Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
IST, ME, IEICE-IE, IEICE-SIP, IEICE-BioX [detail] |
2021-06-04 13:30 |
Online |
Online |
[Invited Talk]
Interdisciplinary research and real-world applications based on multimedia AI technologies Takahiro Ogawa, Miki Haseyama (Hokkaido Univ.) |
In this paper, we introduce interdisciplinary research and real-world applications based on multimedia AI technologies. ... [more] |
IST2021-25 ME2021-56 pp.73-80 |
BCT, IEEE-BT |
2021-03-12 15:35 |
  |
Online |
Study on a basic implementation of real-time composition with shot images toward broadcast-use virtual reality movies Daiichi Koide, Yasutaka Maeda, Kensuke Hisatomi (NHK) |
Basic implementation of real-time composition with multiple shot images was studied for producing broadcast-use virtual ... [more] |
BCT2021-26 pp.33-36 |
AIT, IIEEJ, AS, CG-ARTS |
2020-03-13 11:20 |
Tokyo |
Tokyo University of Technology (Cancelled) |
Mosaic processing to a non-object using the machine learning in the 360-degree real-time picture streaming Naoto Endo, Subroto Prasetyo Hudiono, Tsukasa Kikuchi (TUT) |
About mosaic processing technique by the facial recognition using the machine learning [more] |
AIT2020-81 pp.113-114 |
AIT, IIEEJ, AS, CG-ARTS |
2020-03-13 14:20 |
Tokyo |
Tokyo University of Technology (Cancelled) |
An interactive crystal growth expression method using cellular automata Kento Izawa (Wakayama Univ.) |
There are many crystal growth expressions in interactive contents. However, crystal growth in interactive content is oft... [more] |
AIT2020-157 pp.355-356 |
AIT, IIEEJ, AS, CG-ARTS |
2020-03-13 14:20 |
Tokyo |
Tokyo University of Technology (Cancelled) |
Representation of stretch, pieces and their transitions in real-time rendering of flames Sayaka Yamamoto, Yoshihisa Kanematsu, Masaki Abe, Taichi Watanabe, Koji Mikami (TUT) |
Real-time expression of flame is used in various contents such as games. However, there is no method capable of sufficie... [more] |
AIT2020-158 pp.357-360 |
HI, IEICE-IE, IEICE-ITS, MMS, ME, AIT [detail] |
2020-02-27 10:40 |
Hokkaido |
Hokkaido Univ. (Cancelled) |
Requirements for Development of Navigation Application Using AR Technology
-- Lessons Learned of Behavior Prediction Simulation of Guided People -- Yuya Ieiri, Tsai Hung-Ya, Ikuto Tamura, Reiko Hishiyama (Waseda Univ.) |
With recent technological innovation in augmented reality (AR) technology, navigation using AR technology will be expect... [more] |
MMS2020-25 HI2020-25 ME2020-53 AIT2020-25 pp.145-150 |
HI, IEICE-IE, IEICE-ITS, MMS, ME, AIT [detail] |
2020-02-28 16:10 |
Hokkaido |
Hokkaido Univ. (Cancelled) |
Compact model mapping based on precise sparse point cloud matching HungYa Tsai, Yuya Ieiri, Reiko Hishiyama (Waseda University) |
Augmented Reality (AR) has gained a lot of attention in recent years due to its limitless imagination. Model
mapping is... [more] |
|
BCT, IEEE-BT |
2019-06-14 13:25 |
Osaka |
MBS Chayamachi Plaza |
Development of virtual studio sensor"MoVR" by space recognition technology Toshiki Ida, Hasegawa Masahiro, Hasegawa Masahiro (ABC TV) |
The virtual system currently used for broadcasting uses an expensive tracking system dedicated to broadcasting. On the o... [more] |
BCT2019-50 pp.9-12 |
BCT, IEEE-BT |
2019-03-15 16:25 |
Nagasaki |
Izuharachiku-Kouminkan (Tsushima City) |
Real-time Distribution of Dynamic Volumetric Data for Augmented Reality Synchronized with Broadcasting Yuki Kawamura, Yuki Yamakami, Hiroyasu Nagata, Koichiro Imamura (NHK) |
The advanced satellite broadcasting for UHDTV was launched in Japan in December 2018. MPEG media transport (MMT) is used... [more] |
BCT2019-46 pp.41-44 |
AIT, IIEEJ, AS, CG-ARTS |
2019-03-12 13:15 |
Tokyo |
Waseda Univ. |
A VR system for gaze correction during presentation using sound and guidance point Kang Zhou, Yoshihisa Kanematsu, Naoya Tsuruta, Kunio Kondo, Koji Mikami (TUT) |
The purpose of this research is to propose a new way of practice for presentation through the usage of the VR technology... [more] |
AIT2019-71 pp.85-88 |
ME |
2019-02-09 13:45 |
Kanagawa |
Kanto Gakuin University |
Robust Object Tracking for Dynamic Projection Mapping on Grasped Objects Yuki Morikubo, Eugene San Lorenzo, Naoki Hashimoto (UEC) |
Recently, dynamic projection mapping (DPM) which is a projection technique of editing appearance of moving real objects ... [more] |
ME2019-12 pp.35-38 |
ME, SIP |
2018-12-17 14:45 |
Tokyo |
The University of Electro-Communications |
A Study on Marker Detection with Non-rigid Shape Estimation for Spatial Augmented Reality Daiki Miyazaki, Naoki Hashimoto (UEC) |
Recently, spatial augmented reality has been used as a method of editing appearance of real objects by using projectors.... [more] |
ME2018-108 pp.17-20 |
IEICE-CS, IEICE-IE, IPSJ-AVM, BCT [detail] |
2018-11-29 14:50 |
Tokushima |
Tokushima University |
Real-time Distribution for Free-Viewpoint Augmented Reality Content Synchronized with a Broadcast Program Yuki Kawamura, Kazuhiro Otsuki (NHK) |
The advanced satellite broadcasting for 4K/8K will be launched in Japan in December 2018. MPEG media transport (MMT) wil... [more] |
BCT2018-93 pp.49-54 |
BCT, IEEE-BT, HOKKAIDO |
2018-07-26 14:05 |
Hokkaido |
Hokkaido Univ. |
Development of a Real-Time Processing Non-Linear Video Editing System for Full-Resolution 8K 60P Television Programs Daiichi Koide, Kikuka Miura, Tetsuya Hayashida, Yoshiro Takiguchi (NHK), Teruyuki Murata, Koji Murakami, Toshiteru Yoshida (Sakura Eiki) |
A non-linear video editing system capable of real-time processing and reproduction of 8K video with full resolution (4:2... [more] |
BCT2018-61 pp.5-8 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 12:30 |
Tokyo |
Tokyo University of Technology |
Real time wet hair simulation interacting with Eulerian Water Takashi Nishihama, Tetsuya Murakami, Kohei Tokoi (Wakayama Univ) |
In this presentation, we propose an interactive hair simulation method considering interaction between water and hair. T... [more] |
AIT2018-50 pp.25-27 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 10:45 |
Tokyo |
Tokyo University of Technology |
A System for Light-Art-Like Representation of Human Silhouettes Momoko Tsuchiya, Takayuki Itoh (Ochanomizu Univ.), Yoshihisa Nitta (Tsuda), Michael Neff, Yuhan Liu (UC Davis) |
Light art represents various objects by a light stroke drawn in the air. It takes 10 to 20 seconds to create a light art... [more] |
AIT2018-71 pp.107-110 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 12:30 |
Tokyo |
Tokyo University of Technology |
Proposal of automatic generation method for hieroglyphics of anime style flame effect Taishi Suzuki, Koji Mikami, Yosuke Nakamura (Tokyo Univ of Technology) |
In recent years, the number of games using animated graphics has increased. Among them, many flame effects have complica... [more] |
AIT2018-103 pp.217-220 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 12:30 |
Tokyo |
Tokyo University of Technology |
A Generation Method of Digital Animation-like Background Images from a Photographed Image Ryoko Sunaga, Shuhei Kodama (TDU), Tokiichiro Takahashi (TDU/ASTRODESIGN) |
It is required a lot of time, cost, and techniques to create background images for digital animation. In this research, ... [more] |
AIT2018-111 pp.249-252 |
3DMT, IDY, IST [detail] |
2017-11-30 13:40 |
Kanagawa |
|
[Invited Talk]
VR research and applicationof CHUKYO TV Tetsuya Kawamoto (CTV) |
CHUKYO TV. BROADCASTING has been doing various efforts applying three-dimensional video and virtual reality technology 2... [more] |
IST2017-70 IDY2017-49 3DIT2017-40 pp.3-10 |
HI, VRPSY |
2017-11-25 09:30 |
Ishikawa |
Kanazawa Institute of Technology |
Seasickness Suppressing Effect of Movie-Shooting Methods That Immerse Audiences in a Virtual Environment Nao Fukuta, Hikaru Hasegawa, Kohei Watanabe, Atsuo Kawai, Naoki Isu (Mie Univ.) |
It is considered that the cause of seasickness is a conflict of the visual and the vestibular sensations, and supposed t... [more] |
HI2017-74 pp.27-30 |