Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
AIT, IIEEJ, AS, CG-ARTS |
2024-03-05 14:18 |
Tokyo |
Tokyo University of Technology |
Achieving Enthusiasm in Virtual Live Concert Through the Synthesis of Sympathetic Audience NPCs Takehiro Ishinuki, Issei Fujishiro (Keio Univ.) |
Virtual live concerts, which have attracted much attention from potential audience in recent years, are less enthusiasti... [more] |
AIT2024-68 pp.127-130 |
BCT, IEICE-SIS |
2022-10-14 09:40 |
Aomori |
Hachinohe Institute of Technology (Primary: On-site, Secondary: Online) |
Creation of subjective evaluation datasets for Print Quality Assessment Ryosuke Tonegawa, Yosuke Sugiura, Nozomiko Yasui, Tetsuya Shimamura (Saitama Univ) |
There does not exist image quality assessment (IQA) dataset for image with print-specific defects so far. This dataset c... [more] |
|
IEICE-MVE, HI, VRSJ |
2021-06-02 10:50 |
Online |
Online |
Visualization of Visit Motivation Based on Kansei Value Structure and Attractiveness of Tourism Resource:
-- Toward Attracting Inbound Visitors Based on Ako Salt, a Japan Heritage -- Tomomi Hatano, Tomomi Takezawa, Masashi Sugimoto, Xu Kuangzhe, Takashi Morikawa, Yasuhiro Azuma, Kazuo Shibuta, Noriko Nagata (Kwansei Gakuin Univ.) |
We focused on what people consider important in tourism. 50 Japanese adults were asked to rate the importance of each of... [more] |
|
ME |
2019-02-09 13:45 |
Kanagawa |
Kanto Gakuin University |
Autonomous mobile robot which plans its path with interpreting the meanings among the spaces formed by multiple people and objects Xianhui Bu, Tomoaki Nakamura, Masahide Kaneko (UEC) |
(To be available after the conference date) [more] |
ME2019-18 pp.59-62 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 14:15 |
Tokyo |
Tokyo University of Technology |
Crowd simulation considering personality in evacuation from threat Makoto Ida, Koji Mikami (TUT) |
In this research, we aimed to realize a crowd simulation that emphasizes scenes that humans evacuate from threats and ta... [more] |
AIT2018-143 pp.361-364 |
HI |
2018-03-07 15:20 |
Tokyo |
Tokyo University of Agriculture and Technology |
Perceptual ability detecting global motion direction of pedestrian crowd in 3D-VR scene and effect of view position Yuya Takahashi, Kazuho Fukuda (Kogakuin Univ.) |
(To be available after the conference date) [more] |
HI2018-49 pp.21-24 |
ME |
2018-02-24 14:30 |
Kanagawa |
Kanto Gakuin Univ. |
Dynamic Path Planning for Autonomous Mobile Robot with Spatiotemporal RRT Using Limited Local Information under Crowded Condition Kazuki Nakamura, Tomoaki Nakamura, Masahide Kaneko (UEC) |
A robot that can work with humans under the daily lives environment should have the function of autonomous movement. Thi... [more] |
ME2018-67 pp.89-92 |
AIT, IIEEJ, AS |
2016-03-09 13:39 |
Tokyo |
Tokyo Polytechnic Univ. |
An autonomous behavior generation method of a large scale infantry combat that utilize the terrain tactics using potential method Toshiya Kira, Kohe Tokoi (Wakayama City Univ) |
In the video game, the battle that between the characters is popular. The game on the battlefield needs to generate a re... [more] |
AIT2016-52 pp.41-44 |
AIT, IIEEJ, AS |
2016-03-09 10:40 |
Tokyo |
Tokyo Polytechnic Univ. |
Modeling Crowd Movement Taking Non-uniform Density into Account Ryohei Suzuki, Issei Fujishiro (Keio Univ.) |
Research on crowd movement started with addressing human perception issues and has been developing in a diversified way ... [more] |
AIT2016-80 pp.127-130 |
AIT, IIEEJ, AS |
2015-03-14 14:45 |
Tokyo |
|
Autonomous behavior generation of a large number avatars by potential method Toshiya Kira, Kohe Tokoi (Wakayama Univ.) |
In this study, we developed a technique of generating the behavior of the game avatars by the simulation of free fight b... [more] |
AIT2015-70 pp.123-125 |
ME, AIT, HI, IEICE-IE, IEICE-ITS [detail] |
2012-02-20 13:40 |
Hokkaido |
Hokkaido Univ. |
A study on creation of crowd behavior using crowd control interface Ayumu Sato, Terumasa Aoki (Tohoku Univ.) |
Recently, there has been a lot of examples of crowd simulation based on CG.
In this paper, we proposed a method for mak... [more] |
HI2012-5 ME2012-43 AIT2012-5 pp.51-54 |
AIT, IIEEJ |
2011-03-11 11:40 |
Tokyo |
Tokyo Denki Univ. |
A Behavior Model of Panicked Crowd Considering Field of Vision Kosuke Kabatani, Tomoaki Moriya, Tokiichiro Takahashi (TDU) |
Crowd simulation is now used in 3D computer graphics for film or video game. A task to create a character motion in a cr... [more] |
AIT2011-24 pp.45-48 |