Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
AIT, IIEEJ, AS, CG-ARTS |
2025-03-10 10:35 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) |
Assessing the Impact of Anime on Consumer Behavior
-- A Quasi-Experimental Study of "Bocchi the Rock!" -- Ren Shimokawara, Hiroyuki Egami (Nihon Univ.) |
While the influence of digital media on human consumption behavior attracts both policy and general interest, as seen in... [more] |
AIT2025-98 pp.215-218 |
AIT, IIEEJ, AS, CG-ARTS |
2025-03-10 14:30 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) |
Proposal of an LOD control model toward anime production Masahiro Aono, Issei Fujishiro (Keio Univ.) |
In anime, changes in LOD are considered an important visual expression and are frequently employed. By designing LOD app... [more] |
AIT2025-146 pp.377-380 |
AIT, IIEEJ, AS, CG-ARTS |
2023-03-06 12:40 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) (Primary: On-site, Secondary: Online) |
A method of recommending new animated films based on personal preferences. Mao Midorikawa, Michio Shiraishi (Toho Univ.) |
We propose a method of recommending new animated films based on personal preferences. Development of an application to s... [more] |
AIT2023-116 pp.287-288 |
MMS, ME, AIT, IEICE-IE, IEICE-ITS [detail] |
2023-02-21 10:45 |
Hokkaido |
Hokkaido Univ. |
A Note on Multi-label Image Classification in Animation Illustration Considering Hierarchical Relationships of Attributes Ziwen Lan, Keisuke Maeda, Takahiro Ogawa, Miki Haseyama (Hokkaido Univ.) |
This paper presents a multi-label classification of animated illustrations considering the hierarchical relationships of... [more] |
MMS2023-2 ME2023-22 AIT2023-2 pp.5-9 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 12:40 |
Online |
Online |
Automatic coloring of small regions in anime line drawings by geometric transformation Takashi Ogi (Tokai Univ.), Akinobu Maejima (OLM/IMAGICA), Seitaro Shinagawa, Takuya Funatomi, Satoshi Nakamura, Yasuhiro Mukaigawa (NAIST), Hiroyuki Kubo (Tokai Univ.) |
In this paper, we propose a method that enables correct automatic coloring of small areas in animated line drawings. So ... [more] |
AIT2022-64 pp.103-106 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 12:52 |
Online |
Online |
Acquiring convincing colorization for anime line drawings consistent with shadow indicated lines Nao Kawashima (Tokai Univ.), Akinobu Maejima (OLM/IMAGICA), Seitaro Shinagawa, Takuya Funatomi, Satoshi Nakamura, Yasuhiro Mukaigawa (NAIST), Hiroyuki Kubo (Tokai Univ.) |
In this paper, we aim to improve the accuracy of automatic colorization of anime line-drawings containing shadow colors.... [more] |
AIT2022-65 pp.107-109 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 10:30 |
Online |
Online |
Research on diegesis of the sound effects in "Aikatsu!" through impression experiments. Soichiro Arai, Akinori Ito (TUT) |
In this study, we analyzed the sound effects associated with the characters in Japanese anime and game titled "Aikatsu!.... [more] |
AIT2022-126 pp.325-328 |
AIT, IIEEJ, AS, CG-ARTS |
2020-03-13 15:00 |
Tokyo |
Tokyo University of Technology (Cancelled) |
Strokes correspondence estimation between hand drawings using graph matching Hayato Ikezawa, Takuya Funatomi, Hiroyuki Kubo (NAIST), Akinobu Maejima (OLM Digital, Inc./IMAGICA GROUP Inc.), Satoshi Nakamura, Yasuhiro Mukaigawa (NAIST) |
This study aims to develop a method of automatic interpolation for efficient anime production. The software has been com... [more] |
AIT2020-67 pp.69-72 |
HI, IEICE-IE, IEICE-ITS, MMS, ME, AIT [detail] |
2020-02-27 17:05 |
Hokkaido |
Hokkaido Univ. (Cancelled) |
A Note on Data Augmentation Method of 3D Pose Estimation for Illustration of Anime Character Nozomi Isami, Yuji Sakamoto (Hokkaido Univ.) |
Research on 3D pose estimation from photographs of real human using machine learning have already been proposed. However... [more] |
MMS2020-24 HI2020-24 ME2020-52 AIT2020-24 pp.123-128 |
HI, VRPSY |
2017-11-25 11:25 |
Ishikawa |
Kanazawa Institute of Technology |
Analysis of Harmonious-Characteristics of animation and sound features for human emotion in AMV Mori Kento, Kotani Kazunori (JIST) |
AMV(Anime Music Video ) was created by Amateur editors from 1980s.The videos are often based on existing anime footage a... [more] |
HI2017-79 pp.47-50 |
AIT, IIEEJ, AS, CG-ARTS |
2017-03-14 13:00 |
Tokyo |
Ochanomizu Univ. |
A Study on Non Diegetic Sound Effect Production Method in Japanese Sci-Fi Anime Haruki Kakesu, Akinori Ito, Ken'ichiro Ito (TUT) |
Sounds of the kind called "Atmospheric Sound" in the field of video sound effects are also used to express the feelings ... [more] |
AIT2017-115 pp.249-250 |
AIT, IIEEJ, AS |
2016-03-09 10:40 |
Tokyo |
Tokyo Polytechnic Univ. |
Procedural Sound Design Tool for Magical Visual Expression in Japanese Animation Nana Satou, Akinori Ito, Koji Mikami (TUT) |
Sound effect is the important part of fantastical scene in ANIME, especially for girls ANIME. However the sound design m... [more] |
AIT2016-75 pp.115-116 |
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