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 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
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Committee Date Time Place Paper Title / Authors Abstract Paper #
AIT, IIEEJ, AS, CG-ARTS 2021-03-08
13:30
Online Online Computer simulation of crushing a paper box by shape matching
Keisuke Nishida, Kohe Tokoi (Wakayama Univ.)
In this research, we developed a paper simulation method that can be applied to games. The proposed method adopted the m... [more] AIT2021-81
pp.183-184
AIT, IIEEJ, AS, CG-ARTS 2018-03-16
12:15
Tokyo Tokyo University of Technology Breathing Animation for Representing Internal States of Abiotic Things
Takahiro Shimizu, Masanori Nakayama, Issei Fujishiro (Keio Univ.)
Breathing could be one of the effective animating elements for expressing emotions of living things. The main aim of thi... [more] AIT2018-49
pp.21-24
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