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 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 1 - 9 of 9  /   
Committee Date Time Place Paper Title / Authors Abstract Paper #
AIT, IIEEJ, AS, CG-ARTS 2023-03-06
14:02
Tokyo Tokyo Polytechnic Univ. (Nakano)
(Primary: On-site, Secondary: Online)
Whale Breaching Animation Production Method Based on Motion Analysis
Shota Kato, Motonobu Kawashima, Daichi Hayakawa (TUT)
In CG based video and game content works, breaching animations of aquatic creatures jumping out of water can be seen. To... [more] AIT2023-56
pp.77-80
AIT, IIEEJ, AS, CG-ARTS 2023-03-06
10:25
Tokyo Tokyo Polytechnic Univ. (Nakano)
(Primary: On-site, Secondary: Online)
Categorization of Japanese Animation Characters Based on Statistical Analysis of the Description of the Traits
Akifumi Tanimura, Suguru Matsuyoshi, Yoshihisa Kanematsu, Koji Mikami (TUT)
Character introductions on websites tend to describe the character's personality. The purpose of this study is to clarif... [more] AIT2023-94
pp.209-212
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
10:05
Online Online Concurrent Color Scheme Timelines in Animation
Yuki Narayama, Kai Lenz, Kakimoto Masanori (TUT)
Nowadays, tools and methods for more efficient production are being developed and researched on a daily basis.The produc... [more] AIT2022-52
pp.57-60
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
13:50
Online Online Series composition support based on story analysis of anime with original screenplays
Takunori Sone, Yoshihisa Kanematsu (TUT), Ryuta Motegi (TMU), Suguru Matsuyoshi, Koji Mikami (TUT)
The series structure of TV animation is implicit and unclear in many aspects. It is difficult to organize the number and... [more] AIT2022-133
pp.353-356
AIT, IIEEJ, AS, CG-ARTS 2020-03-13
14:20
Tokyo Tokyo University of Technology
(Cancelled)
Research on support system for anime character settings based on analysis of characters personality
Akifumi Tanimura, Yoshihisa Kanematsu, Koji Mikami, Kunio Kondo (TUT)
The character personality is considered by the viewer based on the character's characteristics, habit, behavior, and the... [more] AIT2020-142
pp.307-310
AIT, IIEEJ, AS, CG-ARTS 2019-03-12
14:00
Tokyo Waseda Univ. Research on trends of three-dimensionality over decades in Japanese animation
Takumi Miki, Suguru Saito (Tokyo Tech)
Recent years, animations created with 3DCG are increasing. It often causes excessive
three-dimensionality when composed... [more]
AIT2019-67
pp.69-71
AIT, IIEEJ, AS, CG-ARTS 2019-03-12
11:15
Tokyo Waseda Univ. Impression design support method of characters based on analysis of Anime movie
Akifumi Tanimura, Yoshihisa Kanematsu (TUT), Ryuta Motegi (TMU), Koji Mikami, Kunio Kondo (TUT)
The character plays an important role of leaving the impression to an unspecified number of viewers. In this research, w... [more] AIT2019-125
pp.267-269
AIT, IIEEJ, AS, CG-ARTS 2018-03-16
10:45
Tokyo Tokyo University of Technology A Sound Assembling System for Anime with Technical Terms of Pre-Production -- Based on Onomatopoeia Research and Analysis of Anime Moving Images --
Takuma Hirayama, Akinori Ito (TUT), Kengo Watanabe (WD), Ken'ichiro Ito (TUT)
Onomatopoeia written in anime storyboard and trending film direction that anime setting and director and sound director ... [more] AIT2018-76
pp.125-128
HI 2013-12-06
16:15
Okinawa Okinawa Industry Support Center Analysis of Face Drawing of Characters at Turning in Japanese Hand-Drawn Animation
Wataru Mano (Tokyo Tech), Suguru Saito (Ochanomizu Univ.)
Character motion in hand-drawn animations are illustrated by unrealistic way. However, we seldom mind the difference bet... [more] HI2013-68
pp.25-28
 Results 1 - 9 of 9  /   
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