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Search Results: Conference Papers |
Conference Papers (Available on Advance Programs) (Sort by: Date Descending) |
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Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
AIT, IIEEJ, AS, CG-ARTS |
2021-03-08 15:00 |
Online |
Online |
Research on Game Balance Maintenance by Cooperative Game Theory Toshiya Suzuki, Masaki Abe, Taichi Watanabe (TUT) |
In multiplayer games, some players have a great advantage, and one-sided development by that player may occur, making th... [more] |
AIT2021-114 pp.287-288 |
AIT, IIEEJ, AS, CG-ARTS |
2019-03-12 14:00 |
Tokyo |
Waseda Univ. |
Consideration on Pareto optimal strategy in multi-player digital game AI Mitsuhiko Hoshi, Masaki Abe, Taichi Watanabe (TUT) |
In recent years, many AIs of analog games such as shogi and poker have been studied and already reached the professional... [more] |
AIT2019-136 pp.305-306 |
BCT, IEEE-BT |
2012-02-24 14:15 |
Shizuoka |
Kanpo no yado Yaidu |
High Power Efficiency Transmission Using Game Theory for AF Cooperative Communication Takuya Yamada, Tomoaki Ohtsuki (Keio Univ.) |
Cooperative communication has been studied as a way to improve reliability of networks compared to conventional direct t... [more] |
BCT2012-34 pp.13-16 |
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