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 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
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Committee Date Time Place Paper Title / Authors Abstract Paper #
AIT, IIEEJ, AS, CG-ARTS 2021-03-08
11:15
Online Online Proposal of a method for improving the visibility of game visuals using impressionist techniques
Natsuka Hasegawa, Motonobu Kawashima, Daichi Hayakawa (TUT)
Visual expression in game contents in recent years has become more sophisticated. Realistic works are so realistic that ... [more] AIT2021-35
pp.25-28
IEICE-CQ, IEICE-MoNA, CE, BCT [detail] 2011-09-08
11:15
Kumamoto Pref. Univ. Kumamoto Traffic Reduction by Content-oriented Incentive Mechanism in Peer-assisted Content Delivery Networks
Naoya Maki, Takayuki Nishio, Ryoichi Shinkuma (Kyoto Univ.), Tatsuya Mori, Noriaki Kamiyama, Ryoichi Kawahara (NTT), Tatsuro Takahashi (Kyoto Univ.)
Minimizing network traffic is an important issue in content services delivering large volume content files to lower the ... [more]
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