Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
AIT, IIEEJ, AS, CG-ARTS |
2025-03-10 11:25 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) |
Path finding using the range goal Haruto Nakadai, Mizuki Morishita, Takashi Imagire (TPU) |
In digital games, path finding is performed to find the location of enemies. Although the virtual world of games continu... [more] |
AIT2025-56 pp.61-64 |
AIT, IIEEJ, AS, CG-ARTS |
2025-03-10 14:50 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) |
A Method for Expressing Ukiyo-e Woodblock Prints Wenze Xu, Nagae takanori (TPU) |
[more] |
AIT2025-83 pp.160-161 |
AIT, IIEEJ, AS, CG-ARTS |
2025-03-10 15:02 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) |
Customizing characters in third-person games
-- Research improving the efficiency of control rigs -- Haoyuan Chai, Takanori Nagae (TPU) |
[more] |
AIT2025-89 pp.182-185 |
AIT, IIEEJ, AS, CG-ARTS |
2025-03-10 15:14 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) |
Vehicle-type FPS character AI Xianglin Yang, Takanori Nagae (TPU) |
[more] |
AIT2025-90 pp.186-187 |
AIT, IIEEJ, AS, CG-ARTS |
2024-03-05 11:12 |
Tokyo |
Tokyo University of Technology |
Interactive Manga Expression Using Godot Yufeng Zou, Yasuo Kuhara (TPU) |
Digital manga was born about 30 years ago. At the current stage, manga media is not only moving towards digitalization b... [more] |
AIT2024-38 pp.27-28 |
AIT, IIEEJ, AS, CG-ARTS |
2024-03-05 10:55 |
Tokyo |
Tokyo University of Technology |
Research on Color Images that can be used for Worldview Construction Nanami Yasaku, Masanobu Endoh (TPU) |
Digital games can use full color images without limitations. The world of the game is created by the characters and item... [more] |
AIT2024-42 pp.41-42 |
AIT, IIEEJ, AS, CG-ARTS |
2024-03-05 14:40 |
Tokyo |
Tokyo University of Technology |
USING ChatGPT CONVERSATION IN UNREAL ENGINE Ziyan Ling, Takanori Nagae (TPU) |
[more] |
AIT2024-103 pp.243-245 |
AIT, IIEEJ, AS, CG-ARTS |
2024-03-05 15:28 |
Tokyo |
Tokyo University of Technology |
generate AI texture Using the Controlnet model of stable diffusion to create stylized materials in Blender Yudong Zhang, Takanori Nagae (TPU) |
[more] |
AIT2024-107 pp.257-260 |
AIT, IIEEJ, AS, CG-ARTS |
2024-03-05 15:16 |
Tokyo |
Tokyo University of Technology |
Motion capture data modification based on the principles of 2D animation. PuZheng Wang, Takanori Nagae (TPU) |
[more] |
AIT2024-111 pp.273-275 |
IDY, SID-JC |
2023-03-17 13:25 |
Online |
online |
[Invited Talk]
Juggling on the moon: A VR system for complex motor skill learning Hiroyuki Kambara (TPU), Wanhee Cho (Tokyo Tech), Hyeonseok Kim (UCSD), Makoto Kobayashi (Tokyo Tech), Rikita Oya, Yusuke Kitami (TPU), Supat Saetia (Tokyo Tech), Takahiro Kagawa (AIT), Hirokazu Tanaka (TCU), Makoto Miyakoshi, John Iversen, Scott Makeig (UCSD), Makoto Sato, Natsue Yoshimura (Tokyo Tech) |
[more] |
IDY2023-15 pp.5-8 |
AIT, IIEEJ, AS, CG-ARTS |
2023-03-06 12:40 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) (Primary: On-site, Secondary: Online) |
A device that expresses the difference in collision distance using multiple vibrations Tetta Morisaka, Hironori Hara (TPU) |
By giving players detailed feedback, we thought we could bring the in-game experience closer to reality. In this paper, ... [more] |
AIT2023-105 pp.249-251 |
ME, SIP, TOKAI |
2022-12-07 10:00 |
Aichi |
(Primary: On-site, Secondary: Online) |
Improvement of Prediction Performance by Weighted Prediction for Cross-fade Video Yuki Aigase, Kazuto Kamikura (TPU) |
Cross-fade is a special effect used in moving images. H.264, an international standard for video compression, improves e... [more] |
ME2022-86 SIP2022-5 pp.1-4 |
BCT, IEEE-BT |
2022-06-10 15:20 |
Tokyo |
NHK STRL |
The effect evaluation of understanding images for data compression by color reduction processing Yoshiki Murakami, Isao Nishihara, Takayuki Nakata (TPU) |
[more] |
BCT2022-36 pp.21-24 |
BCT, IEEE-BT |
2022-06-10 15:40 |
Tokyo |
NHK STRL |
Trend analysis of heat shimmer under various weather conditions Shingo Saeki, Isao Nishihara, Takayuki Nakata (TPU) |
[more] |
BCT2022-37 pp.25-28 |
IEICE-SIP, IEICE-BioX, IEICE-IE, IEICE-MI, IST, ME [detail] |
2022-05-19 14:50 |
Kumamoto |
Kumamoto University (Primary: On-site, Secondary: Online) |
Low-dose CT Denoising Using Deep CNN Yuta Sadamatsu (KIT), Seiichi Murakami (JGU), Tohru Kamiya (KIT), Li Guangxu (TPU) |
(To be available after the conference date) [more] |
|
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 15:37 |
Online |
Online |
Awareness Games: Research on entertainment games that lead to unintentional learning
-- Qualitative survey of learning methods and content -- Luna Matsukawa, Masanobu Endo (TPU) |
Serious games are developed for the purpose of learning and solving problems. In contrast, there are entertainment games... [more] |
AIT2022-80 pp.161-163 |
HI, IEICE-HIP, ASJ-H, VRPSY [detail] |
2022-02-27 16:40 |
Online |
on line |
Effects of visual stimuli on the sound images spatially split by synthesized binaural signal Tsubasa Sakai, Daisuke Morikawa, Parham Mokhtari (TPU) |
[more] |
HI2022-7 pp.57-62 |
AIT, IIEEJ, AS, CG-ARTS |
2021-03-08 11:15 |
Online |
Online |
LED device that allows you to easily change the color of the penlight and concentrate on the image Hiroaki Tanaka, Hironori Hara (TPU) |
[more] |
AIT2021-53 pp.91-93 |
AIT, IIEEJ, AS, CG-ARTS |
2021-03-08 11:15 |
Online |
Online |
The effect of production on the tactile
-- Effect of fear on bees -- Naoki Miura, Hironori Hara (TPU) |
[more] |
AIT2021-54 pp.95-97 |
AIT, IIEEJ, AS, CG-ARTS |
2020-03-13 14:45 |
Tokyo |
Tokyo University of Technology (Cancelled) |
「Rouge」 Ryuichi Takayama (TPU) |
[more] |
AIT2020-73 p.87 |
|