yokoyama (NTT), Keita Suzuki (Univ. of Tokyo), Takayoshi Mochizuki, Tomohiro Yamada (NTT), Sho Sakurai, Takuji Narumi, Tomohiro Tanikawa, Michitaka Hirose (Univ. of Tokyo)
Longer mutual gaze between lecturers and audiences improves the quality of lectures and speeches. Conventional studies i... [more]
AIT, IIEEJ, AS 2015-03-14
14:45
Tokyo   Autonomous behavior generation of a large number avatars by potential method
Toshiya Kira, Kohe Tokoi (Wakayama Univ.)
In this study, we developed a technique of generating the behavior of the game avatars by the simulation of free fight b... [more] AIT2015-70
pp.123-125
 Results 1 - 11 of 11  /   
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