ITE Technical Group Submission System
Conference Schedule |
Online Proceedings
[Sign in]
|
|
|
All Technical Committee Conferences (Searched in: All Years)
|
|
Search Results: Conference Papers |
Conference Papers (Available on Advance Programs) (Sort by: Date Descending) |
|
Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
AIT, IIEEJ, AS, CG-ARTS |
2024-03-05 11:48 |
Tokyo |
Tokyo University of Technology |
Efficient multiple source smoke scene representation using cache data Nobuhiro Takase, Tsukasa Kikuchi (TUT) |
This paper focuses on the representation of smoke, which is computationally expensive, and proposes a method for represe... [more] |
AIT2024-35 pp.15-18 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 09:05 |
Online |
Online |
The control method for fluid expression in tank firing scenes Shungo Kiuchi (TUT), Tomoya Itoh (HIT), Yuriko Takeshima, Tsukasa Kikuchi (TUT) |
3DCG fluid simulation has become an indispensable element in the field of video, but to control the fluid as desired req... [more] |
AIT2022-43 pp.21-24 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 13:50 |
Online |
Online |
An Experimental Study on Synthesizing Fluid Flow with User-desired Pattern Tomoki Kamiya, Syuhei Sato, Shangce Gao, Zheng Tang (Univ. of Toyama) |
Recently, animations created using physically-based fluid simulations are often used for entertainment applications, suc... [more] |
AIT2022-148 pp.395-396 |
AIT, IIEEJ, AS, CG-ARTS |
2017-03-14 14:45 |
Tokyo |
Ochanomizu Univ. |
A Stereo Display Method of 2D Smoke Texture Kohei Tobe, Mikio Shinya, Michio Shiraishi (Toho Univ.) |
Recently, stereoscopic games have been actively developed. In video games, smoke displays are important elements and the... [more] |
AIT2017-128 pp.285-288 |
|
|
|
[Return to Top Page]
[Return to ITE Web Page]
|