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All Technical Committee Conferences  (Searched in: Recent 10 Years)

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 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 1 - 13 of 13  /   
Committee Date Time Place Paper Title / Authors Abstract Paper #
3DMT 2025-03-13
16:00
Ibaraki Univ. of Tsukuba
(Primary: On-site, Secondary: Online)
Visibility of colored-virtual characters for AR display
Yuta Machigashira (Tokushima Univ.), Munekazu Date (Bunri Univ.), Haruki Mizushina (Tokushima Univ./Shinshu Univ.), Kenji Yamamoto (Tokushima Univ.)
We conducted a sensory test for visibility of colored-virtual characters and analyzed it. We compared the changing color... [more] 3DMT2025-12
pp.45-48
IEICE-HIP, HI, VRPSY [detail] 2025-02-20
14:20
Ehime UNIVERSITY OF HUMAN ENVIRONMENTS Effect of visual features of VR avatars and cognitive load on audiovisual integretion-based sound localization
Kouryu Suenobu, Hiroaki Shigemasu (KUT)
In this study, we examined the effects of the visual characteristics of avatars due to the difference between male and f... [more] HI2025-14
pp.58-63
IEICE-MRIS, MMS 2024-12-06
11:20
Ehime Ehime Univ. (CITE)
(Primary: On-site, Secondary: Online)
Evaluation of robustness against noise in super-resolution complex amplitude measurements using free-space optical propagation and virtual phase conjugation
Ippo Matsushita, Atsushi Okamoto, Akihisa Tomita (Hokkaido Univ.)
Optical measurement, a crucial technique employed in diverse fields such as three-dimensional biological
tissue imaging... [more]
MMS2024-41
pp.25-31
3DMT 2024-03-15
10:00
Tokyo
(Primary: On-site, Secondary: Online)
Examination of the relationship between effect of the impression of VR images and the position and orientation of the virtual camera
Toshiya Morita (NHK Foundation), Yasuhito Sawahata, Masamitsu Harasawa, Kazuteru Komine (NHK)
In order to investigate the requirements for content that takes advantage of the characteristics of VR images presented ... [more] 3DMT2024-14
pp.53-56
AIT, IIEEJ, AS, CG-ARTS 2024-03-05
14:18
Tokyo Tokyo University of Technology Achieving Enthusiasm in Virtual Live Concert Through the Synthesis of Sympathetic Audience NPCs
Takehiro Ishinuki, Issei Fujishiro (Keio Univ.)
Virtual live concerts, which have attracted much attention from potential audience in recent years, are less enthusiasti... [more] AIT2024-68
pp.127-130
3DMT 2023-03-07
11:20
Tokyo
(Primary: On-site, Secondary: Online)
Effect of the position and direction of the virtual camera on the impression of VR images
Toshiya Morita (NHK Engineering System), Yasuhito Sawahata, Masamitsu Harasawa, Kazuteru Komine (NHK)
n order to investigate the requirements for content that takes advantage of the characteristics of VR images presented o... [more] 3DMT2023-18
pp.69-72
ME 2023-02-04
16:15
Online online [Special Talk] Directions for Media Engineering Technologies to Improve Logical- and Critical- Thinking Skills -- In Consideration of Human Evolution and Personal Growth Processes --
Sakuichi Ohtsuka (ICT)
This year marks the 70th anniversary of the start of full-version broadcasting of television in Japan in February 1953. ... [more] ME2023-20
pp.75-82
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
09:42
Online Online Switchable Dual Dial Method - Flick Character Input Method for VR
Tomoya Hirabayashi, Rin Izumi, Kenta Uchida, Tomoaki Moriya, Tokiichiro Takahashi (Tokyo Denki Univ)
We propose the "Switchable Dual Dial method", a flick input method in a virtual space that uses two VR controllers. The ... [more] AIT2022-41
pp.13-16
HI, VRPSY 2017-11-25
10:10
Ishikawa Kanazawa Institute of Technology Influences of Conflicting Visual Information on Body Schema of Hands
Hanxiao Li, Katsunori Okajima (YNU)
We conducted experiments to confirm whether conflicting visual information modify the body schema where the visual movem... [more] HI2017-76
pp.35-38
AIT, IIEEJ, AS, CG-ARTS 2017-03-14
13:00
Tokyo Ochanomizu Univ. Natural eye movement for facing virtual character
Tomoko Nakamoto, Reiji Tsuruno (Kyushu Univ.)
Human eye does not move randomly. When we face to each other, we gaze right eye, left eye, and midface continuously. We ... [more] AIT2017-103
pp.205-208
CE, MMS, AIT, HI, ME, IEICE-ITS, IEICE-IE [detail] 2017-02-20
13:30
Hokkaido Hokkaido Univ. Characterization of multiplexing technique using virtual phase conjugation for high density holographic memory
Yuta Goto, Atsushi Okamoto, Kazuhisa Ogawa, Akihisa Tomita (Hokkaido Univ.)
In the holographic memory, the achievable multiplexing number of holograms and the recording density are inherently rest... [more] MMS2017-25 CE2017-25 HI2017-25 ME2017-49 AIT2017-25
pp.149-154
AIT, IIEEJ, AS 2016-03-09
15:15
Tokyo Tokyo Polytechnic Univ. Characterization of engagement changes during VR based rehabilitation : A preliminary study
Shinya Tachihara, Takehiko Yamaguchi, Naoki Ishiura, Tetsuya Harada (TUS), Mickael Dinomais, Paul Richard, Sylvie Nguyen (Angers Univ.), Steven Bachelder, Masaki Hayashi, Masayuki Nakajima (Uppsala Univ.), Uno Fors (Stockholm Univ.)
Cerebral Palsy refers to abnormal development or damage to areas of the brain responsible for various motor functions. T... [more] AIT2016-96
pp.183-186
AIT, IIEEJ, AS 2016-03-09
13:15
Tokyo Tokyo Polytechnic Univ. Basic Operation Practice System of the Western Tableware by Considering the Characteristics of Foods
Nobuto Okabayashi, Youngha Chang, Nobuhiko Mukai (Tokyo City Univ.)
Some operations using the Western tableware such as shrimp shell peeling are difficult even for Westerners. In this stud... [more] AIT2016-124
pp.281-282
 Results 1 - 13 of 13  /   
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