Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
AIT, IIEEJ, AS, CG-ARTS |
2024-03-05 10:55 |
Tokyo |
Tokyo University of Technology |
Proposals for Improvement to Achieve a Variety of Tone Changes
-- Sound-making System Triggered by Body Movements -- Kengo Fujita, Kenichiro Ito (TUT) |
Tone modulation on an electric guitar is achieved by operating switches on the guitar itself, using an amplifier, or usi... [more] |
AIT2024-44 pp.47-48 |
IEICE-HIP, HI, VRPSY, ASJ-H [detail] |
2024-02-22 14:00 |
Okinawa |
|
Effects of body motion and somatosensory factors on sound localization Koki Hosoda, Hiroaki Shigemasu (KUT) |
In this study, we investigated the effects of body movements and somatosensory perception on sound source localization d... [more] |
HI2024-1 pp.1-5 |
IEICE-MVE, HI, VRSJ, HI-SIG-DeMO, IPSJ-HCI, IPSJ-EC [detail] |
2023-05-31 16:40 |
Tokyo |
Univ. of Tokyo (Primary: On-site, Secondary: Online) |
AR Environmental Sound Display with Onomatopoeia for Deaf or Hard of Hearing People Yuito Arisumi, Yutaro Hirao, Monica Perusquia-Hernandez (NAIST), Naoya Isoyama (Otsuma Women's University), Hideaki Uchiyama, Kiyoshi Kiyokawa (NAIST) |
In Japan, onomatopoeia such as onomatopoeia and mimetic words are often used to add concreteness to speech. On the other... [more] |
|
HI |
2023-03-15 11:00 |
Online |
|
Effects of Stimulus Onset Asynchrony on Timbre Perception of Piano Chord Sound Ryohei Takayama, Yutaka Sakaguchi (UEC) |
Timbre of a piano harmonic chord is determined not only by the heights of the individual tones consisting of the chord b... [more] |
HI2023-7 pp.5-8 |
AIT, IIEEJ, AS, CG-ARTS |
2023-03-06 10:25 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) (Primary: On-site, Secondary: Online) |
Influence Evaluation of Segmentation Parameters in Automatic Score Generation for Music Games Masato Mitsuda, Yasunari Obuchi (TUT) |
"Music games" are games in which the player performs certain actions to the rhythm of music played automatically to scor... [more] |
AIT2023-101 pp.235-238 |
AIT, IIEEJ, AS, CG-ARTS |
2023-03-06 12:40 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) (Primary: On-site, Secondary: Online) |
A Research on Minimum Quality Level of Edits Required for High-Rating Posted Videos Toranosuke Kubokawa, Suguru Matsuyoshi (TUT) |
The object of this work is to clarify minimum quality level of edits required for high-rating posted videos. We targeted... [more] |
AIT2023-124 pp.315-318 |
IEICE-HIP, HI, VRPSY [detail] |
2023-02-22 11:55 |
Toyama |
(Primary: On-site, Secondary: Online) |
Measurement of minimum audible movement angle per movement speed with constant stimulus sound duration Ryoga Ogura, Daisuke Morikawa (Toyama Pref. Univ.), Yohji Ishii (SEKISUI CHEMICAL), Mokhtari Parham (Toyama Pref. Univ.) |
To clarify the effect of changes in sound image movement speed on the minimum audible movement angle, the MAMA was measu... [more] |
HI2023-2 pp.25-29 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 09:54 |
Online |
Online |
Prototyping of a real-time sound effect tool for live streaming with CG avatar Hikaru Murakami, Akinori Ito (TUT) |
In this study, we created a prototype of a tool that plays sound effects in real time in response to the actions of a CG... [more] |
AIT2022-42 pp.17-20 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 09:05 |
Online |
Online |
Interactive sound effect generate system for "buechu-buechu" sound with CsoundUnity Satoshi Koibuchi, Akinori Ito (TUT) |
This study is demonstrate a system for procedural sound synthesis of "buechu-buechu" in the production of video content ... [more] |
AIT2022-47 pp.37-40 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 10:30 |
Online |
Online |
Research on diegesis of the sound effects in "Aikatsu!" through impression experiments. Soichiro Arai, Akinori Ito (TUT) |
In this study, we analyzed the sound effects associated with the characters in Japanese anime and game titled "Aikatsu!.... [more] |
AIT2022-126 pp.325-328 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 10:30 |
Online |
Online |
Influence by the impression difference of gun sound to the play performance in FPS game
-- in the case of "VAROLANT" -- Manami Baba, Akinori Ito (TUT) |
In order to investigate the relationship between the sound of gunfire and play performance in FPS games, this study cond... [more] |
AIT2022-129 pp.337-340 |
IST, IEICE-ICD, IEICE-SDM |
2018-08-07 09:00 |
Hokkaido |
Hokkaido University M Bldg. M151 |
A model and circuit for an early auditory system based on vestibulo-ocular reflex Tkahiro Ikegami, Masayuki Ikebe, Shinya Takamaeda, Masato Motomura, Tetsuya Asai (Hokkaido Univ.) |
In this study, considering a vestiblio-ocular reflex model, we evaluate bass sound is perceived louder when treble noise... [more] |
IST2018-43 pp.1-4 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 16:00 |
Tokyo |
Tokyo University of Technology |
A Fundamental Study on a Structural Analysis Method of "Point of View Shot Style" Audio Drama applied the Theory of Cinema Audio
-- Through a Case Study of Romantic Audio Drama for Female -- China Miyazono, Akinori Ito, Ken'ichiro Ito (TUT) |
No research has been conducted on the sound design of audio dramas composed only of sound. In this research, we used the... [more] |
AIT2018-62 pp.73-76 |
AIT, IIEEJ, AS, CG-ARTS |
2017-03-14 13:00 |
Tokyo |
Ochanomizu Univ. |
A Study on Non Diegetic Sound Effect Production Method in Japanese Sci-Fi Anime Haruki Kakesu, Akinori Ito, Ken'ichiro Ito (TUT) |
Sounds of the kind called "Atmospheric Sound" in the field of video sound effects are also used to express the feelings ... [more] |
AIT2017-115 pp.249-250 |
AIT, IIEEJ, AS |
2016-03-09 10:42 |
Tokyo |
Tokyo Polytechnic Univ. |
Extraction of Kansei Elements and Heart Rate Measurement of Relaxation Effects of the Music Chihiro Tanabe, Tsukasa Kikuchi (TUT) |
In this paper, we used the classical music is generally known as music with a relaxation was analyzed for both viewing o... [more] |
AIT2016-43 pp.5-8 |
AIT, IIEEJ, AS |
2016-03-09 10:40 |
Tokyo |
Tokyo Polytechnic Univ. |
Procedural Sound Design Tool for Magical Visual Expression in Japanese Animation Nana Satou, Akinori Ito, Koji Mikami (TUT) |
Sound effect is the important part of fantastical scene in ANIME, especially for girls ANIME. However the sound design m... [more] |
AIT2016-75 pp.115-116 |
ME |
2012-02-18 14:45 |
Kanagawa |
Kando Gakuin Univ. |
A Support System for Adding Sound Effects to Videos Saya Morishita, Makoto Okabe, Rikio Onai (UEC) |
Recently, there are a lot of animations and video works with the CG. When you create these videos using existing methods... [more] |
ME2012-31 pp.119-122 |
ME |
2009-02-28 11:45 |
Kanagawa |
Kanto Gakuin Univ. |
Estimation of locations and types of multiple sound sources using a microphone array Michio Ishii, Jun-ichi Imai, Masahide Kaneko (UEC) |
To make robots work in daily living spaces for humans, it is important that a robot can estimate an arrival direction of... [more] |
ME2008-60 pp.33-36 |