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All Technical Committee Conferences  (Searched in: All Years)

Search Results: Conference Papers
 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 1 - 20 of 88  /  [Next]  
Committee Date Time Place Paper Title / Authors Abstract Paper #
HI 2024-03-19
16:00
Online   Bicycle riding experience system that realizes the experience of video, sound, and vibration based on multiple cameras and microphones mounted on bicycles
Yasuyuki Nakajima, Kazu Miyakawa, Takayuki Kurozumi, Kimitaka Tsutsumi, Yuichi Maki, Makoto Muto, Tetsurou Yamazaki (NTT)
We implemented and evaluated a bicycle riding experience system that enables the user to experience a bicycle race by es... [more] HI2024-29
pp.64-67
3DMT 2024-03-15
10:20
Tokyo
(Primary: On-site, Secondary: Online)
Multisomaticity of remote robots
Yukiya Ojima, Shogo Shimada, Shogo Okamoto (TMU), Vibol Yem, Yasushi Ikei (UT)
Telepresence has been focused on the experience of a single remote space. In this study, we constructed a system that ca... [more] 3DMT2024-15
pp.57-60
AIT, IIEEJ, AS, CG-ARTS 2024-03-05
13:00
Tokyo Tokyo University of Technology Research on Locomotion Techniques Using Hand Tracking in Virtual Reality
Honoka Akamatsu, Hirokazu Yasuhara, Koji Mikami (TUT)
Recent years, many virtual reality (VR) contents have been developed. Among them, it is now possible to interact with vi... [more] AIT2024-81
pp.177-180
AIT, IIEEJ, AS, CG-ARTS 2024-03-05
14:30
Tokyo Tokyo University of Technology Development of an Auscultation Simulator Using Social Virtual Reality
Haruki Ueno, Junichi Sugita (Tokyo Healthcare Univ.)
Auscultation is one of the basic techniques in physical assessment, in which a stethoscope is used to listen to sounds i... [more] AIT2024-117
pp.294-296
AIT, IIEEJ, AS, CG-ARTS 2024-03-05
14:30
Tokyo Tokyo University of Technology VR System for Evacuation Experience from Tsunami Flooding
Kaisyu Iinuma, Katsuaki Kobayashi, Issei Shinozaki, Yukiko Shimazaki (TDU High School), Takashi Chiba (Tokyo Denki Univ.), Yuta Yamabe (Tokyo Healthcare Univ.), Tomoaki Moriya, Shuhei Kodama, Tokiichiro Takahashi (Tokyo Denki Univ.)
We have developed a VR system that enables to experience evacuation from a tsunami flooding a high school building recon... [more] AIT2024-135
pp.366-369
IEICE-HIP, HI, VRPSY, ASJ-H [detail] 2024-02-22
15:10
Okinawa   An Examination on Distance Perception Support Using Object Oscillation in Virtual Space
Hayata Saito, Kei Kanari, Mie Sato (Utsunomiya Univ.)
In this study, we created a method for depth estimation by oscillating objects based on the results of previous studies ... [more] HI2024-3
pp.10-14
IEICE-HIP, HI, VRPSY, ASJ-H [detail] 2024-02-23
11:20
Okinawa   An Examination of Effective visual feedback for virtual grasping
Shota Imaizumi, Kei Kanari, Mie Sato (Utsunomiya Univ.)
Visual feedbacks when grasping a virtual object that change the color of the fingers or the object are often preferred b... [more] HI2024-6
pp.25-30
IEICE-HIP, HI, VRPSY, ASJ-H [detail] 2024-02-23
13:00
Okinawa   Haptic orientation perception utilizing the cutaneous rabbit illusion phenomenon
Issei Takeuchi, Hiroaki Shigemasu (KUT)
The skin rabbit illusion is a phenomenon in which the subject perceives tactile sensation at a different location from t... [more] HI2024-8
pp.37-40
IEICE-ITS, IEICE-IE, ME, AIT, MMS [detail] 2024-02-19
16:00
Hokkaido Hokkaido Univ. Discussion and evaluation of converting real-world 360-degree videos into a virtual world
Mizuki Takenawa (Tokyo Univ.), Naoki Sugimoto (MMMakerSugi), Leslie Woelher (Tokyo Univ.), Satoshi Ikehata (NII), Kiyohary Aizawa (Tokyo Univ.)
In existing virtual worlds mirroring real cities, but they do not reproduce walking people, moving cars, and realistic b... [more] MMS2024-17 ME2024-33 AIT2024-17
pp.88-93
ME 2024-02-10
13:30
Online online Three-Dimensional Digitalization of the Statue of Prince Shotoku and Interactive VR Theater Using HMD
Wenze Song, Yuta Nakauchi, Asako Soga (Ryukoku Univ.)
This study aimed to enhance the understanding of Buddha statues, particularly focusing on the Statue of Prince Shotoku. ... [more] ME2024-11
pp.40-41
HI, VRPSY, JSKE 2023-11-10
14:05
Wakayama Wakayama Big-ai, Room 801 Development and effectiveness of a vergence distance correction method for adding appropriate DoF blur during VR observation
Shunki Hashimoto, Katsunori Okajima (Yokohama National Univ.)
When the convergence distance is measured from the viewpoint position during VR observation, there is a "gap" between th... [more] HI2023-18
pp.13-16
HI, VRPSY, JSKE 2023-11-10
15:05
Wakayama Wakayama Big-ai, Room 801 Pseudo Stickiness Caused by Dynamic Visual Information Between Fingertips
Naoya Motegi, Katsunori Okajima (YNU)
Research on pseudo-haptics caused by modulating visual information has been actively conducted, but the types of tactile... [more] HI2023-20
pp.21-24
IEICE-MVE, HI, VRSJ, HI-SIG-DeMO, IPSJ-HCI, IPSJ-EC [detail] 2023-05-31
13:30
Tokyo Univ. of Tokyo
(Primary: On-site, Secondary: Online)
Effect of Agents' Number and Behaviors in VR Disaster Evacuation Drill
Naoki Matsumura, Kensuke Sugihara, Tomoko Yonezawa (Kansai Univ.)
This study aims to build effective drill software by combining a virtual simulation of the disaster and that of multiple... [more]
IEICE-MVE, HI, VRSJ, HI-SIG-DeMO, IPSJ-HCI, IPSJ-EC [detail] 2023-05-31
17:00
Tokyo Univ. of Tokyo
(Primary: On-site, Secondary: Online)
The Sense of Body Ownership of Virtual Ears using Stereophonic Sound and Vibration
Yuki Kometani, Naoki Matsumura, Tomoko Yonezawa (Kansai Univ.)
This study aims to create a sense of body ownership of the third and fourth virtual ears (virtual ears) behind the neck ... [more]
IEICE-MVE, HI, VRSJ, HI-SIG-DeMO, IPSJ-HCI, IPSJ-EC [detail] 2023-06-01
10:15
Tokyo Univ. of Tokyo
(Primary: On-site, Secondary: Online)
Glasses-free XR sharing dialogue system with a sense of real proximity using half-mirrors
Kenta Ogo (NTT)
Glasses-free XR side by side talking system with a sense of real proximity using half-mirrors.
In order to realize the ... [more]

BCT, IEEE-BT 2023-03-10
15:45
Okinawa Okinawa RBC
(Primary: On-site, Secondary: Online)
Prototype of a High-Resolution and Wide-Viewing Head-Mounted Display Using Multi Display Panels
Daiichi Koide, Yasutaka Maeda, Kensuke Hisatomi (NHK)
We developed a high-resolution and wide-viewing head-mounted display (HRWV-HMD) with 8640 (horizontal) × 2160 (vertical)... [more] BCT2023-43
pp.53-56
AIT, IIEEJ, AS, CG-ARTS 2023-03-06
10:49
Tokyo Tokyo Polytechnic Univ. (Nakano)
(Primary: On-site, Secondary: Online)
Study on Usability Evaluation and Purchase Experience of VR Shopping System not Imitating Physical Store
Ikumi Hisamatsu, Yuji Sakamoto (Hokkaido Univ.)
Virtual Reality has been attracting attention for its potential to give people a new purchasing experience. In fact, man... [more] AIT2023-37
pp.9-12
AIT, IIEEJ, AS, CG-ARTS 2023-03-06
10:25
Tokyo Tokyo Polytechnic Univ. (Nakano)
(Primary: On-site, Secondary: Online)
Research on methods of presenting advertisements in VR space and their effect
Tatsuya Hasegawa, Hirokazu Yasuhara, Koji Mikami (TUT)
In this study, we investigated whether different methods of presenting advertisements in a VR space would produce differ... [more] AIT2023-92
pp.201-204
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
09:42
Online Online Switchable Dual Dial Method - Flick Character Input Method for VR
Tomoya Hirabayashi, Rin Izumi, Kenta Uchida, Tomoaki Moriya, Tokiichiro Takahashi (Tokyo Denki Univ)
We propose the "Switchable Dual Dial method", a flick input method in a virtual space that uses two VR controllers. The ... [more] AIT2022-41
pp.13-16
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
10:05
Online Online 3D Shape Reconstruction of Living Environment using Visual SLAM
Yudai Fujino, Mutsuo Sano (OIT)
As a result of the epidemic of the new coronavirus infection nationwide from around March 2020, many people are being as... [more] AIT2022-58
pp.79-82
 Results 1 - 20 of 88  /  [Next]  
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