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All Technical Committee Conferences (Searched in: Recent 10 Years)
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Search Results: Conference Papers |
Conference Papers (Available on Advance Programs) (Sort by: Date Descending) |
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Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
ME, AIT, MMS, IEICE-IE, IEICE-ITS, SIP [detail] |
2025-02-18 10:00 |
Hokkaido |
Hokkaido Univ. |
Momentum-Aware Difficulty Computation for Music Games and Its Application to Stage Data Editing Ryosuke Nosaka, Yoshinori Dobashi (Hokkaido Univ.) |
In music rhythm games, the chart serves as a stage that provides action instructions to players in sync with the music, ... [more] |
MMS2025-1 ME2025-1 AIT2025-1 SIP2025-1 pp.1-6 |
AIT, IIEEJ, AS, CG-ARTS |
2023-03-06 10:25 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) (Primary: On-site, Secondary: Online) |
Influence Evaluation of Segmentation Parameters in Automatic Score Generation for Music Games Masato Mitsuda, Yasunari Obuchi (TUT) |
"Music games" are games in which the player performs certain actions to the rhythm of music played automatically to scor... [more] |
AIT2023-101 pp.235-238 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 10:45 |
Tokyo |
Tokyo University of Technology |
Automatic estimation of Key-sound in Rhythm Action Games Daiki Fukunaga, Yasunari Obuchi (Tokyo Univ. of Tech.) |
In this paper, we introduced automatic estimation of so-called key-sounds aiming at automatic generation of the game dat... [more] |
AIT2018-93 pp.181-184 |
AIT, IIEEJ, AS |
2015-03-14 16:30 |
Tokyo |
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Contents development for the system Stick'n Roll with Curved Display Haruka Ohshima, Takayuki Matsukawa, Akihiro Matsuura (Tokyo Denki Univ.) |
The authors have presented a system called Stick’n Roll in which stick-like interfaces are rolled on a series of convex ... [more] |
AIT2015-81 pp.163-164 |
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