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 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 1 - 5 of 5  /   
Committee Date Time Place Paper Title / Authors Abstract Paper #
HI, IEICE-MVE, VRSJ, HI-SIG-VR 2013-06-25
16:15
Tokyo Sanjo Conference Hall Virtual Museum on 4K Ultra-high Resolution Real-time CG System
Masaki Hayashi, Masayuki Nakajima, Steven Bachelder (Gotland Univ.), Akihiko Iguchi (Astrodesign), Satoshi Machida (Ambient Media)
 [more] HI2013-57
pp.39-44
AIT, IIEEJ, AS 2013-03-15
11:15
Kanagawa Keio Univ. Improvement of Automatic BBS Visualization in T2V -- Animation considering dialogue structure --
Masahiro Kameoka, Masaki Hayashi (Gotland Univ.), Toshihiro Furukawa (TUS)
T2V(Text-to-Vision) a technology which is capable of automatic animated movie generation to assist individuals who do no... [more] AIT2013-42
pp.35-38
AIT, IIEEJ, AS 2013-03-15
10:30
Kanagawa Keio Univ. On reusable CG object for MMD in T2V
Koji Wajima (TUS), Masaki Hayashi (Gotland Univ.), Toshihiro Furukawa (TUS)
Production of Computer Graphics (CG) by individuals has become active. CG movie production free tool called the MMD (Mi... [more] AIT2013-56
pp.85-88
AIT, IIEEJ, AS 2013-03-15
10:30
Kanagawa Keio Univ. Implementation of T2V: Text-To-Visio on Game Engine UNITY
Masaki Hayashi, Masayuki Nakajima, Steven Bachelder (Gotland Univ.), Takesato Nigorikawa (Progmind)
We have been developing T2V (Text-To-Vision) technology which enables to produce CG animation from given script. We have... [more] AIT2013-58
pp.91-92
AIT, IIEEJ, AS 2013-03-15
13:00
Kanagawa Keio Univ. 4K/8K Ultra High-resolution Interactive Display System for Museum Collections Providing Information and Context
Steven Bachelder, Masayuki Nakajima, Masaki Hayashi (Gotland Univ.)
Museums and their artefacts offer rich and deep sources of information with links to many other artefacts in and outside... [more] AIT2013-61
pp.101-102
 Results 1 - 5 of 5  /   
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