Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
IEICE-HIP, HI, VRPSY, ASJ-H [detail] |
2024-02-22 15:10 |
Okinawa |
|
An Examination on Distance Perception Support Using Object Oscillation in Virtual Space Hayata Saito, Kei Kanari, Mie Sato (Utsunomiya Univ.) |
In this study, we created a method for depth estimation by oscillating objects based on the results of previous studies ... [more] |
HI2024-3 pp.10-14 |
IEICE-HIP, HI, VRPSY, ASJ-H [detail] |
2024-02-23 11:20 |
Okinawa |
|
An Examination of Effective visual feedback for virtual grasping Shota Imaizumi, Kei Kanari, Mie Sato (Utsunomiya Univ.) |
Visual feedbacks when grasping a virtual object that change the color of the fingers or the object are often preferred b... [more] |
HI2024-6 pp.25-30 |
IEICE-ITS, IEICE-IE, ME, AIT, MMS [detail] |
2024-02-19 16:00 |
Hokkaido |
Hokkaido Univ. |
Discussion and evaluation of converting real-world 360-degree videos into a virtual world Mizuki Takenawa (Tokyo Univ.), Naoki Sugimoto (MMMakerSugi), Leslie Woelher (Tokyo Univ.), Satoshi Ikehata (NII), Kiyohary Aizawa (Tokyo Univ.) |
In existing virtual worlds mirroring real cities, but they do not reproduce walking people, moving cars, and realistic b... [more] |
MMS2024-17 ME2024-33 AIT2024-17 pp.88-93 |
HI, VRPSY, JSKE |
2023-11-10 15:05 |
Wakayama |
Wakayama Big-ai, Room 801 |
Pseudo Stickiness Caused by Dynamic Visual Information Between Fingertips Naoya Motegi, Katsunori Okajima (YNU) |
Research on pseudo-haptics caused by modulating visual information has been actively conducted, but the types of tactile... [more] |
HI2023-20 pp.21-24 |
3DMT |
2023-03-07 11:20 |
Tokyo |
(Primary: On-site, Secondary: Online) |
Effect of the position and direction of the virtual camera on the impression of VR images Toshiya Morita (NHK Engineering System), Yasuhito Sawahata, Masamitsu Harasawa, Kazuteru Komine (NHK) |
n order to investigate the requirements for content that takes advantage of the characteristics of VR images presented o... [more] |
3DMT2023-18 pp.69-72 |
3DMT |
2022-03-07 11:30 |
Online |
|
An Examination of Effective Auditory Stimuli for Spatial Search of Transparent Virtual Objects Kazuki Oikawa, Kei Kanari, Mie Sato (Utsunomiya Univ.) |
In an immersive virtual reality environment, selection and manipulation of multiple objects pose challenges such as narr... [more] |
3DIT2022-12 pp.45-48 |
ME |
2022-02-12 11:45 |
Online |
online |
3D Virtual Fitting System for Supporting Museum Exhibit of Sarira Casket Kyohei Kobayashi, Asako Soga (Ryukoku Univ.) |
In this study, we developed a 3D virtual fitting system for the costumes of dancers and the musical instruments depicted... [more] |
ME2022-11 pp.41-44 |
3DMT |
2021-03-08 14:10 |
  |
|
A Study on Manipulation of Virtual Object Using Eye Information in AR Yuki Tanaka, Kei Kanari, Mie Sato (Utsunomiya Univ.) |
(To be available after the conference date) [more] |
3DIT2021-10 pp.41-44 |
ME |
2021-02-27 13:30 |
  |
|
An examination of Live Video Viewing with Eye-Gaze Input for Personal Preference Atsuki Hirakawa, Yuki Tanaka, Kei Kanari, Mie Sato (Utsunomiya Univ.) |
In recent years, live video content that can emphasize the sounds and images of objects of interest to the viewer using ... [more] |
ME2021-41 pp.49-52 |
AIT, IIEEJ, AS, CG-ARTS |
2020-03-13 14:20 |
Tokyo |
Tokyo University of Technology (Cancelled) |
[Poster Presentation]
Simulation of Fish Dish Operation with Force Feedback Takaya Tsukamoto, Youngha Chang, Nobuhiko Mukai (Tokyo City Univ.) |
We have developed a simulator, with which we can experience diagonal cutting of salmon meuniere in a virtual space using... [more] |
AIT2020-134 pp.285-288 |
BCT, IEEE-BT |
2020-02-20 15:45 |
Shiga |
|
Evaluation of Interaction Support Method with vibration in Virtual Studio Naoki Izumida, Nobuyuki Yagi (TCU) |
We have been investigating a support method to feedback to a performer by vibration when interacting with the CG object ... [more] |
BCT2020-28 pp.29-32 |
ME |
2020-02-08 11:30 |
Kanagawa |
Kanto Gakuin University |
An Examination of Position Estimation of Virtual Objects Outside a Field of View Using Auditory Stimuli Kazuki Oikawa, Zentaro Kimura, Mie Sato (Utsunomiya Univ.) |
(To be available after the conference date) [more] |
ME2020-13 pp.43-46 |
3DMT, HI |
2019-03-08 15:35 |
Tokyo |
Kogakuin Univ. Tokyo Urban Tech Tower Campus |
[Invited Talk]
Utilization of Virtual Reality in School Education Takashi Shibata (Tokyo Univ. of Social Welfare) |
In this paper, I describe two studies of conducting experimental classes in schools to evaluate the educational effects ... [more] |
HI2019-60 3DIT2019-12 pp.45-48 |
BCT, IEEE-BT |
2019-02-21 16:55 |
Shizuoka |
Kanponoyado Yaizu |
Interaction Support with Vibration Feedback for Virtual Studio System Hiroyoshi Kobayashi, Yusa Nishioka, Nobuyuki Yagi (TCU) |
We have been investigating a support method to feedback to performer by vibration when interacting with the CG object in... [more] |
BCT2019-33 pp.41-44 |
ME |
2019-02-09 11:00 |
Kanagawa |
Kanto Gakuin University |
Vibration Feedback Method for Interaction Support in Virtual Studio System Yusa Nishioka, Hiroyoshi Kobayashi, Nobuyuki Yagi (TCU) |
When interacting with the CG object in the virtual studio system, it is necessary to perform while viewing the synthesiz... [more] |
ME2019-1 pp.1-2 |
ME |
2019-02-09 12:00 |
Kanagawa |
Kanto Gakuin University |
An Examination of Depth Information Presentation in Moving a Virtual Object with Eye Tracking Yuki Tanaka, Mie Sato (Utsunomiya Univ.) |
Recently, research on interaction with virtual objects has been conducted in AR and VR. This study develops a system tha... [more] |
ME2019-5 pp.9-12 |
HI, VRPSY |
2018-12-15 10:55 |
Fukuoka |
Kokura Campus, Univ. Kitakyushu |
Effects of an Audio-Visual Cue on Perception of Grasping a Virtual Object with a Bare Hand Yuta Kume, Mie Sato (Utsunomiya Univ.) |
In this study, we present a visual or audio cue when a user grasps a virtual object in the virtual space seen through th... [more] |
HI2018-74 pp.53-56 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 11:15 |
Tokyo |
Tokyo University of Technology |
A system for generating flames capable of binocular vision using particle volume rendering Akihiro Imada, Issei Fujishiro (Keio Univ.) |
In the field of CG, billboards have been used to represent visual effects such as flames, smoke, and
clouds. There are ... [more] |
AIT2018-45 pp.5-8 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 12:15 |
Tokyo |
Tokyo University of Technology |
Realization of Bending Operation with both hands in Ikebana Simulator Koji Shimada, Youngha Chang, Nobuhiko Mukai (Tokyo City Univ) |
In this paper, we propose a method of bending operation in Ikebana simulator by using haptic devices. In order to move m... [more] |
AIT2018-56 pp.49-52 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 14:15 |
Tokyo |
Tokyo University of Technology |
Depicting Impossible Figures by Using Optical Illusion Objects in Perspective Rendering Takashi Chiba, Tomoaki Moriya (Tokyo Denki Univ.), Tokiichiro Takahashi (Tokyo Denki Univ./ASTRODESIGN) |
Impossible figures are figures which looks realize at first glance, but are not actually realizable as perceived by the ... [more] |
AIT2018-148 pp.381-384 |