ITE Technical Group Submission System
Conference Schedule
Online Proceedings
[Sign in]
    [Japanese] / [English] 
( Committee/Place/Topics  ) --Press->
 
( Paper Keywords:  /  Column:Title Auth. Affi. Abst. Keyword ) --Press->

All Technical Committee Conferences  (Searched in: All Years)

Search Results: Conference Papers
 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 1 - 20 of 46  /  [Next]  
Committee Date Time Place Paper Title / Authors Abstract Paper #
AIT, IIEEJ, AS, CG-ARTS 2024-03-05
10:55
Tokyo Tokyo University of Technology Research and Study on Cover Design of Game Packages
yuta iwahara, tsukasa kikuchi (TUT)
This paper analyzes the influence of game package cover design on consumers' willingness to purchase games. This paper a... [more] AIT2024-51
pp.65-68
AIT, IIEEJ, AS, CG-ARTS 2024-03-05
10:55
Tokyo Tokyo University of Technology Element extraction and application of retro design in 1970-1980
Shuichi Fujiwara, Tsukasa Kikuchi (TUT)
In response to the recent retro boom, we will study the composition of designs based on product advertising poster desig... [more] AIT2024-54
pp.77-80
AIT, IIEEJ, AS, CG-ARTS 2024-03-05
10:55
Tokyo Tokyo University of Technology Motorcycle design using rough sets
Nagisa Kato, Tsukasa Kikuchi (TUT)
Using rough sets, we propose bike designs that match the image of works such as games and anime. Create a model by divid... [more] AIT2024-56
pp.83-86
AIT, IIEEJ, AS, CG-ARTS 2024-03-05
13:30
Tokyo Tokyo University of Technology Research on easy-to-use UI for smartphone EC applications
Chika Kadokura, Tsukasa Kikuchi (TUT)
In this study, we investigate the factors that make the UI of smartphone e-commerce apps "easy to use" and propose guide... [more] AIT2024-69
pp.131-134
AIT, IIEEJ, AS, CG-ARTS 2024-03-05
14:30
Tokyo Tokyo University of Technology Assist for designing boss enemies and writing scenarios for TRPG
Kazuki Yamada, Suguru Matsuyoshi (TUT)
We target Double Cross The 3rd edition TRPG. We collected 28 scenarios of the TRPG system for analyzing story structure,... [more] AIT2024-128
pp.327-330
AIT, IIEEJ, AS, CG-ARTS 2024-03-05
14:30
Tokyo Tokyo University of Technology Analysis of settings and appearance of female character model kits manufactured in 8 companies
Takato Konno, Suguru Matsuyoshi (TUT)
A female character model kit is a plastic kit of a girl character or a humanized robot. We surveyed 196 model kits of 13... [more] AIT2024-129
pp.331-334
IEICE-MVE, HI, VRSJ, HI-SIG-DeMO, IPSJ-HCI, IPSJ-EC [detail] 2023-05-31
15:05
Tokyo Univ. of Tokyo
(Primary: On-site, Secondary: Online)
How to play with ChatGPT in interactive design
Yoichi Nagashima (SUAC)
I reported findings from experiments using OpenAI's ChatGPT in system design for interactive entertainment such as insta... [more]
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
13:16
Online Online A Proposal for a Design Method for Dragons Using Parametric Modeling
Soma Ishimura, Kohe Tokoi (Wakayama Univ.)
This research aims to develop a method for parametrically modeling the shape of an imaginary creature, a dragon. We assu... [more] AIT2022-62
pp.95-97
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
16:01
Online Online A research of scientists' views on visual content in the field of science
Akiko Sato (JAIST), Shoji Takeuchi (Univ.Tokyo)
The purpose of this research is to find out the actual status of science publicity and outreach, and to explore issues t... [more] AIT2022-82
pp.169-172
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
10:30
Online Online Driving sounds for exciting driving experiences in electric mobility
Kosuke Hoshino, Tomonari Kamba (Toyo Univ)
Electric vehicles, which are expected to be widely used in the future, are extremely quiet both inside and outside the v... [more] AIT2022-98
pp.235-238
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
13:50
Online Online An Experimental Study on Synthesizing Fluid Flow with User-desired Pattern
Tomoki Kamiya, Syuhei Sato, Shangce Gao, Zheng Tang (Univ. of Toyama)
Recently, animations created using physically-based fluid simulations are often used for entertainment applications, suc... [more] AIT2022-148
pp.395-396
ME 2022-02-12
14:30
Online online *
Kazuma Ootani, Tomoharu Ishikawa, Takashi Maehara (Utsunomiya Univ), Yoshiko Yanagida (Bunka Gakuen Univ), Miyoshi Ayama (Utsunomiya Univ)
The design of a fashion website must be easy for more people to use and must convey the appeal of clothing. The purpose ... [more] ME2022-18
pp.67-70
ME 2022-02-12
15:00
Online online Effect of visual information of product name and product in vegetable package on kansei evaluation
Kakeru Shono, Tomoharu ishikawa, Takashi Maehara, Miyoshi Ayama (Utsunomiya Univ)
The purpose of this study is to examine the product name design of vegetable packages that leads to purchase motivation.... [more] ME2022-19
pp.71-74
AIT, IIEEJ, AS, CG-ARTS 2021-03-08
11:15
Online Online Mebo: a design of a message board of digital era
Koichi Urimoto, Takashi Ohta (TUT)
While smartphones allow us to communicate whenever or wherever we are, we could have a good experience with the old mess... [more] AIT2021-48
pp.77-78
AIT, IIEEJ, AS, CG-ARTS 2021-03-08
13:30
Online Online (To be available after the conference date) [more] AIT2021-80
pp.181-182
AIT, IIEEJ, AS, CG-ARTS 2021-03-08
15:00
Online Online A Method for Supporting the Creation of Giant Characters Based on Silhouette Analysis
Masaki Hayashi, Yoshihisa Kanematsu (TUT), Ryuta Motegi (TMU), Koji Mikami (TUT)
In this study, we analyzed and classified the silhouettes of giant characters by using numerical values, and identified ... [more] AIT2021-120
pp.303-306
ME 2021-02-27
13:45
    Relationship between vegetable package design elements and kansei evaluation
Kakeru Shono, Tomoharu Ishikawa, Miyoshi Ayama (Utsunomiya Univ.)
The purpose of this study is to study the product name design of packages that will lead to purchasing motivation. A vis... [more] ME2021-42
pp.53-56
ME 2021-02-27
14:30
    A System for Design and Try-on Experience of Japanese Kimono in VR
Akari Endo, Asako Soga (Ryukoku Univ.)
We developed a system to design and try on Japanese kimono by operating 3D characters in VR space with an HMD and contro... [more] ME2021-45
pp.61-62
IEICE-IE, IEICE-ITS, MMS, ME, AIT [detail] 2021-02-18
17:05
Online Online Design Creation with GAN using features that reflect Shape and Material
Shun Matsumura, Kiyoharu Aizawa (UTokyo), Atsushi Honda, Seiji Kurokoshi (DIGISEARCH)
When designers create a new design, they often refer to the existing design of shapes and materials to create a new desi... [more]
AIT, IIEEJ, AS, CG-ARTS 2020-03-13
11:20
Tokyo Tokyo University of Technology
(Cancelled)
Relationship Between Sound Production and Listening Stance of POV Shot Style Audio Drama
China Miyazono, Ken'ichiro Ito, Akinori Ito (TUT)
In this research, we named the audio dramas such as "for me" as "POV shot type audio drama" and tried to analyze the dir... [more] AIT2020-104
pp.185-188
 Results 1 - 20 of 46  /  [Next]  
Choose a download format for default settings. [NEW !!]
Text format pLaTeX format CSV format BibTeX format


[Return to Top Page]

[Return to ITE Web Page]


The Institute of Image Information and Television Engineers (ITE), Japan