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The Society for Art and Science (AS)  (2014)

Search Results: Keywords 'from:2015-03-14 to:2015-03-14'

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Search Results: Conference Papers
 Conference Papers (Available on Advance Programs)  (Sort by: Date Ascending)
 Results 21 - 40 of 55 [Previous]  /  [Next]  
Committee Date Time Place Paper Title / Authors Abstract Paper #
AIT, IIEEJ, AS 2015-03-14
13:00
Tokyo   The visual simulation of the asphalt cracking phenomenon in which growing roots were taken into consideration
Ken Tsuchiya, Yosuke Nakamura, Koji Mikami, Kunio Kondo (TUT)
 [more] AIT2015-56
pp.71-74
AIT, IIEEJ, AS 2015-03-14
13:00
Tokyo   A study of real time pseudo afterimages using 3DCG
Bo DaCheng, Koji Mikami, Kunio Kondo (TUT)
 [more] AIT2015-57
pp.75-78
AIT, IIEEJ, AS 2015-03-14
13:00
Tokyo   A study on the Necessary Element in Miniature Video and the Sensitivity of the Viewer
Takuma Miyawaki, Tsukasa Kikuchi (TUT)
 [more] AIT2015-58
pp.79-80
AIT, IIEEJ, AS 2015-03-14
13:00
Tokyo   A Study on the Generation of Text-based CAPTCHA by Using the Human Perception
Akinori Urayama, Youngha Chang, Nobuhiko Mukai (TCU)
We propose a new text-based CAPTCHA that cannot be recognized by computers but can be easily done by human being. CAPTCH... [more] AIT2015-59
pp.81-84
AIT, IIEEJ, AS 2015-03-14
13:00
Tokyo   Sign Language Learning System
Aghawsee Muhannad, Sasaki Kazuo (TUT)
 [more] AIT2015-60
pp.85-87
AIT, IIEEJ, AS 2015-03-14
13:00
Tokyo   An interactive color-pitch combination artwork enhanced Scriabin's color organ
Yuriko Hara (TUT), Kengo Watanabe (Watanabe-DENKI), Akinori Ito, Kunio Kondo (TUT)
 [more] AIT2015-61
pp.89-90
AIT, IIEEJ, AS 2015-03-14
13:00
Tokyo   Camerawork Design support system based on Film Analysis
Takuma Nakajima (TUT), Yoshihisa Kanematsu, Ryuta Motegi (TMU), Koji Mikami, Kunio Kondo (TUT)
 [more] AIT2015-62
pp.91-94
AIT, IIEEJ, AS 2015-03-14
13:00
Tokyo   A Tai-Chi Chuan CG Material Using User's Posture
Takahiro Iwaanaguchi, Mikio Shinya, Michio Shiraishi (Toho Univ.)
Tai Chi Chuan is a popular Chinese martial art, practiced all over the world. Its performance consists of complicated mo... [more] AIT2015-63
pp.95-98
AIT, IIEEJ, AS 2015-03-14
13:00
Tokyo   SeeGroove: Supporting Groove Learning through Visualization
Naoki Haga, Masanori Nakayama, Issei Fujishiro (Keio Univ.)
“Groove” is a global feature of musical performance which generalizes surges of a sound stemming from a sense of propuls... [more] AIT2015-64
pp.99-102
AIT, IIEEJ, AS 2015-03-14
14:45
Tokyo   A study on phased information disclosure with personal identification concealment by image
Ryuichiro Goda, Takahashi Hiroki (UEC)
Nowadays, it is easier to share the information in a large framework compared with the past, As for it, the numbers of d... [more] AIT2015-65
pp.103-106
AIT, IIEEJ, AS 2015-03-14
14:45
Tokyo   Suspicious behavior detection based on characteristic of hand movements
Takashi Namekawa (UEC)
In recent years, along with the equipment for crime prevention to spread, crime prevention awareness of suspicious behav... [more] AIT2015-66
pp.107-110
AIT, IIEEJ, AS 2015-03-14
14:45
Tokyo   Digital Scrapbook for "Tsundere" Character Making
Yoda Naoya (TUT), Yoshihisa Kanematsu, Ryuta Motegi (TMU), Koji Mikami, Kunio Kondo (TUT)
 [more] AIT2015-67
pp.111-114
AIT, IIEEJ, AS 2015-03-14
14:45
Tokyo   Municipality Mascot Character Making using 3D Model parts
Katsutoshi Shirako (TUT), Yoshihisa Kanematsu, Ryuta Motegi (TMU), Koji Mikami, Kunio Kondo (TUT)
 [more] AIT2015-68
pp.115-118
AIT, IIEEJ, AS 2015-03-14
14:45
Tokyo   Demi Human Character Making using 3d model parts.
Hiroaki Suzuki (TUT), Yoshihisa Kanematsu, Ryuta Motegi (TMU), Koji Mikami, Kunio Kondo (TUT)
There is the character category called "Demi Human character". The Demi human characters are used to synthesize certain ... [more] AIT2015-69
pp.119-122
AIT, IIEEJ, AS 2015-03-14
14:45
Tokyo   Autonomous behavior generation of a large number avatars by potential method
Toshiya Kira, Kohe Tokoi (Wakayama Univ.)
In this study, we developed a technique of generating the behavior of the game avatars by the simulation of free fight b... [more] AIT2015-70
pp.123-125
AIT, IIEEJ, AS 2015-03-14
14:45
Tokyo   Cartoon Face Generation based on Parts-by-parts Morphing
Akiko Komatsu, Takayuki Itoh (Ochanomizu Univ.)
In this paper, we present a face cartoon generation technique that does not have any limitation of the number of sample ... [more] AIT2015-71
pp.127-130
AIT, IIEEJ, AS 2015-03-14
14:45
Tokyo   Consideration of Effects to Average Face Caused by Image Features
Kiyotsugu Sato (CIT), Shugo Kuwatani, Kazuo Ohzeki (SIT)
Typically, the average face is created by processing the shape and texture of the two faces to 1/2. However, in practice... [more] AIT2015-72
pp.131-132
AIT, IIEEJ, AS 2015-03-14
14:45
Tokyo   Skin texture analysis by skin groove extraction
Keito Sakashita (UEC)
Recently, knowledge of the effect on the skin giving a stimulus to the skin, such as UV rays are penetrated by many. The... [more] AIT2015-73
pp.133-136
AIT, IIEEJ, AS 2015-03-14
14:45
Tokyo   Interactive Coloring for Freehand Line Drawings Using Delaunay Triangulation
Taku Goto, Hiroshi Mori, Fubito Toyama, Kenji Shoji (Utsunomiya Univ.)
We propose a new method which simplifies coloring freehand drawings. As our earlier study for automatic coloring, a meth... [more] AIT2015-74
pp.137-140
AIT, IIEEJ, AS 2015-03-14
14:45
Tokyo   Interactive Editing of Freehand Line Drawings Using the Vanishing Point Detection
Masanori Goma, Saori Kurata, Hiroshi Mori, Fubito Toyama, Kenji Syoji (Utsunomiya Univ.)
 [more] AIT2015-75
pp.141-144
 Results 21 - 40 of 55 [Previous]  /  [Next]  
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