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All Technical Committee Conferences (Searched in: All Years)
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Search Results: Conference Papers |
Conference Papers (Available on Advance Programs) (Sort by: Date Descending) |
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Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
AIT, IIEEJ, AS, CG-ARTS |
2020-03-13 14:20 |
Tokyo |
Tokyo University of Technology (Cancelled) |
Word learning application using a match 3 puzzle Shiyu Sun, Ikuko Tsubaki (TUT) |
Katakana words are particularly difficult to remember for Chinese students. In this study, a katakana word learning appl... [more] |
AIT2020-149 pp.327-328 |
AIT, IIEEJ, AS, CG-ARTS |
2019-03-12 14:00 |
Tokyo |
Waseda Univ. |
A Study on the Effectiveness of "Sub Line" on Puyo Puyo competing play Kazuhiro Kurihara, Masaki Abe, Taichi Watanabe (TUT) |
Puyo Puyo series is an action puzzle game with competing elements. Puyo Puyo AI is organized taking into account the str... [more] |
AIT2019-137 pp.307-310 |
AIT, IIEEJ, AS |
2014-03-17 12:00 |
Tokyo |
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A Game System for Creating and Playing Permutation Puzzles Tomohiro Shimojo, Akihiro Matsuura (TDU) |
A permutation puzzles is a one-player game that permutes multiple objects to complete specified arrangement. We present ... [more] |
AIT2014-36 p.31 |
AIT, IIEEJ |
2010-03-12 16:50 |
Tokyo |
Tokyo Denki Univ. |
Large Screen Silhouette Puzzle with Projector and Camera Naomi Oguri, Takahiro Kashima, Shuhei Kitajima, Satoko Moroi, Katsuto Nakajima (TDU) |
We developed a silhouette puzzle game which can be enjoyed by many players. This game system consists of a set of magnet... [more] |
AIT2010-71 pp.65-66 |
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