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 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 1 - 5 of 5  /   
Committee Date Time Place Paper Title / Authors Abstract Paper #
MMS, ME, AIT, IEICE-IE, IEICE-ITS [detail] 2023-02-21
14:45
Hokkaido Hokkaido Univ. A Note on Improvement of Binauralization Performance Based on Multi-view Learning on 360° Videos
Masaki Yoshida, Ren Togo, Takahiro Ogawa, Miki Haseyama (Hokkaido Univ.)
In this paper, we propose a binaural audio generation method based on multi-view learning using 360◦ videos. Conventiona... [more] MMS2023-13 ME2023-33 AIT2023-13
pp.65-69
IIEEJ, AIT 2022-10-30
14:20
Online on line A study for realizing VR Interface with a sense of agency by a self-view of body -- Estimation of sensory prediction error during steering angle operation --
Hiroyoshi Komobuchi, Susumu Maruno (OIDAI)
We propose a predictive error estimating method that makes it possible to separate and associate measured values of the ... [more] AIT2022-174
pp.9-12
IEICE-EID, 3DMT, IDY, IEE-OQD, SID-JC [detail] 2022-10-28
14:10
Tokyo Kikai-Shinko-Kaikan Bldg.
(Primary: On-site, Secondary: Online)
A study for realizing 3D VR Interface with a sense of agency by a self-view of body -- Spatial scaling size perceived during virtual cycling --
Hiroyoshi Komobuchi, Susumu Maruno (OIDAI)
We devised a method for numerically estimating the spatial scaling size perceived when riding a bicycle in a 360-degree ... [more] IDY2022-34 3DMT2022-61
pp.9-12
IEICE-IE, IEICE-ITS, MMS, ME, AIT [detail] 2021-02-18
14:25
Online Online Intersect Prediction of 360 Degree Videos for Movie Map
Naoki Sugimoto (Tokyo Univ.), Satoshi Ikehata (NII), Kiyoharu Aizawa (Tokyo Univ.)
For the construction of Movie Map, which is an interface that combines a moving on the map and interactions on the playi... [more] MMS2021-8 ME2021-8 AIT2021-8
pp.37-42
AIT, IIEEJ, AS, CG-ARTS 2017-03-14
11:15
Tokyo Ochanomizu Univ. Study to impress video advertisement on 360 degree movie
Yuto Takahashi, Miki Urano, Tsukasa Kikuchi (former TUT)
We made a video work with the theme of "Four seasons of Hachioji", As a practice of 360 ° video as video expression. [more] AIT2017-74
pp.103-104
 Results 1 - 5 of 5  /   
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