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Search Results: Conference Papers |
Conference Papers (Available on Advance Programs) (Sort by: Date Descending) |
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Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 13:16 |
Online |
Online |
A Proposal for a Design Method for Dragons Using Parametric Modeling Soma Ishimura, Kohe Tokoi (Wakayama Univ.) |
This research aims to develop a method for parametrically modeling the shape of an imaginary creature, a dragon. We assu... [more] |
AIT2022-62 pp.95-97 |
AIT, IIEEJ, AS, CG-ARTS |
2020-03-13 14:20 |
Tokyo |
Tokyo University of Technology (Cancelled) |
Parametric Modeling of Plate Designing for Japanese Armor Kohta Tanoue, Haoran Xie, Kazunori Miyata (JAIST) |
Japanese armor has a special structure which consists of small plates connected by cords. It owns numbers of lovers all ... [more] |
AIT2020-141 pp.303-306 |
AIT, IIEEJ, AS, CG-ARTS |
2019-03-12 14:00 |
Tokyo |
Waseda Univ. |
Development of Sound Design Tool for AR Games Akihiro Yoneyama, Akinori Ito, Koji Mikami (TUT) |
In this presentation, we demonstrate sound design tool assuming AR sound production. We have developed the AR sound desi... [more] |
AIT2019-145 pp.337-340 |
AIT, IIEEJ, AS |
2016-03-09 13:15 |
Tokyo |
Tokyo Polytechnic Univ. |
Research on Design Patterns for Game Sound Triggering in Continuous Visual Expression Nonoka Watanabe, Akinori Ito, Ken'ichiro Ito (TUT) |
The visual expressions of games associated with game-mechanics are divided into two types, one is an event as a trigger,... [more] |
AIT2016-85 pp.145-146 |
AIT, 3DMT, OSJ-HODIC |
2012-09-07 16:20 |
Chiba |
Funabashi Campus, Nihon Univ. |
Development of software tools for scene design and numerical synthesis of object fields in computer holography Shumpei Murata, Kyoji Matsushima (Kansai Univ.) |
Computer-generated holograms that reconstruct object fields synthesized by polygon-based method or captured by digitized... [more] |
AIT2012-115 3DIT2012-48 pp.25-28 |
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