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 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 1 - 5 of 5  /   
Committee Date Time Place Paper Title / Authors Abstract Paper #
IST 2024-03-27
14:45
Tokyo Kikai-Shinko-Kaikan Bldg.
(Primary: On-site, Secondary: Online)
A Study on High-Sensitivity Stacked Digital Pixel Sensor with CTIA circuit
Kazuki Tatsuta, Nao Kitajima, Yu Osuka, Shunsuke Okura (Ritsumeikan Univ.)
Small digital pixel sensor (DPS) with back-side illumination together with 3D-stacking technologies has been proposed fo... [more] IST2024-19
pp.34-38
IIEEJ, AIT 2018-08-10
14:20
Nagano Shinshu Univ. Spectral Rendering of Fluorescent Material Under Global Illumination Environment Using Multiple Importance Sampling
Wataru Yamamoto, Bisser Raytchev, Toru Tamaki, Kazufumi Kaneda (Hiroshima Univ.)
To render a scene with fluorescence, spectral rendering should be used because fluorescence is a strongly wavelength dep... [more] AIT2018-170
pp.69-72
AIT, IIEEJ, AS 2013-03-15
10:30
Kanagawa Keio Univ. Global Illumination Computation Using Replica Exchange Method Based on Locality Relaxation of Light Path Space
Hisanari Otsu, Yonghao Yue (The Univ. of Tokyo), Qiming Hou (Zhejiang Univ.), Kei Iwasaki (Wakayama Univ.), Bing-Yu Chen (National Taiwan Univ.), Yoshinori Dobashi (Hokkaido Univ.), Tomoyuki Nishita (The Univ. of Tokyo)
Methods for computing global illumination using Markov Chain Monte Carlo techniques generate a new light path by locally... [more] AIT2013-33
pp.1-4
AIT, 3DMT, OSJ-HODIC 2012-09-07
15:50
Chiba Funabashi Campus, Nihon Univ. Introduction of the ray tracing to computer-generated holograms
Masaki Nakamura, Takeshi Yamaguchi, Hiroshi Yoshikawa (Nihon Univ.)
The computer-generated holograms(CGH) can reproduce virtual objects as complete 3D image in real space. In our previous ... [more] AIT2012-114 3DIT2012-47
pp.21-24
ME, JSKE 2008-10-23
14:30
Hokkaido Hokkaido Univ. Real-Time Rendering of Fur Using Volumetric Data Structure
Daisuke Yamada, Tsuyoshi Yamamoto, Yoshinori Dobashi (Hokkaido Univ.)
In movies or computer game, realistic rendering of animals by 3DCG has been realized. For the rendering of an animal, a ... [more] ME2008-164
pp.11-14
 Results 1 - 5 of 5  /   
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