Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
HI |
2024-03-19 15:00 |
Online |
|
Analysis of Gaze Tracking by Proficiency Level in FPS Games
-- Improvement Strategies through the Eye Movement Patterns of Expert Players -- Rui Tome, Satoru Odo (Okinawa International Univ.) |
In this study, the visual attention and gaze of novice, intermediate, and advanced players during the gameplay of a popu... [more] |
HI2024-26 pp.52-55 |
IEICE-HIP, HI, VRPSY, ASJ-H [detail] |
2024-02-23 09:30 |
Okinawa |
|
An analysis of factors influencing gaze duration in free viewing Ryuya Chibata, Yuhei Ohsawa, Takeshi Kohama (Kindai Univ.) |
Recently, there has been considerable interest in studying human eye behavior and eye-gaze distribution to evaluate the ... [more] |
HI2024-4 pp.15-18 |
AIT, IIEEJ, AS, CG-ARTS |
2023-03-06 12:40 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) (Primary: On-site, Secondary: Online) |
Study of cartoon balloon suitable for comic translation Ikuko Tsubaki (Tokyo Univ. of Technology) |
When translating a comic into English, path of gaze from a speech bubble to the next sometimes changes from original. A ... [more] |
AIT2023-122 pp.309-310 |
ME, SIP, TOKAI |
2022-12-07 15:00 |
Aichi |
(Primary: On-site, Secondary: Online) |
Comparison of gazing points and gaze prediction of midfielders in soccer training
-- for professional and college student soccer players -- Ryo Isa, Kyosuke Horio, Tsubasa Hirakawa, Takayoshi yamashita, Hironobu Fujiyoshi (Chubu Univ.) |
Gaze behavior in sports has received widespread attention. The purpose is to quantitatively analyze and compare the eye ... [more] |
ME2022-94 SIP2022-13 pp.35-38 |
HI, VRPSY, JSKE |
2022-11-25 15:20 |
Osaka |
Kindai Univ. |
Frequency of gaze fixation in memory task with five-level blurs put on Voronoi tessellated photographs Gen Anjiki, Masaki Ogawa (Mie Univ.) |
When observing an image, it has been shown that the gaze is guided to a clearer area by partially applying a blurring ef... [more] |
HI2022-28 pp.19-22 |
IEICE-MVE, HI, SIP, VRSJ, HI-SIG-DeMO, IPSJ-HCI, IPSJ-EC [detail] |
2022-06-16 11:00 |
Online |
Online |
An Examination on Eye-Gaze Input Using a Bubble Cursor in AR Tomohiro Fujiwara, Kei Kanari, Mie Sato (Utsunomiya Univ) |
In recent years, research on augmented reality (AR) has been actively conducted, and eye-gaze input has been attracting ... [more] |
HI2022-20 SIP2022-2 pp.25-29 |
ME |
2022-02-12 13:30 |
Online |
online |
An Examination of Information Presentation Based on User's Gaze with AR Glasses Shogo Nishida, Kei Kanari, Mie Sato (Utsunomiya Univ.) |
In recent years, augmented reality (AR) has been attracting more and more attention because of its great technological p... [more] |
ME2022-14 pp.51-54 |
3DMT |
2021-10-19 15:10 |
Online |
Online |
[Encouragement Talk]
Effect of Face Image Orientation and Combination Ratio in a Simple Pseudo Gaze Direction Display System Using Spatial Blending and Boundary Luminance Blending by Image Reconstruction in Brain of Luminance of 2D Face Images with Different Gaze Directions Yurie Nakagawa, Shiro Suyama, Kenji Yamamoto, Haruki Mizushina (Tokushima Univ.) |
Perceived gaze direction can be successfully changed by spatial blending of two faces with different gaze directions by ... [more] |
3DIT2021-44 pp.57-60 |
ME |
2021-02-27 13:15 |
  |
|
An Examination of AR Information Display with Eye-Gaze Input Tomohiro Fujiwara, Natsumi Motoura, Kei Kanari, Mie Sato (Utsunomiya Univ) |
AR (Augmented Reality) can be easily handled by anyone with the spread of smartphones and the improvement of development... [more] |
ME2021-40 pp.45-48 |
ME |
2021-02-27 13:30 |
  |
|
An examination of Live Video Viewing with Eye-Gaze Input for Personal Preference Atsuki Hirakawa, Yuki Tanaka, Kei Kanari, Mie Sato (Utsunomiya Univ.) |
In recent years, live video content that can emphasize the sounds and images of objects of interest to the viewer using ... [more] |
ME2021-41 pp.49-52 |
IEICE-IE, IEICE-ITS, MMS, ME, AIT [detail] |
2021-02-18 17:30 |
Online |
Online |
A Note on Position Estimation of Superimposing Information in Soccer Videos
-- Decision of Object Placement Based on User's Gaze Position and Players' Positions -- Genki Suzuki, Sho Takahashi, Takahiro Ogawaa, Miki Haseyama (Hokkaido Univ.) |
This paper presents a method for position estimation of superimposing information based on user's gaze position and play... [more] |
MMS2021-15 ME2021-15 AIT2021-15 pp.77-81 |
3DMT |
2020-10-20 11:55 |
Online |
Online |
3D Image Depth Enlargement in Large & long-viewing distance Edge-Based DFD Display by Blurring Edge Images Hideto Matsubara, Shiro Suyama, Haruki Mizushina (Tokushima Univ.) |
We can successfully extend depth-fusion limit of front-rear gap from two image depths to one perceived depth by blurring... [more] |
3DIT2020-23 pp.29-32 |
AIT, IIEEJ, AS, CG-ARTS |
2020-03-13 13:05 |
Tokyo |
Tokyo University of Technology (Cancelled) |
Composition to overlook the unconsciousness Sunouchi Nana, Amaoka Toshitaka (Meisei Univ.) |
There are many letters and sentences in our ordinary life. However, people who read letters and sentences is not even ab... [more] |
AIT2020-120 pp.233-236 |
HI, IEICE-IE, IEICE-ITS, MMS, ME, AIT [detail] |
2020-02-27 14:40 |
Hokkaido |
Hokkaido Univ. (Cancelled) |
A Note on Eye Gaze Based User-specific Interest Estimation for Images
-- Estimation Performance Improvement Based on sMVCCA including Ordinal Label Dequantization -- Masanao Matsumoto (Hokkaido Univ.), Naoki Saito (NIT, Kushiro College), Takahiro Ogawa, Miki Haseyama (Hokkaido Univ.) |
This paper presents supervised multiview canonical correlation analysis via ordinal label dequantization (sMVCCA-OLD) fo... [more] |
MMS2020-15 HI2020-15 ME2020-43 AIT2020-15 pp.73-77 |
HI, IEICE-IE, IEICE-ITS, MMS, ME, AIT [detail] |
2020-02-27 15:10 |
Hokkaido |
Hokkaido Univ. (Cancelled) |
A note on estimation of gaze features for human emotion estimation while viewing images Yuya Moroto, Keisuke Maeda, Takahiro Ogawa, Miki Haseyama (Hokkaido Univ.) |
This paper presents a method for estimation of gaze features for human emotion estimation while viewing images. In the p... [more] |
MMS2020-17 HI2020-17 ME2020-45 AIT2020-17 pp.85-89 |
HI, IEICE-IE, IEICE-ITS, MMS, ME, AIT [detail] |
2020-02-27 15:25 |
Hokkaido |
Hokkaido Univ. (Cancelled) |
Presentation Region Calculation of Information Based on Gaze Tracking Data in Soccer Videos Genki Suzuki, Sho Takahashi, Takahiro Ogawa, Miki Haseyama (Hokkaido Univ.) |
This paper presents a method for calculation of the presentation region of information based on gaze tracking data in so... [more] |
MMS2020-18 HI2020-18 ME2020-46 AIT2020-18 pp.91-95 |
HI, IEICE-IE, IEICE-ITS, MMS, ME, AIT [detail] |
2020-02-27 15:55 |
Hokkaido |
Hokkaido Univ. (Cancelled) |
A Note on Classification of Experienced and Novice Inspectors Based on Bio-signals While Inspecting in Subway Tunnels Tetsuya Kushima, Keisuke Maeda, Takahiro Ogawa, Miki Haseyama (Hokkaido Univ.) |
This paper presents classification of experienced and novice inspectors based on bio-signals while inspecting in subway ... [more] |
MMS2020-20 HI2020-20 ME2020-48 AIT2020-20 pp.101-105 |
ME |
2020-02-08 11:45 |
Kanagawa |
Kanto Gakuin University |
An Examination of Estimating Interests as Tourism Targets by Machine Learning with Fixation Behavior Akihiro Suzuki, Koya Suzuki, Zentaro Kimura, Mie Sato (Utsunomiya Univ.) |
(To be available after the conference date) [more] |
ME2020-14 pp.47-50 |
SIP, ME |
2019-11-15 10:10 |
Kumamoto |
Sojo University, Main Campus |
Analysis of Learning Japanese Sign Languages Strategies for Novices using a Gaze Measurement Sho Inooka (SIT), Ken Tsutsuguchi (Sojo Univ.), Shunichi Yonemura (SIT) |
Most novices at sign languages learn them in schools or on television. In particular, sign language classrooms, illustra... [more] |
ME2019-127 pp.47-52 |
AIT, IIEEJ, AS, CG-ARTS |
2019-03-12 13:15 |
Tokyo |
Waseda Univ. |
A VR system for gaze correction during presentation using sound and guidance point Kang Zhou, Yoshihisa Kanematsu, Naoya Tsuruta, Kunio Kondo, Koji Mikami (TUT) |
The purpose of this research is to propose a new way of practice for presentation through the usage of the VR technology... [more] |
AIT2019-71 pp.85-88 |