Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 10:45 |
Tokyo |
Tokyo University of Technology |
Development of slide control device oriented to virtual physics-based MR Hideo Tagashira, Hideaki Nagashima, Akihiro Matsuura (Tokyo Denki Univ.) |
We present a wireless slide control device that enables sliding of objects with a virtual condition of slide friction. A... [more] |
AIT2018-84 pp.151-152 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 10:45 |
Tokyo |
Tokyo University of Technology |
Floating Sights
-- Studies on Expression Methods of Dynamic Textures for AR Applications Using Programmable Shader -- Koki Takeda (TUT), Kengo Watanabe (WD), Akinori Ito, Kunio Kondo (TUT) |
[more] |
AIT2018-85 pp.153-156 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 10:45 |
Tokyo |
Tokyo University of Technology |
Development of An Experience System of Flooded Cyber Space Yutaka Hikino, Tomoaki Moriya (TDU), Tokiichiro Takahashi (TDU/ASTRODESIGN) |
In Japan, flood disaster is frequently caused by typhoons and torrential rain. However, people’s awareness of flood disa... [more] |
AIT2018-86 pp.157-160 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 10:45 |
Tokyo |
Tokyo University of Technology |
Effects of movement interface for VR Cenesthesic Game Contents Tsuyoshi Matsudo (TDU), Tokiichiro Takahashi (TDU/AstroDesign) |
Among remarkable attention VR contents production, the cenesthesic game type contents are attracting attention as conten... [more] |
AIT2018-87 pp.161-164 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 10:45 |
Tokyo |
Tokyo University of Technology |
Development of Teaching Materials to Display Equilibrium Relation of Mechanical Force Yoshinori Itoh (TDU), Tokiichiro Takahashi (TDU/ASTRODESIGN) |
Learning the field of mechanics is particularly important in physics studying in junior and senior high school. Problems... [more] |
AIT2018-88 pp.165-168 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 10:45 |
Tokyo |
Tokyo University of Technology |
A User Interface Design to Smoothly Run About on VR Space by Swinging Arms Kosuke Iwasaki, Moriya Tomoaki (TDU), Tokiichiro Takahashi (TDU/ASTRODESIGN) |
In the VR content, existing operation method that moves on the VR space has an operation method which impairs immersive ... [more] |
AIT2018-89 pp.169-172 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 10:45 |
Tokyo |
Tokyo University of Technology |
Effect of VR in brain waves during game play Koji Ohki, Ikuko Tsubaki (TUT) |
The effects of VR on brain waves while playing VR games are investigated. A mobile simple electroencephalograph is utili... [more] |
AIT2018-90 pp.173-174 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 10:45 |
Tokyo |
Tokyo University of Technology |
MusiColor
-- Music Player by Picture Coloring -- Shiori Nakayama, Masato Mitsuda, Shunya Ishida, Kazuto Hasegawa, Hisakazu Hada (TUT) |
In this paper, we present the work that represents a relationship between colors and sounds.
When people color picture,... [more] |
AIT2018-91 pp.175-177 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 10:45 |
Tokyo |
Tokyo University of Technology |
Visualization of music preference among listeners Reiko Yoshihisa (Ocha Univ.), Hayato Oya (RecoChoku), Takayuki Itoh (Ocha Univ.), Kazuki Yamauchi (RecoChoku) |
Relationships between music and listeners are huge open data.
We can observe interesting trends what types of music lis... [more] |
AIT2018-92 pp.179-180 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 10:45 |
Tokyo |
Tokyo University of Technology |
Automatic estimation of Key-sound in Rhythm Action Games Daiki Fukunaga, Yasunari Obuchi (Tokyo Univ. of Tech.) |
In this paper, we introduced automatic estimation of so-called key-sounds aiming at automatic generation of the game dat... [more] |
AIT2018-93 pp.181-184 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 10:45 |
Tokyo |
Tokyo University of Technology |
Tourist Spot Recommendation Applying Generic Object Recognition with Travel Photos Risa Kitamura, Takayuki Itoh (Ochanomizu Univ.) |
Thanks to the recent spread of smartphones and tablets, people can take photos easily anytime, and anywhere. Therefore, ... [more] |
AIT2018-94 pp.185-188 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 12:30 |
Tokyo |
Tokyo University of Technology |
[Poster Presentation]
development of composition design system for dodge animation Kenta Nakagama (TUT), Yoshihisa Kanematu (TMU), Naoya Tsuruta, Koji Mikami, Kunio Kondo (TUT) |
[more] |
AIT2018-95 pp.189-192 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 12:30 |
Tokyo |
Tokyo University of Technology |
A User Interface for Digest Movie Creation Focusing on Specific Persons Using Face Recognition Saki Yamashita, Takayuki Itoh (Ocha Univ.) |
We are developing a new method to generate digest videos focusing on specific persons appearing in the video. This metho... [more] |
AIT2018-96 pp.193-195 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 12:30 |
Tokyo |
Tokyo University of Technology |
Automatic quality assessment system for attack motions using support vector machine Hirotake Sawaguchi, Tomohiko Mukai (Tokai Univ.) |
[more] |
AIT2018-97 pp.197-198 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 12:30 |
Tokyo |
Tokyo University of Technology |
Trial and consideration of making a aerial photography system using a toy drone
-- - - -- Adiljan Yimit, Iigura Kouji (AUA) |
Drones weighing less than 200g are classified as model aircrafts and are not subject to the "Japan's safety rules on Unm... [more] |
AIT2018-98 pp.199-200 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 12:30 |
Tokyo |
Tokyo University of Technology |
A research on support method of foreshadowing in time series manegement on the story Jun Hashidume, Naoya Tsuruta, Kunio Kondo, Koji Mikami (TUT) |
Demand for video and character contents is increasing from market expansion due to media mix, and the demand for stories... [more] |
AIT2018-99 pp.201-204 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 12:30 |
Tokyo |
Tokyo University of Technology |
Research on directing effects for enemy appearance scene in horror movies Yurika Takamura (TUT), Yoshihisa Kanematsu, Ryuta Motegi (TMU), Naoya Tsuruta, Koji Mikami, Kunio Kondo (TUT) |
[more] |
AIT2018-100 pp.205-208 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 12:30 |
Tokyo |
Tokyo University of Technology |
Suggestion of abozzo drawing technique peculiar to cel using 3DCG Katsunari Yano, Tsukasa Kikuchi (TUT) |
[more] |
AIT2018-101 pp.209-211 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 12:30 |
Tokyo |
Tokyo University of Technology |
A Proposal of Automatic Handprint Image Generation System Keita Miyawaki, Yosuke Nakamura, Koji Mikami (TUT) |
In the 3DCG model used for horror contents etc., blood of hand print are used to produce fear there is.Although it takes... [more] |
AIT2018-102 pp.213-216 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 12:30 |
Tokyo |
Tokyo University of Technology |
Proposal of automatic generation method for hieroglyphics of anime style flame effect Taishi Suzuki, Koji Mikami, Yosuke Nakamura (Tokyo Univ of Technology) |
In recent years, the number of games using animated graphics has increased. Among them, many flame effects have complica... [more] |
AIT2018-103 pp.217-220 |
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