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Conference Papers (Available on Advance Programs) (Sort by: Date Descending)
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Paper #
AIT , IIEEJ , AS , CG-ARTS
2026-03-02 12:16
Tokyo
Tokyo Polytechnic Univ. (Nakano)
Virtual Space Moving System Based on Detection of Body Movement using Image ProcessingYuichi Sakano , Hironobu Abe (Tokyo Denki Univ. )
[more]
AIT2026-63 pp.86-89
AIT , IIEEJ , AS , CG-ARTS
2026-03-02 13:35
Tokyo
Tokyo Polytechnic Univ. (Nakano)
Tool for detecting forgotten erasures during illustration creation: Smart Paint CheckerSoichiro Nakano , Hironobu Abe (Tokyo Denki Univ. )
[more]
AIT2026-76 pp.138-141
AIT , IIEEJ , AS , CG-ARTS
2026-03-02 14:30
Tokyo
Tokyo Polytechnic Univ. (Nakano)
Improving the accuracy of Bone Structure Detection processing for ultra-rough images in Stable DiffusionHaruka Inoue , Hironobu Abe (Tokyo Denki Univ. )
[more]
AIT2026-173 pp.455-458
AIT , IIEEJ , AS , CG-ARTS
2025-03-10 14:13
Tokyo
Tokyo Polytechnic Univ. (Nakano)
An automatic parts segmentation method using ViT in hair parts for 2D animation productionHuadong Zhu , Hironobu Abe (Tokyo Denki Univ. )
[more]
AIT2025-75 pp.132-135
AIT , IIEEJ , AS , CG-ARTS
2025-03-10 14:30
Tokyo
Tokyo Polytechnic Univ. (Nakano)
Study of body motion detection system for virtual space movementYuichi Sakano , Hironobu Abe (Tokyo Denki Univ. )
Most VRHMD devices on the market employ three-point tracking using goggles and two hand controllers. While head and hand... [more]
AIT2025-152 pp.391-394
AIT , IIEEJ , AS , CG-ARTS
2025-03-10 14:30
Tokyo
Tokyo Polytechnic Univ. (Nakano)
Smart Paint Checker: An Illustration coloring check tool using image processingRikuto Ishikawa , Gaku Someya , Soichiro Nakano , Hironobu Abe (Tokyo Denki Univ. )
In digital illustration production, it is necessary to check the completed illustration. Typically, this process involve... [more]
AIT2025-153 pp.395-398
AIT , IIEEJ , AS , CG-ARTS
2024-03-05 14:30
Tokyo
Tokyo University of Technology
Automatic hair parts segmentation for 2D animation productionYuichi Sakano , Hironobu Abe (Tokyo Denki Univ. )
In the production of 2D animation based on illustrations, it is necessary to divide the target illustration into parts b... [more]
AIT2024-125 pp.317-318
AIT , IIEEJ , AS , CG-ARTS
2023-03-06 15:51
Tokyo
Tokyo Polytechnic Univ. (Nakano) (Primary: On-site, Secondary: Online)
An automatic generation system of facial images with expression differences for game characters based on StyleGAN2Qing Chen , Hironobu Abe (Tokyo Denki Univ. )
In recent years, an increasing number of AI-based services have been used to automatically generate live-action and anim... [more]
AIT2023-70 pp.131-134
AIT , IIEEJ , AS , CG-ARTS
2023-03-06 12:40
Tokyo
Tokyo Polytechnic Univ. (Nakano) (Primary: On-site, Secondary: Online)
Color difference generation system for game character illustration using U-NetAoi Maeda , Chen Qing , Hironobu Abe (Tokyo Denki Univ. )
To partially process or change the color of a digital illustration, each part must have its own separate color layer. Ho... [more]
AIT2023-115 pp.283-286
AIT , IIEEJ , AS , CG-ARTS
2020-03-13 14:20
Tokyo
Tokyo University of Technology (Cancelled)
Smart Layer Splitter: An Automatic Layer Splitting System for Coloring Process of Creating Digital IllustrationYu Watanabe , Hironobu Abe (Tokyo Denki Univ. )
In the color painting process, which is one process of digital illustration production, it is necessary to split the lin... [more]
AIT2020-146 pp.317-320
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