Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
AIT, IIEEJ, AS, CG-ARTS |
2024-03-05 10:55 |
Tokyo |
Tokyo University of Technology |
SVR-4 ver.2
-- An Educational VR content for rammed earth house builders in Bhutan -- Ayaka Tamura, Masaya Furukawa (Nagoya City Univ.), Sonam Tshewang (DLGDM), Ryu Nakagawa (Nagoya City Univ.) |
"SVR-4 ver.2" is a new version of the Educational VR content "SVR-4" for rammed earth house builders in Bhutan. The prev... [more] |
AIT2024-60 pp.97-100 |
AIT, IIEEJ, AS, CG-ARTS |
2024-03-05 13:54 |
Tokyo |
Tokyo University of Technology |
Research on the Development of Interactive Video Using AR Technology Joshua Tanaka, Hiroyuki Kose, Takashi Mihara (Toyo Univ.), Hapnes Toba (Maranatha Christian Univ.), Terutoshi Tada (Toyo Univ.) |
In recent years, there is content called interactive video. In addition, AR technology is used in general fields. The pu... [more] |
AIT2024-76 pp.157-160 |
AIT, IIEEJ, AS, CG-ARTS |
2024-03-05 14:30 |
Tokyo |
Tokyo University of Technology |
VR System for Evacuation Experience from Tsunami Flooding Kaisyu Iinuma, Katsuaki Kobayashi, Issei Shinozaki, Yukiko Shimazaki (TDU High School), Takashi Chiba (Tokyo Denki Univ.), Yuta Yamabe (Tokyo Healthcare Univ.), Tomoaki Moriya, Shuhei Kodama, Tokiichiro Takahashi (Tokyo Denki Univ.) |
We have developed a VR system that enables to experience evacuation from a tsunami flooding a high school building recon... [more] |
AIT2024-135 pp.366-369 |
AIT, IIEEJ, AS, CG-ARTS |
2023-03-06 11:01 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) (Primary: On-site, Secondary: Online) |
Research on content development using VR and 3D game engine technology Wenzhen Wang, Hiroyuki Kose, Takashi Mihara (Toyo Univ.), Hapnes Toba, Sulaeman Santo (Maranatha Christian Univ.), Terutoshi Tada (Toyo Univ.) |
The purposes of this research are "Content development to manipulate real space from virtual space" and "Content develop... [more] |
AIT2023-43 pp.29-32 |
AIT, IIEEJ, AS, CG-ARTS |
2021-03-08 11:15 |
Online |
Online |
Proposal of a pinyin vocal practice app in Chinese preschool education using voice recognition technology Xiaohan Sun, Kunio Kondo, Kazuo Sasaki (TUT) |
In China's preschool education, due to children's childhood dialect, pronunciation habits and other problems, can not cu... [more] |
AIT2021-57 pp.105-107 |
AIT, IIEEJ, AS, CG-ARTS |
2021-03-08 15:00 |
Online |
Online |
Proposal of speech education app for hearing impaired child using image recognition and voice recognition Su Yang, Kunio Kondo, Kazuo Sasaki (TUT) |
In hearing-impaired education, speech education from spoken, is important along with sign language education. With the ... [more] |
AIT2021-102 pp.245-248 |
AIT, IIEEJ, AS, CG-ARTS |
2021-03-08 16:00 |
Online |
Online |
Proposal of a tool to support the online class's interactivity Arisa Nakayama, Honoka Nishihara, Kunihiro Kato, Takashi Ohta (Tokyo Univ. of Technology) |
With the expansion of COVID-19, online class is increasing in universities. However, many of the students who dislike sh... [more] |
AIT2021-106 pp.261-264 |
AIT, IIEEJ, AS, CG-ARTS |
2021-03-08 15:00 |
Online |
Online |
Video, Animation, Text: A Study on Presentation Effectiveness Taga Masaki, Ian Frank (Future Univ. Hakodate) |
The world is in the midst of an “online shift”, bringing a corresponding rise in the number of online and video presenta... [more] |
AIT2021-118 pp.295-298 |
ME |
2021-02-27 15:55 |
  |
|
Impact of Using Avatars in Distance Learning on Students' Attitude Shunya Sugimori, Juna Manabe, Hiroyuki Nakamura (SIT) |
Distance learning is being held at many universities during COVID-19 Crisis. In distance learning, various problems, fo... [more] |
ME2021-50 pp.79-82 |
AIT, IIEEJ, AS, CG-ARTS |
2020-03-13 15:30 |
Tokyo |
Tokyo University of Technology (Cancelled) |
Knowledge Systematization for CG Education Daisuke Miyazaki (Hiroshima City Univ.), Osamu Yuuki (Canon), Kohe Tokoi (Wakayama Univ.), Norimasa Yoshida (Nihon Univ.), Yoshihiro Kanamori (Univ. of Tsukuba) |
In the last few decades, CG technology has evolved significantly. A wide variety of technologies have been developed, an... [more] |
AIT2020-76 pp.97-100 |
AIT, IIEEJ, AS, CG-ARTS |
2020-03-13 13:05 |
Tokyo |
Tokyo University of Technology (Cancelled) |
Manga Kaitaishinsyo
-- Supplementary textbook for Art education -- Miku Okamoto, Hidekazu Tsujiai (Univ. Toyama) |
I considered whether it would be possible to teach Manga and Illustration to junior high school students and high school... [more] |
AIT2020-132 pp.277-280 |
3DMT, HI |
2019-03-08 15:35 |
Tokyo |
Kogakuin Univ. Tokyo Urban Tech Tower Campus |
[Invited Talk]
Utilization of Virtual Reality in School Education Takashi Shibata (Tokyo Univ. of Social Welfare) |
In this paper, I describe two studies of conducting experimental classes in schools to evaluate the educational effects ... [more] |
HI2019-60 3DIT2019-12 pp.45-48 |
ME, IEICE-IE, IEICE-ITS, MMS, HI, AIT [detail] |
2019-02-19 09:45 |
Hokkaido |
Hokkaido Univ. |
[Special Talk]
Efforts of Hokkaido University to Develop Data Science Human Resources
-- Construction of a foundation for creative human resource development: attempts to implement new functions of university education -- Miki Haseyama, Toru Ohmoto, Yuki Wakuda (Hokkaido Univ.) |
Hokkaido University was selected as one of six schools for “Strengthening Education on Mathematics and Data Science” wit... [more] |
MMS2019-1 HI2019-1 ME2019-23 AIT2019-1 pp.1-2 |
ME, IEICE-IE, IEICE-ITS, MMS, HI, AIT [detail] |
2019-02-19 10:00 |
Hokkaido |
Hokkaido Univ. |
[Special Talk]
Leading edge of Education for Mathematical and Data Science in Hokkaido University
-- Concept of MDS Programs in Undergraduate and Graduate Schools -- Miki Haseyama, Toru Ohmoto, Yuki Wakuda (Hokkaido Univ.) |
We outline the basic idea and structure of Mathematical and Data Science Education in undergraduate and graduate courses... [more] |
MMS2019-2 HI2019-2 ME2019-24 AIT2019-2 pp.3-4 |
ME, IEICE-IE, IEICE-ITS, MMS, HI, AIT [detail] |
2019-02-19 10:10 |
Hokkaido |
Hokkaido Univ. |
[Special Talk]
Efforts for Doctoral Human Resource Development at Hokkaido University
-- Smart Infrastructure Management Human Resources Development Consortium -- Miki Haseyama, Toru Ohmoto, Yuki Wakuda (Hokkaido Univ.) |
In order to enhance Japan’s competitiveness toward the era of the Fourth Industrial Revolution (Society 5.0), the discov... [more] |
MMS2019-3 HI2019-3 ME2019-25 AIT2019-3 pp.5-6 |
BCT, KYUSHU, IEEE-AP-S-FUKUOKA |
2019-01-24 15:40 |
Fukuoka |
Kyushu Sangyo Univ. |
[Special Talk]
Technical Listening Training
-- An acoustic education program for acoustic engineers at Kyushu University -- Kazuhiko Kawahara (Kyushu Univ.) |
The purpose of this paper is to present the concept and design of Technical Listening Training in Kyushu University, a s... [more] |
BCT2019-7 pp.25-28 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 14:15 |
Tokyo |
Tokyo University of Technology |
CG lesson for Kids --Report on FY 2017--
-- Practice example to promote understanding of 3-dimensional virtual space -- Kyoko Eguchi (ZOU STUDIO) |
The children now are accustomed to three-dimensional space through games. Even so, it is difficult for them to comprehen... [more] |
AIT2018-59 pp.61-63 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 15:45 |
Tokyo |
Tokyo University of Technology |
Practice of cinematography dessin
-- On the educational effects for acquiring video languages using cinematography dessin by the previs method -- Takahiko Akiyama (4D Brain) |
In art education, the act of dessin (Fr., drawing) has been used since olden times for improvement of painting technique... [more] |
AIT2018-61 pp.69-72 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 10:45 |
Tokyo |
Tokyo University of Technology |
Proposal of AR application for enhancing curiosity about educational toy Tomoki Kanemaru, Naoto Fukushima, Shusaku Asao, Ryousuke Uchiyama, Misaki Fukuda, Kaho Honda, Sera Watanabe, Ken Ishibashi (PUK) |
This paper proposes a new educational toy using an AR technology, called “AR Puzzle”. The AR puzzle is based on a silhou... [more] |
AIT2018-80 pp.137-139 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 10:45 |
Tokyo |
Tokyo University of Technology |
A Virtual Reality Content for Disaster Mitigation Education in Bhutan Sayuri Ohashi, Taku Ota, Ryu Nakagawa (NCU) |
This work is a VR content for disaster mitigation education in Bhutan using PC based VR, HTC Vive. We were aimed at disa... [more] |
AIT2018-82 pp.145-148 |
|