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 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 1 - 3 of 3  /   
Committee Date Time Place Paper Title / Authors Abstract Paper #
AIT, IIEEJ, AS, CG-ARTS 2024-03-05
10:55
Tokyo Tokyo University of Technology Motorcycle design using rough sets
Nagisa Kato, Tsukasa Kikuchi (TUT)
Using rough sets, we propose bike designs that match the image of works such as games and anime. Create a model by divid... [more] AIT2024-56
pp.83-86
AIT, IIEEJ, AS, CG-ARTS 2017-03-14
14:45
Tokyo Ochanomizu Univ. Extraction of design elements to connect high concept and costume design
Akinori Mutou, Tsukasa Kikuchi (TUT)
Content industries such as animation and games are expected to be applied in various fields with the appearance of VR. A... [more] AIT2017-146
pp.347-350
AIT, ME 2008-05-26
10:30
Kyoto ATR A method for KANSEI modeling using rough set
Akihiro Ogino (Kyoto Sangyo Univ.), Toshikazu Kato (Chuo Univ.)
This study proposes a modeling method of each customer’s interest in commodities using Rough Set theory.
In order to de... [more]
ME2008-69 AIT2008-62
pp.1-4
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