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All Technical Committee Conferences (Searched in: All Years)
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Search Results: Conference Papers |
Conference Papers (Available on Advance Programs) (Sort by: Date Descending) |
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Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
AIT, IIEEJ, AS, CG-ARTS |
2017-03-14 13:00 |
Tokyo |
Ochanomizu Univ. |
Rap Making Script
-- You can make your own rap with synthesized voice and CG animation by writing a script -- Masaki Hayashi (Uppsala Univ.), Yoshiaki Shishikui (Meiji Univ.), Steven Bachelder, Masayuki Nakajima (Uppsala Univ.) |
[more] |
AIT2017-116 pp.251-252 |
AIT, IIEEJ, AS |
2016-03-09 15:15 |
Tokyo |
Tokyo Polytechnic Univ. |
CG Museum Capable of Automatic Exhibit of Favorite Images
-- Toward the Automatic Generation of Customizable Virtual Museum -- Masaki Hayashi, Steven Bachelder, Masayuki Nakajima (Uppsala Univ.) |
[more] |
AIT2016-95 pp.181-182 |
AIT, IIEEJ, AS |
2016-03-09 15:15 |
Tokyo |
Tokyo Polytechnic Univ. |
Characterization of engagement changes during VR based rehabilitation : A preliminary study Shinya Tachihara, Takehiko Yamaguchi, Naoki Ishiura, Tetsuya Harada (TUS), Mickael Dinomais, Paul Richard, Sylvie Nguyen (Angers Univ.), Steven Bachelder, Masaki Hayashi, Masayuki Nakajima (Uppsala Univ.), Uno Fors (Stockholm Univ.) |
Cerebral Palsy refers to abnormal development or damage to areas of the brain responsible for various motor functions. T... [more] |
AIT2016-96 pp.183-186 |
AIT, IIEEJ, AS |
2014-03-17 11:00 |
Tokyo |
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Examining the production of an educational game for sustainable development Steven Bachelder, Masaki Hayashi, Masayuki Nakajima (UU) |
[more] |
AIT2014-53 pp.87-90 |
AIT, IIEEJ, AS |
2014-03-17 11:00 |
Tokyo |
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System Development Kit of T2V in the Unity
-- T2V Engine Capable of Converting Script to CG Animation in the Unity Game Engine -- Masaki Hayashi, Steven Bachelder, Masayuki Nakajima (Uppsala Univ.), Takesato Nigorikawa (ProgMind, Inc.) |
[more] |
AIT2014-54 pp.91-94 |
AIT, IIEEJ, AS |
2014-03-17 14:30 |
Tokyo |
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Work-Package Exemplified by Enchant.js for Game Education in Uppsala University Steven Bachelder (UU), Ryo Shimizu, Brandon Mcinnis (UEI), Masaki Hayashi, masayuki nakajima (UU) |
[more] |
AIT2014-72 pp.147-150 |
HI, IEICE-MVE, VRSJ, HI-SIG-VR |
2013-06-25 16:15 |
Tokyo |
Sanjo Conference Hall |
Virtual Museum on 4K Ultra-high Resolution Real-time CG System Masaki Hayashi, Masayuki Nakajima, Steven Bachelder (Gotland Univ.), Akihiko Iguchi (Astrodesign), Satoshi Machida (Ambient Media) |
[more] |
HI2013-57 pp.39-44 |
AIT, IIEEJ, AS |
2013-03-15 11:30 |
Kanagawa |
Keio Univ. |
Research Work-Package Methodology exemplified by the Multiple Screens Project Jonas Lewis, Kakee Lau, Pelle Bostrom, Youssef Khatib, Joakim Andreasson, Steven Bachelder, Masaki Hayashi, Masayuki Nakajima (HGO), Takashi Ohta, Kunio Kondo (TUT) |
In this paper we will first introduce the Research Work Package Methodology (RWPM) as part of the Master Course curricul... [more] |
AIT2013-37 pp.17-18 |
AIT, IIEEJ, AS |
2013-03-15 10:30 |
Kanagawa |
Keio Univ. |
Implementation of T2V: Text-To-Visio on Game Engine UNITY Masaki Hayashi, Masayuki Nakajima, Steven Bachelder (Gotland Univ.), Takesato Nigorikawa (Progmind) |
We have been developing T2V (Text-To-Vision) technology which enables to produce CG animation from given script. We have... [more] |
AIT2013-58 pp.91-92 |
AIT, IIEEJ, AS |
2013-03-15 13:00 |
Kanagawa |
Keio Univ. |
4K/8K Ultra High-resolution Interactive Display System for Museum Collections Providing Information and Context Steven Bachelder, Masayuki Nakajima, Masaki Hayashi (Gotland Univ.) |
Museums and their artefacts offer rich and deep sources of information with links to many other artefacts in and outside... [more] |
AIT2013-61 pp.101-102 |
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