| Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
| AIT, IIEEJ, AS, CG-ARTS |
2026-03-02 11:18 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) |
3D Character Exaggeration via Silhouette-Guided Mesh Deformation Ayaha Omuro, Mizuki Yokoo (Hosei Univ.), Syuhei Sato (Hosei Univ./PCGR) |
Computer graphics are widely used in anime production, but physically plausible 3D models struggle to reproduce stylized... [more] |
AIT2026-46 pp.28-31 |
| AIT, IIEEJ, AS, CG-ARTS |
2026-03-02 13:35 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) |
Simulation of Small Solids in Liquids Using Signed Distance Functions and Gaussian Mixture Models Yukino Masubuchi (Hosei Univ), Syuhei Sato (Hosei Univ./PCGR), Kaisei Sakurai (CA), Soma Yokota (Univ of Tsukuba) |
This study proposes a new framework for simulating the motion of small solids in water. While numerous fluid-solid inter... [more] |
AIT2026-70 pp.114-117 |
| AIT, IIEEJ, AS, CG-ARTS |
2026-03-02 13:47 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) |
A Control Method for Fragment Scattering Distribution in Physics-based Destruction Simulation Ryota Kobayashi (Hosei Univ.), Syuhei Sato (Hosei Univ./PCGR) |
This study aims to control fragment scattering distribution into a user-specified range in physics-based destruction sim... [more] |
AIT2026-71 pp.118-121 |
| AIT, IIEEJ, AS, CG-ARTS |
2026-03-02 10:30 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) |
A Preliminary Study on 3D Motion Retargeting Considering Part Size Differences Chika Ogura (Hosei Univ.), Syuhei Sato (Hosei Univ./PCGR) |
In character animation, motion data captured via motion capture systems is commonly applied to 3D models to generate ani... [more] |
AIT2026-97 pp.222-223 |
| AIT, IIEEJ, AS, CG-ARTS |
2026-03-02 10:30 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) |
A Preliminary Study on CG-Based Optimization of Foreground Illumination Consistent with LED-Wall Backgrounds China Tsunemi (Hosei Univ.), Syuhei Sato (Hosei Univ./PCGR) |
LED walls are widely used in video production and studio photography, serving as a crucial technology that enhances the ... [more] |
AIT2026-108 pp.252-253 |
| AIT, IIEEJ, AS, CG-ARTS |
2025-03-10 10:25 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) |
A Control Simulation into Desired Shape using Multiple Soap Bubbles Naruo Nishio (Hosei Univ), Syuhei Sato (Hosei Univ/PCGR), Kaisei Sakurai (CA), Keiko Nakamoto (Hosei Univ) |
In video production, simulating the behavior of various physical phenomena to match user preferences is in high demand. ... [more] |
AIT2025-51 pp.41-44 |
| AIT, IIEEJ, AS, CG-ARTS |
2025-03-10 10:49 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) |
Search-based Liquid Sound Synthesis using Pseudo-Bubbles Shutaro Fujii (Hosei Univ), Syuhei Sato (Hosei Univ/PCGR), Yoshinori Dobashi (Hokkaido Univ/PCGR) |
In the field of computer graphics, sound effects are one of the factors that improve the quality of visual works. Variou... [more] |
AIT2025-53 pp.49-52 |
| AIT, IIEEJ, AS, CG-ARTS |
2025-03-10 13:37 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) |
An Experimental Study on 3D Hair Modeling from Sketches Using Diffusion Curves Ritsuki Ishiwata (Hosei Univ), Syuhei Sato (Hosei Univ/PCGR) |
In this study, we propose a method for generating 3D hair models from sketches. One approach to 3D modeling from a singl... [more] |
AIT2025-67 pp.102-105 |
| AIT, IIEEJ, AS, CG-ARTS |
2025-03-10 10:35 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) |
An Experimental Study on Controlling Snowball Collision Dispersion in Physical Simulations Nagisa Hayakawa (Hosei Univ.), Syuhei Sato (Hosei Univ./PCGR) |
Snow is a familiar element in daily life in certain regions and plays a crucial role in video production using computer ... [more] |
AIT2025-104 pp.239-240 |
| AIT, IIEEJ, AS, CG-ARTS |
2025-03-10 10:35 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) |
An Experimental Study on Shadow Art Generation Using Assemblages of Primitives Rei Momoi, Yuta Muramatsu (Hosei Univ.), Syuhei Sato (Hosei Univ./PCGR) |
Shadow art is a form of artistic expression in which light is cast onto objects to create shadows in specific shapes, su... [more] |
AIT2025-105 pp.241-242 |
| AIT, IIEEJ, AS, CG-ARTS |
2025-03-10 13:00 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) |
An Experimental Study on Optimizing Road Layout with Desired Silhouette based on Identifying Bottlenecks of Congestion Ryota Kobayashi, Yuta Hoshi, Yudai Ichimura (Hosei Univ.), Syuhei Sato (Hosei Univ./PCGR) |
In computer graphics, many studies have been conducted on modeling virtual cities. However, these studies do not conside... [more] |
AIT2025-141 pp.360-362 |
| AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 13:50 |
Online |
Online |
An Experimental Study on Modeling Fluid Flow using VR Haruchika Isoya, Syuhei Sato, Shangce Gao (Univ. of Toyam), Zheng Tang (Univ. of Toyama) |
In computer graphics (CG), a modeling system with virtual reality (VR), which can achieve intuitive operations, has got ... [more] |
AIT2022-146 pp.391-392 |
| AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 13:50 |
Online |
Online |
An Experimental Study on Estimating Residual Quantity of Foodstuff based on Deep Learning using 3D Model Hiromu Takata, Syuhei Sato, Shangce Gao, Zheng Tang (Univ. Of Toyama) |
With the recent development of deep learning techniques, many image recognition methods have been proposed for various o... [more] |
AIT2022-147 pp.393-394 |
| AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 13:50 |
Online |
Online |
An Experimental Study on Synthesizing Fluid Flow with User-desired Pattern Tomoki Kamiya, Syuhei Sato, Shangce Gao, Zheng Tang (Univ. of Toyama) |
Recently, animations created using physically-based fluid simulations are often used for entertainment applications, suc... [more] |
AIT2022-148 pp.395-396 |
| AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 13:50 |
Online |
Online |
An Experimental Study on Smoke Simulation using Multiple Grids Takumi Miyamoto, Syuhei Sato, Shangce Gao, Zheng Tang (Univ. of Toyama) |
Realistic animations can be created using physically-based fluid simulations, but computational costs for the simulation... [more] |
AIT2022-149 pp.397-398 |
| AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 13:50 |
Online |
Online |
An Experimental Study on Simulating Shear Thickening Fluids using FLIP Ayumu Ikeo, Hyuga Saito, Syuhei Sato, Shangce Gao, Zheng Tang (Univ.of Toyama) |
Shear thickening fluids behave like a solid when sudden external forces are added to themselves. In computer graphics, s... [more] |
AIT2022-164 pp.431-432 |
| AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 13:50 |
Online |
Online |
Turbulence Style Transfer of 3D Fire Simulation with Preserving Color Distribution based on Temperature Control Yuma Shiraki, Hyuga Saito, Syuhei Sato, Shangce Gao, Zheng Tang (Univ. of Toyama) |
The turbulence style transfer, which can synthesize turbulence details to low-resolution smoke flows, proposed for creat... [more] |
AIT2022-165 pp.433-434 |
| AIT, IIEEJ, AS, CG-ARTS |
2021-03-08 13:30 |
Online |
Online |
An Experimental Study on Combining Multiple Liquid Animations using Flow Interpolation Yuto Tokuda, Syuhei Sato, Shangce Gao, Zheng Tang (Univ. of Toyama) |
In the field of computer graphics, physically-based fluid simulations can create realistic animations, but its computati... [more] |
AIT2021-88 pp.201-202 |
| AIT, IIEEJ, AS, CG-ARTS |
2021-03-08 13:30 |
Online |
Online |
An Experimental Study on Fluid Simulation using Multiple Grids Tomoyuki Yamamoto, Syuhei Sato, Shangce Gao, Zheng Tang (Univ. of Toyama) |
Recently, physically-based fluid simulations can create realistic animations, but it’s computational cost is still large... [more] |
AIT2021-89 pp.203-204 |
| AIT, IIEEJ, AS, CG-ARTS |
2021-03-08 13:30 |
Online |
Online |
An Experimental Study on Recognizing Kuzushiji using Deep Learning Fumiya Masuda, Syuhei Sato, Shangce Gao, Zheng Tang (Univ. of Toyama) |
Kuzushiji is a typeface used in ancient documents, and has a characteristic of fluent handwriting with a brush. Ancient ... [more] |
AIT2021-90 pp.205-206 |
|