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 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
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Committee Date Time Place Paper Title / Authors Abstract Paper #
AIT, IIEEJ, AS, CG-ARTS 2023-03-06
12:40
Tokyo Tokyo Polytechnic Univ. (Nakano)
(Primary: On-site, Secondary: Online)
Color difference generation system for game character illustration using U-Net
Aoi Maeda, Chen Qing, Hironobu Abe (Tokyo Denki Univ.)
To partially process or change the color of a digital illustration, each part must have its own separate color layer. Ho... [more] AIT2023-115
pp.283-286
HI, IEICE-IE, IEICE-ITS, MMS, ME, AIT [detail] 2020-02-27
17:05
Hokkaido Hokkaido Univ.
(Cancelled)
A Note on Data Augmentation Method of 3D Pose Estimation for Illustration of Anime Character
Nozomi Isami, Yuji Sakamoto (Hokkaido Univ.)
Research on 3D pose estimation from photographs of real human using machine learning have already been proposed. However... [more] MMS2020-24 HI2020-24 ME2020-52 AIT2020-24
pp.123-128
AIT, IIEEJ, AS, CG-ARTS 2019-03-12
14:00
Tokyo Waseda Univ. Visualization of Character Illustrations Based on Similarity of Multidimensional Image Features
Ai Tateoka, Takayuki Itoh (Ochanomizu Univ.)
This paper compares the characteristic of the character illustrations by extracting multidimensional feature values and ... [more] AIT2019-164
pp.397-399
 Results 1 - 3 of 3  /   
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