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 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 1 - 4 of 4  /   
Committee Date Time Place Paper Title / Authors Abstract Paper #
AIT, IIEEJ, AS, CG-ARTS 2025-03-10
14:30
Tokyo Tokyo Polytechnic Univ. (Nakano) A research on immersive enhancement by augmenting MR movies with particle effects
Yuma Kokubu, Tomokazu Ishikawa (Toyo Univ)
In recent years, the development and spread of MR devices has been remarkable, and they are becoming more familiar. In t... [more] AIT2025-148
pp.383-384
AIT, IIEEJ, AS, CG-ARTS 2021-03-08
13:30
Online Online An Experimental Study on Combining Multiple Liquid Animations using Flow Interpolation
Yuto Tokuda, Syuhei Sato, Shangce Gao, Zheng Tang (Univ. of Toyama)
In the field of computer graphics, physically-based fluid simulations can create realistic animations, but its computati... [more] AIT2021-88
pp.201-202
AIT, IIEEJ, AS, CG-ARTS 2019-03-12
16:30
Tokyo Waseda Univ. "Unreal Engine 4" How to make an explosion effect
Karitsu Cyou, Takanori Nagae (Tokyo Polytechnic Univ)
This work is This work is a media art work on the theme of various kinds of effects. It combines effects and Animation, ... [more] AIT2019-91
pp.161-162
AIT, IIEEJ, AS 2016-03-09
10:40
Tokyo Tokyo Polytechnic Univ. Procedural Sound Design Tool for Magical Visual Expression in Japanese Animation
Nana Satou, Akinori Ito, Koji Mikami (TUT)
Sound effect is the important part of fantastical scene in ANIME, especially for girls ANIME. However the sound design m... [more] AIT2016-75
pp.115-116
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