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 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 1 - 20 of 69  /  [Next]  
Committee Date Time Place Paper Title / Authors Abstract Paper #
3DMT 2024-03-14
16:10
Tokyo
(Primary: On-site, Secondary: Online)
Creation of 3D model from ToF camera using light reflection intensity
Shuto Ogura (Tokushima Univ.), Toshihide Kobayasi, Atsushi Suzuki, Ryousuke Nakagoshi (JVCKENWOOD Corp.), Haruki Mizusina, Kenji Yamamoto (Tokushima Univ.)
We propose an algorithm that uses the reflection intensity of light to remove flying pixels from a 3D point cloud model ... [more] 3DMT2024-13
pp.49-52
AIT, IIEEJ, AS, CG-ARTS 2024-03-05
11:00
Tokyo Tokyo University of Technology Making process for constructing 3DCG models of kosode and furisode based on image archive
Amane Nakaike, Yuta Nakauchi, Asako Soga (Ryukoku Univ.)
Costumes designated as cultural properties and owned by museums are usually archived as images. By converting such image... [more] AIT2024-31
pp.1-2
AIT, IIEEJ, AS, CG-ARTS 2024-03-05
10:55
Tokyo Tokyo University of Technology Procedural Modeling of Stringed Instruments
Shouta Yamada, Tsukasa Kikuchi (Tokyo Univ. Of Technology)
In recent years, with the increase in the number of works created using 3DCG due to the improvement in computer performa... [more] AIT2024-52
pp.69-72
AIT, IIEEJ, AS, CG-ARTS 2024-03-05
13:00
Tokyo Tokyo University of Technology Thigh deformation from socks compression using multi-layered soft body based on art anatomy
Hiromi Karasawa, Yoshihisa Kanematsu, Suguru Matsuyosi, Koji Mikami (TUT)
Recent 3D character models have detailed expressions such as simulation of clothing and fluttering of hair. However, the... [more] AIT2024-88
pp.203-206
AIT, IIEEJ, AS, CG-ARTS 2024-03-05
14:30
Tokyo Tokyo University of Technology A Reduction Method of the Number of Polygons Constructing a 3D Model Generated from Point Cloud Data
Yuzhou Pei, Youngha Chang, Nobuhiko Mukai (TCU)
A 3D point cloud is generated from the photos taken with an iPhone stereo camera, and a triangular mesh model is constru... [more] AIT2024-124
pp.315-316
AIT, IIEEJ, AS, CG-ARTS 2024-03-05
14:30
Tokyo Tokyo University of Technology Support leg-based body motion estimation system for infinite walking
Akito Sakai, Wataru Wakita (HCU)
This research proposes a method for easy and unlimited movement in a VR space, in which the operator's foot and leg posi... [more] AIT2024-126
pp.319-322
ME 2024-02-10
13:00
Online online Rhythm Performance by Drum Avatar Using Motion Capture System
Yuuta Ueno, Isao Miyagawa (SIT)
We aim to realize a rhythm performance using a drum avatar in the work of generating avatars that play musical instrumen... [more] ME2024-9
pp.32-35
ME, IEICE-EMM, IEICE-IE, IEICE-LOIS, IEE-CMN, IPSJ-AVM [detail] 2023-09-07
09:30
Osaka Osaka Metropolitan Univ.
(Primary: On-site, Secondary: Online)
An Automatic Generation of Guitar Playing Avatar using TDPT from Air Guitar Performance
Yuuta Ueno, Isao Miyagawa (SIT)
We aim to realize unique live music performances in a metaverse space with easy operation and low-cost equipment. It pro... [more] ME2023-89
pp.1-6
AIT, IIEEJ, AS, CG-ARTS 2023-03-06
13:50
Tokyo Tokyo Polytechnic Univ. (Nakano)
(Primary: On-site, Secondary: Online)
Perspective Exaggeration technique without Distorting the Faces of CG Characters in Video Games
Miyuka Mori, Motonobu Kawashima, Daichi Hayakawa (TUT)
In recent years, CG works using toon rendering have become a common sight in video games and animation productions. Thes... [more] AIT2023-55
pp.73-76
AIT, IIEEJ, AS, CG-ARTS 2023-03-06
16:03
Tokyo Tokyo Polytechnic Univ. (Nakano)
(Primary: On-site, Secondary: Online)
Motion reconstruction of articulated objects from point clouds with a sample video and a specified rotation axis
Sakura Shinji, Issei Fujishiro (Keio Univ.)
Simulated experience and reliving of real-life scenes are good examples of the use of three-dimensional virtual space. I... [more] AIT2023-71
pp.135-138
AIT, IIEEJ, AS, CG-ARTS 2023-03-06
15:52
Tokyo Tokyo Polytechnic Univ. (Nakano)
(Primary: On-site, Secondary: Online)
Procedural Modeling Method for Irimoya Tile Roofs in Game Contents
Tomoya Sakamoto, Motonobu Kawashima, Daichi Hayakawa (TUT)
In recent years, methods such as procedural modeling and generating models from satellite photographs have been used to ... [more] AIT2023-76
pp.151-154
AIT, IIEEJ, AS, CG-ARTS 2023-03-06
16:16
Tokyo Tokyo Polytechnic Univ. (Nakano)
(Primary: On-site, Secondary: Online)
Improved Method of De-Lighting with 3D Painting in Photogrammetry
Koya Suda, Motonobu Kawashima, Daichi Hayakawa (TUT)
In recent years, the use of workflows utilizing photogrammetry has been increasing in the computer graphics industry. On... [more] AIT2023-78
pp.159-162
AIT, IIEEJ, AS, CG-ARTS 2023-03-06
10:25
Tokyo Tokyo Polytechnic Univ. (Nakano)
(Primary: On-site, Secondary: Online)
Material setting support system for 3DCG model considering fabric feature
Ryoto Fukuda, Yoshihisa Kanematsu, Suguru Matsuyoshi, Koji Mikami (TUT)
When expressing the texture of clothing in 3DCG, it is necessary to set up materials that take into account the characte... [more] AIT2023-85
pp.179-182
AIT, IIEEJ, AS, CG-ARTS 2023-03-06
10:25
Tokyo Tokyo Polytechnic Univ. (Nakano)
(Primary: On-site, Secondary: Online)
Transmitted light rendering of human skin Research on real-time rendering
Gao Feng, Masaki Abe, Taichi Watanabe (TUT)
Few of the CCD (Continuous Collision Detection) methods in today's computer games deal with rotational motion. In additi... [more] AIT2023-88
pp.189-190
IEICE-SIP, IEICE-BioX, IEICE-IE, IEICE-MI, IST, ME [detail] 2022-05-20
11:00
Kumamoto Kumamoto University
(Primary: On-site, Secondary: Online)
Accurate Image Matching with 3D Map using its Structure
Yohei Hanaoka, Suwichaya Suwanwimolkul, Satoshi Komorita (KDDI Research)
To estimate camera pose using 3D mesh data such as a 3D city model, it is necessary to accurately match 3D mesh data, in... [more]
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
13:50
Online Online An Experimental Study on Estimating Residual Quantity of Foodstuff based on Deep Learning using 3D Model
Hiromu Takata, Syuhei Sato, Shangce Gao, Zheng Tang (Univ. Of Toyama)
With the recent development of deep learning techniques, many image recognition methods have been proposed for various o... [more] AIT2022-147
pp.393-394
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
13:50
Online Online Research and divelopment of Digital twin system for visualizing disaster prevention information in Chino city
Ryuki Ayukawa, Tadashi Miyosawa (SUWA Univ.)
Developed a digital twin system that visualizes disaster information in Chino City and allows citizens to obtain informa... [more] AIT2022-155
pp.411-412
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
13:50
Online Online A Study on 3D Model Generation from a Small Number of Images Using GAN
Haruka Kuriyama, Tadashi Miyosawa (SUWA Univ.)
The goal of this project is to improve work efficiency and reduce costs in the creation of 3D models using "GAN", a mach... [more] AIT2022-162
pp.427-428
IIEEJ, AIT 2021-10-28
11:30
Osaka
(Primary: On-site, Secondary: Online)
Speech Organ Figure Models Development using a 3D printer
Makoto J. Hirayama (O. I. T.)
Figure models of speech organs are being developed for research and education of speech production. A 3D printer is use... [more] AIT2021-152
pp.47-50
BCT, IEICE-SIS 2021-10-08
10:50
Online online A Study on Contrast Enhancement of Images for SfM
Kazuaki Takahashi, Masaaki Fujiyoshi (Tokyo Metro. Univ.)
This paper investigates the application of contrast enhancement to photographs for structure from motion (SfM), where Sf... [more]
 Results 1 - 20 of 69  /  [Next]  
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