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Search Results: Conference Papers |
Conference Papers (Available on Advance Programs) (Sort by: Date Descending) |
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Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
HI, IEICE-MVE, VRSJ, HI-SIG-VR |
2013-06-25 16:15 |
Tokyo |
Sanjo Conference Hall (Tokyo) |
Virtual Museum on 4K Ultra-high Resolution Real-time CG System Masaki Hayashi, Masayuki Nakajima, Steven Bachelder (Gotland Univ.), Akihiko Iguchi (Astrodesign), Satoshi Machida (Ambient Media) |
[more] |
HI2013-57 pp.39-44 |
AIT, IIEEJ, AS |
2013-03-15 11:15 |
Kanagawa |
Keio Univ. (Kanagawa) |
Improvement of Automatic BBS Visualization in T2V
-- Animation considering dialogue structure -- Masahiro Kameoka, Masaki Hayashi (Gotland Univ.), Toshihiro Furukawa (TUS) |
T2V(Text-to-Vision) a technology which is capable of automatic animated movie generation to assist individuals who do no... [more] |
AIT2013-42 pp.35-38 |
AIT, IIEEJ, AS |
2013-03-15 10:30 |
Kanagawa |
Keio Univ. (Kanagawa) |
On reusable CG object for MMD in T2V Koji Wajima (TUS), Masaki Hayashi (Gotland Univ.), Toshihiro Furukawa (TUS) |
Production of Computer Graphics (CG) by individuals has become active. CG movie production free tool called the MMD (Mi... [more] |
AIT2013-56 pp.85-88 |
AIT, IIEEJ, AS |
2013-03-15 10:30 |
Kanagawa |
Keio Univ. (Kanagawa) |
Implementation of T2V: Text-To-Visio on Game Engine UNITY Masaki Hayashi, Masayuki Nakajima, Steven Bachelder (Gotland Univ.), Takesato Nigorikawa (Progmind) |
We have been developing T2V (Text-To-Vision) technology which enables to produce CG animation from given script. We have... [more] |
AIT2013-58 pp.91-92 |
AIT, IIEEJ, AS |
2013-03-15 13:00 |
Kanagawa |
Keio Univ. (Kanagawa) |
4K/8K Ultra High-resolution Interactive Display System for Museum Collections Providing Information and Context Steven Bachelder, Masayuki Nakajima, Masaki Hayashi (Gotland Univ.) |
Museums and their artefacts offer rich and deep sources of information with links to many other artefacts in and outside... [more] |
AIT2013-61 pp.101-102 |
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