Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
AIT, IIEEJ, AS, CG-ARTS |
2023-03-06 11:01 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) (Primary: On-site, Secondary: Online) |
A Study of Penalty Kick Training XR System Using Image Recognition Tatsuya Ono, Tomokazu Ishikawa (Toyo Univ.) |
[more] |
AIT2023-38 pp.13-16 |
AIT, IIEEJ, AS, CG-ARTS |
2023-03-06 11:13 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) (Primary: On-site, Secondary: Online) |
An investigative research on the amusingness of MR games on the subject of OHAJIKI game Takeru Yoshida, Tomokazu Ishikawa (Toyo Univ.) |
In this study, we investigated the possibility of the MR game using the OHAJIKI MR game. We created a OHAJIKI MR game th... [more] |
AIT2023-39 pp.17-20 |
AIT, IIEEJ, AS, CG-ARTS |
2023-03-06 11:01 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) (Primary: On-site, Secondary: Online) |
Research on content development using VR and 3D game engine technology Wenzhen Wang, Hiroyuki Kose, Takashi Mihara (Toyo Univ.), Hapnes Toba, Sulaeman Santo (Maranatha Christian Univ.), Terutoshi Tada (Toyo Univ.) |
The purposes of this research are "Content development to manipulate real space from virtual space" and "Content develop... [more] |
AIT2023-43 pp.29-32 |
AIT, IIEEJ, AS, CG-ARTS |
2023-03-06 14:50 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) (Primary: On-site, Secondary: Online) |
Part-by-Part Similarity Analysis for Similar Music Retrieval Keito Nakayama, Tomokazu Ishikawa (Toyo Univ.) |
In this study, the similarity of subjectively similar songs was calculated by analyzing their constituent parts, with th... [more] |
AIT2023-66 pp.115-118 |
AIT, IIEEJ, AS, CG-ARTS |
2023-03-06 15:27 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) (Primary: On-site, Secondary: Online) |
A realistic breast physics simulation based on measured data Toshitake Suzuki, Tomokazu Ishikawa (Toyo Univ.) |
[more] |
AIT2023-68 pp.123-126 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 10:30 |
Online |
Online |
Driving sounds for exciting driving experiences in electric mobility Kosuke Hoshino, Tomonari Kamba (Toyo Univ) |
Electric vehicles, which are expected to be widely used in the future, are extremely quiet both inside and outside the v... [more] |
AIT2022-98 pp.235-238 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 10:30 |
Online |
Online |
Habitualization support application based on the Fogg Behavior Model Eiji Tomura, Tomonari Kamba (Toyo Univ) |
When trying to achieve some goal, it is important to make certain behaviors a habit, but making a habit is not always ea... [more] |
AIT2022-99 pp.239-242 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 10:30 |
Online |
Online |
A Study on User Control of Smoke Animation in VR Space Daichi Matsuki, Tomokazu Ishikawa (Toyo Univ.) |
[more] |
AIT2022-102 pp.251-252 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 10:30 |
Online |
Online |
A Study on Interactive Projection Mapping of Sound and Video Using CSP Method Masaki Konaka, Tomokazu Ishikawa (Toyo Univ.) |
[more] |
AIT2022-120 pp.305-306 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 13:50 |
Online |
Online |
A Study on the Necessity of Product Detail Videos for Apparel EC Sites Tomokazu Yano, Tomokazu Ishikawa (Toyo Univ) |
In late years the EC industry shows growth. It is demanded that the apparel EC site send a lot of product information to... [more] |
AIT2022-140 pp.379-380 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 13:50 |
Online |
Online |
Representation of FRP material damage in 3DCG Shoon Komori, Tomokazu Ishikawa (Toyo Univ.) |
[more] |
AIT2022-141 pp.381-382 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 13:50 |
Online |
Online |
A Study on Video Refocusing Using Deblur GAN and DeepLens Kota Higuchi, Tomokazu Ishikawa (Toyo Univ.) |
The purpose of this research is to process blur with an appropriate depth of field for "out of focus" videos where the d... [more] |
AIT2022-144 pp.387-388 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 13:50 |
Online |
Online |
A Study on Efficient Visualization Methods of Sound in FPS Games Yuji Nakama, Tomokadu ishikawa (Toyo Univ) |
[more] |
AIT2022-145 pp.389-390 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 13:50 |
Online |
Online |
A Study of Facial Expression Transfer Method to 3D Characters Using Regression Analysis Masaki Itoh, Tomokazu Ishikawa (Toyo Univ.) |
[more] |
AIT2022-150 pp.399-400 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 13:50 |
Online |
Online |
Investigation of the relationship between the viewing angle of the HMD and the immersive feeling in VR images Sho Osaka, Tomokazu Ishikawa (Toyo Univ.) |
[more] |
AIT2022-151 pp.401-402 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 13:50 |
Online |
Online |
A study on the effective presentation of illusory figures and viewing effects in passenger viewpoints Yusuke Iwasaki, Tomokazu Ishikawa (Toyo Univ.) |
[more] |
AIT2022-152 pp.403-404 |
AIT, IIEEJ, AS, CG-ARTS |
2021-03-08 12:00 |
Online |
Online |
Research on Content Development Methods for 4K and 8K Resolution Huazheng Niu, Terutoshi Tada, Hiroyuki Kose (Toyo Univ.) |
The purpose is to research the development method of contents for 4K and 8K resolution in the field of broadcasting and ... [more] |
AIT2021-38 pp.37-40 |
AIT, IIEEJ, AS, CG-ARTS |
2021-03-08 11:15 |
Online |
Online |
A Study of Information Presentation Method during Cooking via HoloLens2 Tatsuki Tezuka, Tomokazu Ishikawa (Toyo Univ) |
[more] |
AIT2021-51 pp.87-88 |
AIT, IIEEJ, AS, CG-ARTS |
2021-03-08 13:30 |
Online |
Online |
A Study on Acceleration of Rendering Using Super-Resolution Processing Hiroki Kurata, Tomokazu Ishikawa (Toyo Univ) |
[more] |
AIT2021-96 pp.227-228 |
AIT, IIEEJ, AS, CG-ARTS |
2021-03-08 13:30 |
Online |
Online |
Research on a BGM search system to an input video Kazunari Sugimoto, Tomokazu Ishikawa (Toyo Univ.) |
[more] |
AIT2021-97 pp.229-230 |
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