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 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 1 - 8 of 8  /   
Committee Date Time Place Paper Title / Authors Abstract Paper #
AIT, IIEEJ, AS, CG-ARTS 2024-03-05
12:00
Tokyo Tokyo University of Technology Semiautomatic Cutout of Objects from 3D Scene Reconstructed with Gaussian Splatting
Yuya Matsumoto, Issei Fujishiro (Keio Univ.)
With advances in extended reality technologies, there is an increasing demand for three-dimensional (3D) scene reconstru... [more] AIT2024-36
pp.19-22
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
15:25
Online Online Study on Color of Ambient Light for Psychological Influence in 3D Animation
Wen Zheng, Sakai Shigekazu (Waseda Univ.)
Lighting has been an important part in today’s 3D animation making, with different elements including light strength, li... [more] AIT2022-79
pp.157-160
AIT, 3DMT, OSJ-HODIC 2021-09-03
13:35
Online   Real-time interactive image hologram generation and display -- Improving expressiveness of hologram with photo-realistic rendering --
Naoki Yuasa, Hiroshi Yoshikawa, Takeshi Yamaguchi (Nihon Univ.)
HoloTV, a three-dimensional video display system, has been used to display videos since real-time computation of interfe... [more] AIT2021-134 3DIT2021-23
pp.5-7
IIEEJ, AIT 2020-09-17
16:18
Online   Evaluation of Projective Distortion Robustness of Gait Analysis based on 3D Camera Parameter Calibration
Daisuke Imoto, Kenji Kurosawa, Masakatsu Honma, Ryo Yokota, Manato Hirabayashi, Yoshinori Hawai (NRIPS)
Silhouette-based gait analysis is a technique for identifying whether two pedestrian videos depict the same person. Howe... [more] AIT2020-169
pp.27-30
ME 2018-02-24
11:45
Kanagawa Kanto Gakuin Univ. A Consideration of 3DCG Character Animation System for Amateur Creator
Hiroyoshi Kobayashi (Tokyo City Univ.), Seiki Inoue (NHK-MT), Nobuyuki Yagi (Tokyo City Univ.)
Many video contents are posted on the video sharing service, but attractive videos of 3DCG character animation is not so... [more] ME2018-56
pp.45-48
HI 2014-11-28
17:00
Kumamoto Kumamoto City International Center Motion Parallax and Depth Sensitivity Caused by Relative Velocity on the Screen
Shunpei Kaji, Yasuo Watanabe (KIT)
Recently whether we sense depth from videos on the screen was researched from various points of view. In real space, we ... [more] HI2014-68
pp.29-32
3DMT, HI 2013-03-04
15:40
Tokyo   An Interpolation of an Object Outline and its Depth for Depth Addition to a Video
Akihiro Sasaki, Naoki Kawai (DNP)
Making suitable depth map inside objects with complex shape costs expensive for 2D to 3D conversion in movie studios. We... [more] HI2013-37 3DIT2013-5
pp.17-20
3DMT, IDY, IST 2011-10-21
10:25
Tokyo   A Method for 3D Contents Production Based on Integral Photography -- Depth Estimation Using Belief Propagation --
Kensuke Ikeya, Kensuke Hisatomi, Miwa Katayama, Yuichi Iwadate (NHK)
In this paper, we propose a depth estimation method using belief propagation for the purpose of producing integral 3D co... [more] IST2011-59 IDY2011-50 3DIT2011-80
pp.5-8
 Results 1 - 8 of 8  /   
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