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All Technical Committee Conferences (Searched in: Recent 10 Years)
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Search Results: Conference Papers |
Conference Papers (Available on Advance Programs) (Sort by: Date Descending) |
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Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
AIT, IIEEJ, AS, CG-ARTS |
2025-03-10 13:00 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) |
The Effect of Avatar Backchanneling Behavior on Conversation and Impressions in VR Environments Satoshi Monobe, Reiji Tsuruno (Kyushu Univ.) |
[more] |
AIT2025-125 pp.311-314 |
AIT, IIEEJ, AS, CG-ARTS |
2017-03-14 11:15 |
Tokyo |
Ochanomizu Univ. |
Regional Density Correction Model for Position Based Fluids Taihei Meno, Reiji Tsuruno (Kyushu Univ.) |
There is a position-based fluid simulation method as a method to calculate fine fluids in real time. In this method, inc... [more] |
AIT2017-53 pp.33-36 |
AIT, IIEEJ, AS, CG-ARTS |
2017-03-14 11:15 |
Tokyo |
Ochanomizu Univ. |
VR Historia - Interactive VR documentary Yuichi Ishikawa, Shogo Hotta, Yuta Kurimaru, Satoshi Maruyama, Reiji Tsuruno (Kyushu Univ.) |
The work is the documentary based interactive VR game which has high-quality visual images. The Game concept is the eve... [more] |
AIT2017-97 pp.181-183 |
AIT, IIEEJ, AS, CG-ARTS |
2017-03-14 13:00 |
Tokyo |
Ochanomizu Univ. |
Natural eye movement for facing virtual character Tomoko Nakamoto, Reiji Tsuruno (Kyushu Univ.) |
Human eye does not move randomly. When we face to each other, we gaze right eye, left eye, and midface continuously. We ... [more] |
AIT2017-103 pp.205-208 |
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