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 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
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Committee Date Time Place Paper Title / Authors Abstract Paper #
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
13:16
Online Online A Proposal for a Design Method for Dragons Using Parametric Modeling
Soma Ishimura, Kohe Tokoi (Wakayama Univ.)
This research aims to develop a method for parametrically modeling the shape of an imaginary creature, a dragon. We assu... [more] AIT2022-62
pp.95-97
AIT, IIEEJ, AS, CG-ARTS 2020-03-13
14:20
Tokyo Tokyo University of Technology
(Cancelled)
Parametric Modeling of Plate Designing for Japanese Armor
Kohta Tanoue, Haoran Xie, Kazunori Miyata (JAIST)
Japanese armor has a special structure which consists of small plates connected by cords. It owns numbers of lovers all ... [more] AIT2020-141
pp.303-306
AIT, IIEEJ, AS, CG-ARTS 2019-03-12
14:00
Tokyo Waseda Univ. Development of Sound Design Tool for AR Games
Akihiro Yoneyama, Akinori Ito, Koji Mikami (TUT)
In this presentation, we demonstrate sound design tool assuming AR sound production. We have developed the AR sound desi... [more] AIT2019-145
pp.337-340
AIT, IIEEJ, AS 2016-03-09
13:15
Tokyo Tokyo Polytechnic Univ. Research on Design Patterns for Game Sound Triggering in Continuous Visual Expression
Nonoka Watanabe, Akinori Ito, Ken'ichiro Ito (TUT)
The visual expressions of games associated with game-mechanics are divided into two types, one is an event as a trigger,... [more] AIT2016-85
pp.145-146
AIT, 3DMT, OSJ-HODIC 2012-09-07
16:20
Chiba Funabashi Campus, Nihon Univ. Development of software tools for scene design and numerical synthesis of object fields in computer holography
Shumpei Murata, Kyoji Matsushima (Kansai Univ.)
Computer-generated holograms that reconstruct object fields synthesized by polygon-based method or captured by digitized... [more] AIT2012-115 3DIT2012-48
pp.25-28
 Results 1 - 5 of 5  /   
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