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All Technical Committee Conferences  (Searched in: Recent 10 Years)

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 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 1 - 4 of 4  /   
Committee Date Time Place Paper Title / Authors Abstract Paper #
AIT, IIEEJ, AS, CG-ARTS 2025-03-10
13:00
Tokyo Tokyo Polytechnic Univ. (Nakano) The Effect of Avatar Backchanneling Behavior on Conversation and Impressions in VR Environments
Satoshi Monobe, Reiji Tsuruno (Kyushu Univ.)
 [more] AIT2025-125
pp.311-314
AIT, IIEEJ, AS, CG-ARTS 2017-03-14
11:15
Tokyo Ochanomizu Univ. Regional Density Correction Model for Position Based Fluids
Taihei Meno, Reiji Tsuruno (Kyushu Univ.)
There is a position-based fluid simulation method as a method to calculate fine fluids in real time. In this method, inc... [more] AIT2017-53
pp.33-36
AIT, IIEEJ, AS, CG-ARTS 2017-03-14
11:15
Tokyo Ochanomizu Univ. VR Historia - Interactive VR documentary
Yuichi Ishikawa, Shogo Hotta, Yuta Kurimaru, Satoshi Maruyama, Reiji Tsuruno (Kyushu Univ.)
The work is the documentary based interactive VR game which has high-quality visual images. The Game concept is the eve... [more] AIT2017-97
pp.181-183
AIT, IIEEJ, AS, CG-ARTS 2017-03-14
13:00
Tokyo Ochanomizu Univ. Natural eye movement for facing virtual character
Tomoko Nakamoto, Reiji Tsuruno (Kyushu Univ.)
Human eye does not move randomly. When we face to each other, we gaze right eye, left eye, and midface continuously. We ... [more] AIT2017-103
pp.205-208
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