ITE Technical Group Submission System
Conference Schedule |
Online Proceedings
[Sign in]
|
|
|
All Technical Committee Conferences (Searched in: All Years)
|
|
Search Results: Conference Papers |
Conference Papers (Available on Advance Programs) (Sort by: Date Descending) |
|
Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
AIT, IIEEJ, AS, CG-ARTS |
2019-03-12 16:30 |
Tokyo |
Waseda Univ. |
"Unreal Engine 4" How to make an explosion effect Karitsu Cyou, Takanori Nagae (Tokyo Polytechnic Univ) |
This work is This work is a media art work on the theme of various kinds of effects. It combines effects and Animation, ... [more] |
AIT2019-91 pp.161-162 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 11:15 |
Tokyo |
Tokyo University of Technology |
A system for generating flames capable of binocular vision using particle volume rendering Akihiro Imada, Issei Fujishiro (Keio Univ.) |
In the field of CG, billboards have been used to represent visual effects such as flames, smoke, and
clouds. There are ... [more] |
AIT2018-45 pp.5-8 |
|
|
|
[Return to Top Page]
[Return to ITE Web Page]
|