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 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 1 - 10 of 10  /   
Committee Date Time Place Paper Title / Authors Abstract Paper #
AIT, IIEEJ, AS, CG-ARTS 2017-03-14
13:00
Tokyo Ochanomizu Univ. Rap Making Script -- You can make your own rap with synthesized voice and CG animation by writing a script --
Masaki Hayashi (Uppsala Univ.), Yoshiaki Shishikui (Meiji Univ.), Steven Bachelder, Masayuki Nakajima (Uppsala Univ.)
 [more] AIT2017-116
pp.251-252
AIT, IIEEJ, AS 2016-03-09
15:15
Tokyo Tokyo Polytechnic Univ. CG Museum Capable of Automatic Exhibit of Favorite Images -- Toward the Automatic Generation of Customizable Virtual Museum --
Masaki Hayashi, Steven Bachelder, Masayuki Nakajima (Uppsala Univ.)
 [more] AIT2016-95
pp.181-182
AIT, IIEEJ, AS 2016-03-09
15:15
Tokyo Tokyo Polytechnic Univ. Characterization of engagement changes during VR based rehabilitation : A preliminary study
Shinya Tachihara, Takehiko Yamaguchi, Naoki Ishiura, Tetsuya Harada (TUS), Mickael Dinomais, Paul Richard, Sylvie Nguyen (Angers Univ.), Steven Bachelder, Masaki Hayashi, Masayuki Nakajima (Uppsala Univ.), Uno Fors (Stockholm Univ.)
Cerebral Palsy refers to abnormal development or damage to areas of the brain responsible for various motor functions. T... [more] AIT2016-96
pp.183-186
AIT, IIEEJ, AS 2014-03-17
11:00
Tokyo   Examining the production of an educational game for sustainable development
Steven Bachelder, Masaki Hayashi, Masayuki Nakajima (UU)
 [more] AIT2014-53
pp.87-90
AIT, IIEEJ, AS 2014-03-17
11:00
Tokyo   System Development Kit of T2V in the Unity -- T2V Engine Capable of Converting Script to CG Animation in the Unity Game Engine --
Masaki Hayashi, Steven Bachelder, Masayuki Nakajima (Uppsala Univ.), Takesato Nigorikawa (ProgMind, Inc.)
 [more] AIT2014-54
pp.91-94
AIT, IIEEJ, AS 2014-03-17
14:30
Tokyo   Work-Package Exemplified by Enchant.js for Game Education in Uppsala University
Steven Bachelder (UU), Ryo Shimizu, Brandon Mcinnis (UEI), Masaki Hayashi, masayuki nakajima (UU)
 [more] AIT2014-72
pp.147-150
HI, IEICE-MVE, VRSJ, HI-SIG-VR 2013-06-25
16:15
Tokyo Sanjo Conference Hall Virtual Museum on 4K Ultra-high Resolution Real-time CG System
Masaki Hayashi, Masayuki Nakajima, Steven Bachelder (Gotland Univ.), Akihiko Iguchi (Astrodesign), Satoshi Machida (Ambient Media)
 [more] HI2013-57
pp.39-44
AIT, IIEEJ, AS 2013-03-15
11:30
Kanagawa Keio Univ. Research Work-Package Methodology exemplified by the Multiple Screens Project
Jonas Lewis, Kakee Lau, Pelle Bostrom, Youssef Khatib, Joakim Andreasson, Steven Bachelder, Masaki Hayashi, Masayuki Nakajima (HGO), Takashi Ohta, Kunio Kondo (TUT)
In this paper we will first introduce the Research Work Package Methodology (RWPM) as part of the Master Course curricul... [more] AIT2013-37
pp.17-18
AIT, IIEEJ, AS 2013-03-15
10:30
Kanagawa Keio Univ. Implementation of T2V: Text-To-Visio on Game Engine UNITY
Masaki Hayashi, Masayuki Nakajima, Steven Bachelder (Gotland Univ.), Takesato Nigorikawa (Progmind)
We have been developing T2V (Text-To-Vision) technology which enables to produce CG animation from given script. We have... [more] AIT2013-58
pp.91-92
AIT, IIEEJ, AS 2013-03-15
13:00
Kanagawa Keio Univ. 4K/8K Ultra High-resolution Interactive Display System for Museum Collections Providing Information and Context
Steven Bachelder, Masayuki Nakajima, Masaki Hayashi (Gotland Univ.)
Museums and their artefacts offer rich and deep sources of information with links to many other artefacts in and outside... [more] AIT2013-61
pp.101-102
 Results 1 - 10 of 10  /   
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