Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
AIT, IIEEJ, AS, CG-ARTS |
2023-03-06 12:40 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) (Primary: On-site, Secondary: Online) |
A method of recommending new animated films based on personal preferences. Mao Midorikawa, Michio Shiraishi (Toho Univ.) |
We propose a method of recommending new animated films based on personal preferences. Development of an application to s... [more] |
AIT2023-116 pp.287-288 |
MMS, ME, AIT, IEICE-IE, IEICE-ITS [detail] |
2023-02-21 10:45 |
Hokkaido |
Hokkaido Univ. |
A Note on Multi-label Image Classification in Animation Illustration Considering Hierarchical Relationships of Attributes Ziwen Lan, Keisuke Maeda, Takahiro Ogawa, Miki Haseyama (Hokkaido Univ.) |
This paper presents a multi-label classification of animated illustrations considering the hierarchical relationships of... [more] |
MMS2023-2 ME2023-22 AIT2023-2 pp.5-9 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 12:40 |
Online |
Online |
Automatic coloring of small regions in anime line drawings by geometric transformation Takashi Ogi (Tokai Univ.), Akinobu Maejima (OLM/IMAGICA), Seitaro Shinagawa, Takuya Funatomi, Satoshi Nakamura, Yasuhiro Mukaigawa (NAIST), Hiroyuki Kubo (Tokai Univ.) |
In this paper, we propose a method that enables correct automatic coloring of small areas in animated line drawings. So ... [more] |
AIT2022-64 pp.103-106 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 12:52 |
Online |
Online |
Acquiring convincing colorization for anime line drawings consistent with shadow indicated lines Nao Kawashima (Tokai Univ.), Akinobu Maejima (OLM/IMAGICA), Seitaro Shinagawa, Takuya Funatomi, Satoshi Nakamura, Yasuhiro Mukaigawa (NAIST), Hiroyuki Kubo (Tokai Univ.) |
In this paper, we aim to improve the accuracy of automatic colorization of anime line-drawings containing shadow colors.... [more] |
AIT2022-65 pp.107-109 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 10:30 |
Online |
Online |
Research on diegesis of the sound effects in "Aikatsu!" through impression experiments. Soichiro Arai, Akinori Ito (TUT) |
In this study, we analyzed the sound effects associated with the characters in Japanese anime and game titled "Aikatsu!.... [more] |
AIT2022-126 pp.325-328 |
AIT, IIEEJ, AS, CG-ARTS |
2020-03-13 15:00 |
Tokyo |
Tokyo University of Technology (Cancelled) |
Strokes correspondence estimation between hand drawings using graph matching Hayato Ikezawa, Takuya Funatomi, Hiroyuki Kubo (NAIST), Akinobu Maejima (OLM Digital, Inc./IMAGICA GROUP Inc.), Satoshi Nakamura, Yasuhiro Mukaigawa (NAIST) |
This study aims to develop a method of automatic interpolation for efficient anime production. The software has been com... [more] |
AIT2020-67 pp.69-72 |
HI, IEICE-IE, IEICE-ITS, MMS, ME, AIT [detail] |
2020-02-27 17:05 |
Hokkaido |
Hokkaido Univ. (Cancelled) |
A Note on Data Augmentation Method of 3D Pose Estimation for Illustration of Anime Character Nozomi Isami, Yuji Sakamoto (Hokkaido Univ.) |
Research on 3D pose estimation from photographs of real human using machine learning have already been proposed. However... [more] |
MMS2020-24 HI2020-24 ME2020-52 AIT2020-24 pp.123-128 |
HI, VRPSY |
2017-11-25 11:25 |
Ishikawa |
Kanazawa Institute of Technology |
Analysis of Harmonious-Characteristics of animation and sound features for human emotion in AMV Mori Kento, Kotani Kazunori (JIST) |
AMV(Anime Music Video ) was created by Amateur editors from 1980s.The videos are often based on existing anime footage a... [more] |
HI2017-79 pp.47-50 |
AIT, IIEEJ, AS, CG-ARTS |
2017-03-14 13:00 |
Tokyo |
Ochanomizu Univ. |
A Study on Non Diegetic Sound Effect Production Method in Japanese Sci-Fi Anime Haruki Kakesu, Akinori Ito, Ken'ichiro Ito (TUT) |
Sounds of the kind called "Atmospheric Sound" in the field of video sound effects are also used to express the feelings ... [more] |
AIT2017-115 pp.249-250 |
AIT, IIEEJ, AS |
2016-03-09 10:40 |
Tokyo |
Tokyo Polytechnic Univ. |
Procedural Sound Design Tool for Magical Visual Expression in Japanese Animation Nana Satou, Akinori Ito, Koji Mikami (TUT) |
Sound effect is the important part of fantastical scene in ANIME, especially for girls ANIME. However the sound design m... [more] |
AIT2016-75 pp.115-116 |
ME |
2015-02-28 10:30 |
Kanagawa |
Kanto Gakuin Univ. |
MIDI performance rendering for improving expression of automatic accompaniment Kaito Ishida, Yasuyuki Saito (NIT, kisarazu College) |
The ensemble means that two or more players perform music at the same time. The ensemble needs plural players, but playe... [more] |
ME2015-35 pp.1-4 |
ME |
2014-02-22 11:00 |
Kanagawa |
Kanto Gakuin Univ. |
Automated Music Performance System with Virtual and Real Players Based on Multiple Agent Simulation Ryosuke Nakamura, Izumi Watanabe, Toshiyuki Gotoh, Naoyoshi Tamura, Hiroshi Shimada (YNU) |
In an orchestra performance, performers interactively exchange information such as tempo, volume, and pitch under the co... [more] |
ME2014-45 pp.57-60 |
ME |
2013-02-16 10:45 |
Kanagawa |
Kanto Gakuin Univ. |
A study of semi-automatic creation of duo score from orchestra score Takahiro Iijima, Yasuyuki Saito (KisarazuNCT) |
This paper shows a system which semi-automatically arranges an orchestra score for a duo score. To arrange an orchestra ... [more] |
ME2013-6 pp.19-22 |
ME |
2012-02-18 11:00 |
Kanagawa |
Kando Gakuin Univ. |
A study of semi-automatic arrangement of duo score from orchestra score Takahiro Iijima, Yasuyuki Saito (Kisarazu NCT) |
This study proposes a system which semi-automatically arranges an orchestra score for a duo score. To arrange an orchest... [more] |
ME2012-15 pp.57-60 |