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All Technical Committee Conferences (Searched in: All Years)
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Search Results: Conference Papers |
Conference Papers (Available on Advance Programs) (Sort by: Date Descending) |
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Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
AIT, IIEEJ, AS, CG-ARTS |
2023-03-06 12:40 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) (Primary: On-site, Secondary: Online) |
Color difference generation system for game character illustration using U-Net Aoi Maeda, Chen Qing, Hironobu Abe (Tokyo Denki Univ.) |
To partially process or change the color of a digital illustration, each part must have its own separate color layer. Ho... [more] |
AIT2023-115 pp.283-286 |
HI, IEICE-IE, IEICE-ITS, MMS, ME, AIT [detail] |
2020-02-27 17:05 |
Hokkaido |
Hokkaido Univ. (Cancelled) |
A Note on Data Augmentation Method of 3D Pose Estimation for Illustration of Anime Character Nozomi Isami, Yuji Sakamoto (Hokkaido Univ.) |
Research on 3D pose estimation from photographs of real human using machine learning have already been proposed. However... [more] |
MMS2020-24 HI2020-24 ME2020-52 AIT2020-24 pp.123-128 |
AIT, IIEEJ, AS, CG-ARTS |
2019-03-12 14:00 |
Tokyo |
Waseda Univ. |
Visualization of Character Illustrations Based on Similarity of Multidimensional Image Features Ai Tateoka, Takayuki Itoh (Ochanomizu Univ.) |
This paper compares the characteristic of the character illustrations by extracting multidimensional feature values and ... [more] |
AIT2019-164 pp.397-399 |
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