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All Technical Committee Conferences  (Searched in: All Years)

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 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 1 - 20 of 80  /  [Next]  
Committee Date Time Place Paper Title / Authors Abstract Paper #
3DMT 2024-03-14
11:25
Tokyo
(Primary: On-site, Secondary: Online)
Measurements of accommodation responses for 3D glasses using aspherical phase plates for stereoscopic endoscopic surgery
Kotomi Takatsu (TUAT), Yasushi Miyajima, Kazutoshi Kato (ITOH Opt.), Yasuhiro Takaki (TUAT)
We have developed 3D glasses using aspherical phase plates to reduce the visual fatigue of the stereoscopic endoscopic s... [more] 3DMT2024-5
pp.17-20
IEICE-HIP, HI, VRPSY, ASJ-H [detail] 2024-02-23
11:20
Okinawa   An Examination of Effective visual feedback for virtual grasping
Shota Imaizumi, Kei Kanari, Mie Sato (Utsunomiya Univ.)
Visual feedbacks when grasping a virtual object that change the color of the fingers or the object are often preferred b... [more] HI2024-6
pp.25-30
IEICE-ITS, IEICE-IE, ME, AIT, MMS [detail] 2024-02-19
14:00
Hokkaido Hokkaido Univ. A Note on Pass Area Estimation Considering Positional Coordinate Information of American Football
Masato Kawai, Rintaro Yanagi, Ren Togo, Takahiro Ogawa, Miki Haseyama (Hokkaido Univ.)
In this paper, we propose two methods for estimating the probability of a successful pass by calculating player reachabl... [more] MMS2024-10 ME2024-26 AIT2024-10
pp.49-54
ME 2023-12-14
14:30
Niigata Niigata Univ.
(Primary: On-site, Secondary: Online)
An Examination on Weight Illusion by Adding AR Strong-impression Visual Effects on the Arm
Kazuki Takeyama (Utsunomiya Univ.), Naoki Hashimoto (UEC), Mie Sato (Utsunomiya Univ.)
We investigate the influence of AR visual effects on the weight perception by changing the impression of the user’s arm ... [more] ME2023-97
pp.13-16
3DMT 2023-10-03
16:20
Aichi
(Primary: On-site, Secondary: Online)
Effect of attention shift with head movement on optokinetic nystagmus and pupillary response
Tetsuro Kamiyama, Mie Satou, Kei Kanari (Utsunomiya Univ.)
The pupil changes not only by the luminance at the eye position but also by that at the attended location. Similarly, op... [more] 3DMT2023-54
pp.64-67
IIEEJ, AIT 2023-06-03
14:50
Tokyo TOKYO CITY UNIVERSITY
(Primary: On-site, Secondary: Online)
"Eye Pressing" Practice System to Improve Dynamic Visual Acuity
Yoshiki Nakamura, Tomoya Hirabayashi, Shuhei Kodama, Tomoaki Moriya, Tokiichiro Takahashi (Tokyo Denki Univ.)
Dynamic visual acuity (DVA), which is necessary for sports, driving, and games, tends to decline with age. Regular eye t... [more] AIT2023-132
pp.31-34
3DMT 2023-03-07
11:00
Tokyo
(Primary: On-site, Secondary: Online)
Development of 3D glasses for stereoscopic endoscope to reduce visual fatigue
Yasushi Miyajima (Itoh Optical Industrial.), Kotomi Takatsu (Tokyo Univ. of Agri. and Tech.), Kazutoshi Kato (Itoh Optical Industrial.), Yasuhiro Takaki (Tokyo Univ. of Agri. and Tech.)
Although glass-type stereoscopic display requires wearing of three-dimensional (3D) glasses, it provides high-resolution... [more] 3DMT2023-17
pp.65-68
AIT, IIEEJ, AS, CG-ARTS 2023-03-06
13:16
Tokyo Tokyo Polytechnic Univ. (Nakano)
(Primary: On-site, Secondary: Online)
A Proposal for Auralization of Impossible Objects
Karen Tsurume, Noriki Amano (Mukogawa Women's Univ)
In this study, we attempt a musical representation of an impossible object by auralization. An impossible object is a fi... [more] AIT2023-48
pp.47-50
AIT, IIEEJ, AS, CG-ARTS 2023-03-06
13:28
Tokyo Tokyo Polytechnic Univ. (Nakano)
(Primary: On-site, Secondary: Online)
Development and implementation of node graph drawing algorithm for digital compositing process
Takayuki Ide, Toshiyuki Imai, Kohei Tokoi (Wakayama Univ.)
Node-based visual programming has become popular in recent years and is used in a wide range of applications from video ... [more] AIT2023-54
pp.69-72
AIT, IIEEJ, AS, CG-ARTS 2023-03-06
14:14
Tokyo Tokyo Polytechnic Univ. (Nakano)
(Primary: On-site, Secondary: Online)
Brushstroke-Style Visual Effects with Contoured Lines in Video Games
Reo Nanami, Motonobu Kawashima, Daichi Hayakawa (TUT)
Among the visual effects in video games, brushstroke effects are often different from actual brushstroke-style. In this ... [more] AIT2023-57
pp.81-84
MMS, ME, AIT, IEICE-IE, IEICE-ITS [detail] 2023-02-22
13:15
Hokkaido Hokkaido Univ. Semantic-Consistent Style Transfer with Visual Transformers
Jianbo Wang (UTokyo), Huan Yang, Jianlong Fu (MSR), Toshihiko Yamasaki (UTokyo), Baining Guo (MSR)
Image style transfer has drawn increasing attention recently. This task takes a content image and a style image as input... [more]
HI, VRPSY, JSKE 2022-11-26
11:30
Osaka Kindai Univ. The effect of the vertical illusory visual oscillation on visual self-motion perception in the horizontal direction
Shinji Nakamura (Nihon Fukushi Univ.)
To investigate the effect of the acceleration component of visual stimuli on visually induced self-motion perception (ve... [more] HI2022-36
pp.51-54
ME 2022-07-22
16:20
Online Online Image Classification of Cancer Cells Treated with IRDAptermer
Rahman Rawnak Mim, Yuuka Yamagata, Yoshiro Chuman, Shogo Muramatsu (Niigata Univ.)
This work evaluates convolutional neural network (CNN)-based image classifiers for determining the effect of a cell memb... [more] ME2022-70
pp.23-26
HI 2022-03-23
16:00
Online   The effect of ocular microtremor on vernier acuity by a retinal neural mechanism model considering the influence of eye optics
Junya Sakai, Takeshi Kohama (Kindai Univ.)
Vernier acuity is the perceptual accuracy of identifying the phase difference between two line segments or lattices. It ... [more] HI2022-18
pp.37-40
3DMT 2022-03-07
08:50
Online   Measurements of off-axis imaging characteristics of aspherical phase-plate reducing visual fatigue caused by stereoscopic images
Kotomi Takatsu (TUAT), Yasushi Miyajima, Kazutoshi Kato (ITOH Opt.), Yasuhiro Takaki (TUAT)
We have proposed a method of using an aspherical phase-plate which enlarges the depth of field in order to reduce visual... [more] 3DIT2022-2
pp.5-8
HI, IEICE-HIP, ASJ-H, VRPSY [detail] 2022-02-28
14:40
Online on line The effect of the direction of visual body position shift on body perception in VR space.
Kakeru Nakajima, Hiroaki Shigemasu (Kochi Univ.Tech.)
In this study, we manipulated the visual feedback of the hand position in the VR space and examined the effect of the ch... [more]
AIT, ME, MMS, IEICE-IE, IEICE-ITS [detail] 2022-02-21
14:25
Online online A Note on Visual Sentiment Prediction Based on Few-shot Learning using Knowledge Distillation
Yingrui Ye, Yuya Moroto, Keisuke Maeda, Takahiro Ogawa, Miki Haseyama (Hokkaido Univ.)
The prediction of visual sentiment can be useful to understand users' behaviors. Emotion theories underlying the sentime... [more] MMS2022-24 ME2022-49 AIT2022-24
pp.171-175
ME 2022-02-12
15:00
Online online Effect of visual information of product name and product in vegetable package on kansei evaluation
Kakeru Shono, Tomoharu ishikawa, Takashi Maehara, Miyoshi Ayama (Utsunomiya Univ)
The purpose of this study is to examine the product name design of vegetable packages that leads to purchase motivation.... [more] ME2022-19
pp.71-74
IIEEJ, AIT 2021-10-27
14:30
Osaka
(Primary: On-site, Secondary: Online)
An attempt to present Vection by transforming the rendering area in immersive video system
Tomoya Yamashita, Wataru Hashimoto, Satoshi Nishiguchi, Yasuharu Mizutani (OIT)
In this study, we attempt to be able to sense the visual self-motion (Vection) to the user who utilizes our car driving ... [more] AIT2021-142
pp.5-8
IEICE-LOIS, IEICE-EMM, IEICE-IE, IEE-CMN, ME, IPSJ-AVM [detail] 2021-08-25
13:00
Online Online A Reversible Data Hiding Scheme for the Grayscale-Based EtC System
Ruifeng Li, Masaaki Fujiyoshi (Tokyo Metro. Univ.)
This paper proposes an encryption-then-compression (EtC) system-friendly data hiding method for images, where an EtC sys... [more]
 Results 1 - 20 of 80  /  [Next]  
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