Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
AIT, IIEEJ, AS |
2015-03-14 13:00 |
Tokyo |
|
The visual simulation of the asphalt cracking phenomenon in which growing roots were taken into consideration Ken Tsuchiya, Yosuke Nakamura, Koji Mikami, Kunio Kondo (TUT) |
[more] |
AIT2015-56 pp.71-74 |
AIT, IIEEJ, AS |
2015-03-14 13:00 |
Tokyo |
|
A study of real time pseudo afterimages using 3DCG Bo DaCheng, Koji Mikami, Kunio Kondo (TUT) |
[more] |
AIT2015-57 pp.75-78 |
AIT, IIEEJ, AS |
2015-03-14 13:00 |
Tokyo |
|
A study on the Necessary Element in Miniature Video and the Sensitivity of the Viewer Takuma Miyawaki, Tsukasa Kikuchi (TUT) |
[more] |
AIT2015-58 pp.79-80 |
AIT, IIEEJ, AS |
2015-03-14 13:00 |
Tokyo |
|
A Study on the Generation of Text-based CAPTCHA by Using the Human Perception Akinori Urayama, Youngha Chang, Nobuhiko Mukai (TCU) |
We propose a new text-based CAPTCHA that cannot be recognized by computers but can be easily done by human being. CAPTCH... [more] |
AIT2015-59 pp.81-84 |
AIT, IIEEJ, AS |
2015-03-14 13:00 |
Tokyo |
|
Sign Language Learning System Aghawsee Muhannad, Sasaki Kazuo (TUT) |
[more] |
AIT2015-60 pp.85-87 |
AIT, IIEEJ, AS |
2015-03-14 13:00 |
Tokyo |
|
An interactive color-pitch combination artwork enhanced Scriabin's color organ Yuriko Hara (TUT), Kengo Watanabe (Watanabe-DENKI), Akinori Ito, Kunio Kondo (TUT) |
[more] |
AIT2015-61 pp.89-90 |
AIT, IIEEJ, AS |
2015-03-14 13:00 |
Tokyo |
|
Camerawork Design support system based on Film Analysis Takuma Nakajima (TUT), Yoshihisa Kanematsu, Ryuta Motegi (TMU), Koji Mikami, Kunio Kondo (TUT) |
[more] |
AIT2015-62 pp.91-94 |
AIT, IIEEJ, AS |
2015-03-14 13:00 |
Tokyo |
|
A Tai-Chi Chuan CG Material Using User's Posture Takahiro Iwaanaguchi, Mikio Shinya, Michio Shiraishi (Toho Univ.) |
Tai Chi Chuan is a popular Chinese martial art, practiced all over the world. Its performance consists of complicated mo... [more] |
AIT2015-63 pp.95-98 |
AIT, IIEEJ, AS |
2015-03-14 13:00 |
Tokyo |
|
SeeGroove: Supporting Groove Learning through Visualization Naoki Haga, Masanori Nakayama, Issei Fujishiro (Keio Univ.) |
“Groove” is a global feature of musical performance which generalizes surges of a sound stemming from a sense of propuls... [more] |
AIT2015-64 pp.99-102 |
AIT, IIEEJ, AS |
2015-03-14 14:45 |
Tokyo |
|
A study on phased information disclosure with personal identification concealment by image Ryuichiro Goda, Takahashi Hiroki (UEC) |
Nowadays, it is easier to share the information in a large framework compared with the past, As for it, the numbers of d... [more] |
AIT2015-65 pp.103-106 |
AIT, IIEEJ, AS |
2015-03-14 14:45 |
Tokyo |
|
Suspicious behavior detection based on characteristic of hand movements Takashi Namekawa (UEC) |
In recent years, along with the equipment for crime prevention to spread, crime prevention awareness of suspicious behav... [more] |
AIT2015-66 pp.107-110 |
AIT, IIEEJ, AS |
2015-03-14 14:45 |
Tokyo |
|
Digital Scrapbook for "Tsundere" Character Making Yoda Naoya (TUT), Yoshihisa Kanematsu, Ryuta Motegi (TMU), Koji Mikami, Kunio Kondo (TUT) |
[more] |
AIT2015-67 pp.111-114 |
AIT, IIEEJ, AS |
2015-03-14 14:45 |
Tokyo |
|
Municipality Mascot Character Making using 3D Model parts Katsutoshi Shirako (TUT), Yoshihisa Kanematsu, Ryuta Motegi (TMU), Koji Mikami, Kunio Kondo (TUT) |
[more] |
AIT2015-68 pp.115-118 |
AIT, IIEEJ, AS |
2015-03-14 14:45 |
Tokyo |
|
Demi Human Character Making using 3d model parts. Hiroaki Suzuki (TUT), Yoshihisa Kanematsu, Ryuta Motegi (TMU), Koji Mikami, Kunio Kondo (TUT) |
There is the character category called "Demi Human character". The Demi human characters are used to synthesize certain ... [more] |
AIT2015-69 pp.119-122 |
AIT, IIEEJ, AS |
2015-03-14 14:45 |
Tokyo |
|
Autonomous behavior generation of a large number avatars by potential method Toshiya Kira, Kohe Tokoi (Wakayama Univ.) |
In this study, we developed a technique of generating the behavior of the game avatars by the simulation of free fight b... [more] |
AIT2015-70 pp.123-125 |
AIT, IIEEJ, AS |
2015-03-14 14:45 |
Tokyo |
|
Cartoon Face Generation based on Parts-by-parts Morphing Akiko Komatsu, Takayuki Itoh (Ochanomizu Univ.) |
In this paper, we present a face cartoon generation technique that does not have any limitation of the number of sample ... [more] |
AIT2015-71 pp.127-130 |
AIT, IIEEJ, AS |
2015-03-14 14:45 |
Tokyo |
|
Consideration of Effects to Average Face Caused by Image Features Kiyotsugu Sato (CIT), Shugo Kuwatani, Kazuo Ohzeki (SIT) |
Typically, the average face is created by processing the shape and texture of the two faces to 1/2. However, in practice... [more] |
AIT2015-72 pp.131-132 |
AIT, IIEEJ, AS |
2015-03-14 14:45 |
Tokyo |
|
Skin texture analysis by skin groove extraction Keito Sakashita (UEC) |
Recently, knowledge of the effect on the skin giving a stimulus to the skin, such as UV rays are penetrated by many. The... [more] |
AIT2015-73 pp.133-136 |
AIT, IIEEJ, AS |
2015-03-14 14:45 |
Tokyo |
|
Interactive Coloring for Freehand Line Drawings Using Delaunay Triangulation Taku Goto, Hiroshi Mori, Fubito Toyama, Kenji Shoji (Utsunomiya Univ.) |
We propose a new method which simplifies coloring freehand drawings. As our earlier study for automatic coloring, a meth... [more] |
AIT2015-74 pp.137-140 |
AIT, IIEEJ, AS |
2015-03-14 14:45 |
Tokyo |
|
Interactive Editing of Freehand Line Drawings Using the Vanishing Point Detection Masanori Goma, Saori Kurata, Hiroshi Mori, Fubito Toyama, Kenji Syoji (Utsunomiya Univ.) |
[more] |
AIT2015-75 pp.141-144 |
|