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All Technical Committee Conferences  (Searched in: All Years)

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 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 1 - 20 of 60  /  [Next]  
Committee Date Time Place Paper Title / Authors Abstract Paper #
HI 2024-03-19
16:00
Online   Bicycle riding experience system that realizes the experience of video, sound, and vibration based on multiple cameras and microphones mounted on bicycles
Yasuyuki Nakajima, Kazu Miyakawa, Takayuki Kurozumi, Kimitaka Tsutsumi, Yuichi Maki, Makoto Muto, Tetsurou Yamazaki (NTT)
We implemented and evaluated a bicycle riding experience system that enables the user to experience a bicycle race by es... [more] HI2024-29
pp.64-67
3DMT 2024-03-15
10:20
Tokyo
(Primary: On-site, Secondary: Online)
Multisomaticity of remote robots
Yukiya Ojima, Shogo Shimada, Shogo Okamoto (TMU), Vibol Yem, Yasushi Ikei (UT)
Telepresence has been focused on the experience of a single remote space. In this study, we constructed a system that ca... [more] 3DMT2024-15
pp.57-60
AIT, IIEEJ, AS, CG-ARTS 2024-03-05
14:30
Tokyo Tokyo University of Technology VR System for Evacuation Experience from Tsunami Flooding
Kaisyu Iinuma, Katsuaki Kobayashi, Issei Shinozaki, Yukiko Shimazaki (TDU High School), Takashi Chiba (Tokyo Denki Univ.), Yuta Yamabe (Tokyo Healthcare Univ.), Tomoaki Moriya, Shuhei Kodama, Tokiichiro Takahashi (Tokyo Denki Univ.)
We have developed a VR system that enables to experience evacuation from a tsunami flooding a high school building recon... [more] AIT2024-135
pp.366-369
IEICE-ITS, IEICE-IE, ME, AIT, MMS [detail] 2024-02-19
16:00
Hokkaido Hokkaido Univ. Discussion and evaluation of converting real-world 360-degree videos into a virtual world
Mizuki Takenawa (Tokyo Univ.), Naoki Sugimoto (MMMakerSugi), Leslie Woelher (Tokyo Univ.), Satoshi Ikehata (NII), Kiyohary Aizawa (Tokyo Univ.)
In existing virtual worlds mirroring real cities, but they do not reproduce walking people, moving cars, and realistic b... [more] MMS2024-17 ME2024-33 AIT2024-17
pp.88-93
HI, VRPSY, JSKE 2023-11-10
14:05
Wakayama Wakayama Big-ai, Room 801 Development and effectiveness of a vergence distance correction method for adding appropriate DoF blur during VR observation
Shunki Hashimoto, Katsunori Okajima (Yokohama National Univ.)
When the convergence distance is measured from the viewpoint position during VR observation, there is a "gap" between th... [more] HI2023-18
pp.13-16
IEICE-MVE, HI, VRSJ, HI-SIG-DeMO, IPSJ-HCI, IPSJ-EC [detail] 2023-05-31
17:00
Tokyo Univ. of Tokyo
(Primary: On-site, Secondary: Online)
The Sense of Body Ownership of Virtual Ears using Stereophonic Sound and Vibration
Yuki Kometani, Naoki Matsumura, Tomoko Yonezawa (Kansai Univ.)
This study aims to create a sense of body ownership of the third and fourth virtual ears (virtual ears) behind the neck ... [more]
IEICE-MVE, HI, VRSJ, HI-SIG-DeMO, IPSJ-HCI, IPSJ-EC [detail] 2023-06-01
10:15
Tokyo Univ. of Tokyo
(Primary: On-site, Secondary: Online)
Glasses-free XR sharing dialogue system with a sense of real proximity using half-mirrors
Kenta Ogo (NTT)
Glasses-free XR side by side talking system with a sense of real proximity using half-mirrors.
In order to realize the ... [more]

BCT, IEEE-BT 2023-03-10
15:45
Okinawa Okinawa RBC
(Primary: On-site, Secondary: Online)
Prototype of a High-Resolution and Wide-Viewing Head-Mounted Display Using Multi Display Panels
Daiichi Koide, Yasutaka Maeda, Kensuke Hisatomi (NHK)
We developed a high-resolution and wide-viewing head-mounted display (HRWV-HMD) with 8640 (horizontal) × 2160 (vertical)... [more] BCT2023-43
pp.53-56
AIT, IIEEJ, AS, CG-ARTS 2023-03-06
10:49
Tokyo Tokyo Polytechnic Univ. (Nakano)
(Primary: On-site, Secondary: Online)
Study on Usability Evaluation and Purchase Experience of VR Shopping System not Imitating Physical Store
Ikumi Hisamatsu, Yuji Sakamoto (Hokkaido Univ.)
Virtual Reality has been attracting attention for its potential to give people a new purchasing experience. In fact, man... [more] AIT2023-37
pp.9-12
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
10:05
Online Online 3D Shape Reconstruction of Living Environment using Visual SLAM
Yudai Fujino, Mutsuo Sano (OIT)
As a result of the epidemic of the new coronavirus infection nationwide from around March 2020, many people are being as... [more] AIT2022-58
pp.79-82
ME 2022-02-12
11:15
Online online Peripheral Field Expansion of a Simple Head-Mounted Display By Using Tracking Projection
Kazuto Saito, Naoki Hashimoto (UEC)
In recent years, research and development of Head-Mounted Displays (HMDs), which enable immersive experiences in virtual... [more] ME2022-9
pp.33-36
ME 2022-02-12
11:45
Online online 3D Virtual Fitting System for Supporting Museum Exhibit of Sarira Casket
Kyohei Kobayashi, Asako Soga (Ryukoku Univ.)
In this study, we developed a 3D virtual fitting system for the costumes of dancers and the musical instruments depicted... [more] ME2022-11
pp.41-44
AIT, IDY, 3DMT, IIEEJ, IEICE-EID, IEE-EDD, VRSJ [detail] 2021-11-29
14:45
Online Online [Invited Lecture] Space-Sharing Content Viewing System -- Experiencing AR and VR content with someone at a distant location --
Takuya Handa (NHK), Kazuma Yoshino (NES), Hiroyuki Kawakita, Kensuke Hisatomi (NHK)
NHK STRL is pursuing research on experiences that will exceed the framework of conventional television and will encourag... [more] IDY2021-27 AIT2021-158 3DIT2021-52
pp.21-24
BCT, IEEE-BT 2021-06-11
16:35
  Online A production of VR content with the theme of The Japan's earliest 360-degree panoramic photography
Tomoyuki Iida (Fuji TV)
We produced a VR content for the purpose of validating the technical requirements of VR content. The subject of the cont... [more] BCT2021-34
pp.25-28
BCT, IEEE-BT 2021-03-12
15:35
  Online Study on a basic implementation of real-time composition with shot images toward broadcast-use virtual reality movies
Daiichi Koide, Yasutaka Maeda, Kensuke Hisatomi (NHK)
Basic implementation of real-time composition with multiple shot images was studied for producing broadcast-use virtual ... [more] BCT2021-26
pp.33-36
AIT, IIEEJ, AS, CG-ARTS 2021-03-08
15:15
Online Online Development of an Ikebana Simulator Considering Collision between Flowers and a Pinholder
Kenta Yamaguchi, Youngha Chang, Nobuhiko Mukai (Tokyo City Univ.)
In this paper, we propose a method of ikebana simulator to reproduce the force occurred by inserting a branch into the p... [more] AIT2021-103
pp.249-252
3DMT, IEICE-SIS, IPSJ-AVM [detail] 2020-06-03
15:10
Online G Square (Hakodate Community Plaza) 3D Animation of a Humanoid Model using EMG Sensors
Tsutomu Horikoshi, Yoshie Nogami (SIT)
In marine sports such as surfing, it is difficult to practice repeatedly under the same conditions. On the other hand, V... [more] 3DIT2020-11
pp.25-29
AIT, IIEEJ, AS, CG-ARTS 2020-03-13
12:45
Tokyo Tokyo University of Technology
(Cancelled)
Realization of Falling and Breaking Down Flowers in Ikebana Simulator
Kenta Yamaguchi, Youngha Chang, Nobuhiko Mukai (Tokyo City Univ.)
In this paper, we propose a method to realize falling and breaking down of flowers in a Ikebana simulator. Falling down ... [more] AIT2020-55
pp.21-24
BCT, IEEE-BT 2020-02-20
15:45
Shiga   Evaluation of Interaction Support Method with vibration in Virtual Studio
Naoki Izumida, Nobuyuki Yagi (TCU)
We have been investigating a support method to feedback to a performer by vibration when interacting with the CG object ... [more] BCT2020-28
pp.29-32
IEICE-EID, IDY, HI, 3DMT, IEE-OQD, SID-JC [detail] 2019-10-24
14:30
Tokyo Kikai-Shinko-Kaikan Bldg Dispersion compensation for full-color virtual-imaging systems with a holographic off-axis mirror
Fumiaki Watanabe (Tokyo Tech), Tomoya Nakamura (Tokyo Tech/JST), Shiho Trashima, Shunsuke Igarashi (Tokyo Tech), Shinji Kimura (Tokyo Tech/NTT DOCOMO), Yuji Aburakawa (NTT DOCOMO), Masahiro Yamaguchi (Tokyo Tech)
Virtual-image display realizes attractive user experiences like, e.g., Pepper’s ghost. Holographic off-axis mirror, whic... [more] IDY2019-51 HI2019-69 3DIT2019-26
pp.13-16
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